Player Matchup

Baron Samedi
Baron Samedi
Lothardieander
Baron Samedi
Level 5
God Stats
0W - 2L
1,249 SR
Queue Stats
6W - 17L
1,258 Elo+
Party 1
Awilix
Awilix
SeaAcer Games
Awilix
Level 27
God Stats
2W - 3L
1,177 SR
Queue Stats
486W - 503L
1,373 Elo+
Solo
Fafnir
Fafnir
Vordivask
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 129L
1,452 Elo+
Party 3
Hou Yi
Hou Yi
Zehr
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,258 Elo+
Party 1
Artio
Artio
unknownpit
Artio
Level 26
God Stats
6W - 23L
1,142 SR
Queue Stats
152W - 166L
1,393 Elo+
Party 3
Team Averages
Level 19
1,313 SR
1,347 Elo+

VS

Team Averages
Level 23
1,321 SR
1,339 Elo+
Loki
Loki
ItsOscar1414
Loki
Level 27
God Stats
14W - 22L
1,149 SR
Queue Stats
140W - 129L
1,294 Elo+
Party 2
Susano
Susano
Kaos646
Susano
Level 4
God Stats
3W - 6L
1,275 SR
Queue Stats
3W - 8L
1,224 Elo+
Solo
Bellona
Bellona
Marco14MXproalv
Bellona
Level 27
God Stats
8W - 8L
1,305 SR
Queue Stats
165W - 160L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyDjaffy
Danzaburou
Level 27
God Stats
52W - 50L
1,485 SR
Queue Stats
155W - 166L
1,397 Elo+
Solo
Chang'e
Chang'e
Xerzor
Chang'e
Level 29
God Stats
7W - 9L
1,389 SR
Queue Stats
125W - 111L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lothardieander
Baron Samedi
15
1 / 11 / 5
9,794
408
10,022
15,921
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 2
9,731
405
6,122
12,980
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Vordivask
Fafnir
15
1 / 1 / 3
10,485
437
2,826
9,401
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Zehr
Hou Yi
16
4 / 9 / 2
10,292
429
14,592
14,999
5,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
18
2 / 0 / 1
11,652
486
5,402
8,719
7,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
10,153
423
9,875
8,285
2,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Kaos646
Susano
17
1 / 6 / 8
10,690
445
6,621
17,048
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 1
10,447
435
6,344
15,098
10,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
MonkeyDjaffy
Danzaburou
20
7 / 0 / 5
13,707
571
9,935
17,930
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Xerzor
Chang'e
18
9 / 3 / 8
11,729
489
13,586
14,228
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
26
26
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Susano
Kaos646
Susano
1
6
8
0.83
L
Baron Samedi
Lothardieander
Baron Samedi
1
11
5
0.32
W
3
2
1
1.75
W
Danzaburou
MonkeyDjaffy
Danzaburou
7
0
5
9.5
L
3
5
2
0.8
L
Fafnir
Vordivask
Fafnir
1
1
3
2.5
W
Chang'e
Xerzor
Chang'e
9
3
8
4.33
L
Hou Yi
Zehr
Hou Yi
4
9
2
0.56
L
Artio
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
46,361
62,020
Taken
72,589
33,380
Mitigated
33,650
13,855
Healing
37,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,875
2,244
429
3,622
8,285
2,905
195
878
7,338
0
27,901
W
Susano
Kaos646
Susano
6,621
824
0
5,197
17,048
6,883
442
4,061
12,662
0
58,545
L
Baron Samedi
Lothardieander
Baron Samedi
10,022
1,014
561
918
15,921
6,664
1,305
1,951
13,853
48,848
0
W
6,344
1,585
0
3,250
15,098
10,703
604
6,714
8,338
0
54,560
W
Danzaburou
MonkeyDjaffy
Danzaburou
9,935
4,270
0
12,602
17,930
7,434
658
1,663
16,203
0
137,947
L
6,122
2,217
0
2,367
12,980
4,663
0
3,046
9,752
0
48,549
L
Fafnir
Vordivask
Fafnir
2,826
477
0
1,460
9,401
9,637
324
2,076
7,113
31,935
0
W
Chang'e
Xerzor
Chang'e
13,586
1,335
4,026
8,609
14,228
5,725
4,311
4,232
9,798
55,634
0
L
Hou Yi
Zehr
Hou Yi
14,592
6,479
842
2,242
14,999
5,047
1,514
4,139
10,598
0
57,906
L
Artio
5,402
422
713
4,752
8,719
7,369
328
1,495
7,118
62,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
56,726
426
Minions Killed
511
0
Camps Cleared
0
2,118,737
Distance Traveled
2,269,388
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,153
423
49
2
0
537,815
1
W
Susano
10,690
445
95
4
0
448,152
1
L
Baron Samedi
9,794
408
85
4
0
355,350
2
W
Bellona
10,447
435
83
3
0
468,833
0
W
Danzaburou
13,707
571
186
8
0
387,649
2
L
Awilix
9,731
405
84
4
0
446,835
4
L
Fafnir
10,485
437
42
2
0
460,060
0
W
Chang'e
11,729
489
98
4
0
426,939
7
L
Hou Yi
10,292
429
88
4
0
373,351
3
L
Artio
11,652
486
127
5
0
483,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role