Player Matchup

Medusa
Medusa
Arisu927
Medusa
Level 120
God Stats
6W - 4L
1,618 SR
Queue Stats
169W - 163L
1,473 Elo+
Solo
Chaac
Chaac
I-DarksouIs-I
Chaac
Level 78
God Stats
17W - 21L
1,433 SR
Queue Stats
358W - 335L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
SebasValen14
Cthulhu
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
523W - 503L
1,445 Elo+
Solo
Tyr
Tyr
WDZ666
Tyr
Level 121
God Stats
32W - 33L
1,377 SR
Queue Stats
533W - 498L
1,404 Elo+
Solo
Hades
Hades
XtheZamoraXttv
Hades
Level 86
God Stats
39W - 30L
1,708 SR
Queue Stats
222W - 195L
1,460 Elo+
Party 1
Team Averages
Level 113
1,527 SR
1,442 Elo+

VS

Team Averages
Level 87
1,575 SR
1,447 Elo+
Bacchus
Bacchus
EddyBG
Bacchus
Level 108
God Stats
6W - 7L
1,428 SR
Queue Stats
269W - 241L
1,460 Elo+
Solo
Thoth
Thoth
Modelxsnipe
Thoth
Level 58
God Stats
1W - 1L
1,680 SR
Queue Stats
121W - 131L
1,400 Elo+
Party 2
Cupid
Cupid
Schmidward
Cupid
Level 97
God Stats
20W - 21L
1,506 SR
Queue Stats
332W - 429L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
temp-797286
Cu Chulainn
Level 82
God Stats
6W - 8L
1,513 SR
Queue Stats
135W - 129L
1,460 Elo+
Solo
Chaac
Chaac
vSmitty2164
Chaac
Level 89
God Stats
25W - 16L
1,747 SR
Queue Stats
115W - 110L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arisu927
Medusa
15
6 / 1 / 4
8,986
562
5,585
9,752
3,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 2
8,395
525
7,469
13,227
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
SebasValen14
Cthulhu
14
4 / 3 / 7
8,156
510
7,104
11,516
8,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
WDZ666
Tyr
12
3 / 3 / 6
7,713
482
8,247
12,598
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 8
8,791
549
11,086
12,604
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EddyBG
Bacchus
7
0 / 4 / 2
6,214
388
2,056
7,760
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 7 / 4
8,010
501
7,533
8,898
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
11
0 / 2 / 2
6,879
430
3,325
8,418
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
temp-797286
Cu Chulainn
14
6 / 4 / 2
8,799
550
11,338
15,314
6,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 1 / 1
8,021
501
10,396
12,287
8,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
10
10
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arisu927
Medusa
6
1
4
8
L
Bacchus
EddyBG
Bacchus
0
4
2
0.25
W
2
1
2
3
L
2
7
4
0.57
L
Cupid
0
2
2
0.5
W
Cthulhu
SebasValen14
Cthulhu
4
3
7
2.5
W
Tyr
WDZ666
Tyr
3
3
6
2
W
3
2
8
3.5
L
Cu Chulainn
temp-797286
Cu Chulainn
6
4
2
1.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
34,648
59,697
Taken
52,677
30,196
Mitigated
23,191
23,193
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arisu927
Medusa
5,585
2,542
0
5,318
9,752
3,634
2,800
1,345
8,355
0
56,477
L
Bacchus
EddyBG
Bacchus
2,056
386
222
530
7,760
3,503
0
2,864
4,685
5,731
0
W
7,469
2,196
0
5,554
13,227
7,758
162
239
12,972
0
53,537
L
7,533
739
0
690
8,898
2,192
68
6,223
2,571
38,098
0
L
Cupid
3,325
1,329
17
2,687
8,418
1,829
0
3,230
4,824
0
29,777
W
Cthulhu
SebasValen14
Cthulhu
7,104
645
113
1,587
11,516
8,926
76
1,574
9,852
42,889
0
W
Tyr
WDZ666
Tyr
8,247
2,603
0
3,835
12,598
4,676
0
2,069
10,391
0
38,170
W
11,086
891
281
6,505
12,604
5,202
352
3,714
8,538
61,679
0
L
Cu Chulainn
temp-797286
Cu Chulainn
11,338
3,267
0
2,202
15,314
6,976
0
3,454
11,794
0
50,299
L
10,396
1,749
0
5,598
12,287
8,691
816
1,628
10,613
0
51,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
37,923
450
Minions Killed
337
0
Camps Cleared
0
1,472,928
Distance Traveled
1,341,641
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,986
562
93
6
0
271,213
2
L
Bacchus
6,214
388
7
0
0
209,981
2
W
Chaac
8,395
525
108
7
0
303,561
0
L
Thoth
8,010
501
69
4
0
273,805
2
L
Cupid
6,879
430
68
4
0
270,875
4
W
Cthulhu
8,156
510
77
5
0
307,621
4
W
Tyr
7,713
482
58
4
0
308,317
3
W
Hades
8,791
549
114
7
0
282,216
1
L
Cu Chulainn
8,799
550
79
5
0
304,915
2
L
Chaac
8,021
501
114
7
0
282,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role