Player Matchup

Odin
Odin
BraveBeatle3561
Odin
Level 7
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 7L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
IDepseyI
Danzaburou
Level 26
God Stats
2W - 3L
1,420 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 2
Izanami
Izanami
ReservedGuide39
Izanami
Level 13
God Stats
1W - 6L
1,275 SR
Queue Stats
2W - 8L
1,255 Elo+
Party 2
Gilgamesh
Gilgamesh
TheTinyKuoToa
Gilgamesh
Level 29
God Stats
3W - 3L
1,458 SR
Queue Stats
4W - 8L
1,388 Elo+
Party 2
Neith
Neith
unforgoten tac0
Neith
Level 3
God Stats
2W - 4L
1,468 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 2
Team Averages
Level 16
1,409 SR
1,372 Elo+

VS

Team Averages
Level 22
1,421 SR
1,275 Elo+
Chiron
Chiron
KaminariKing886
Chiron
Level 16
God Stats
0W - 2L
1,270 SR
Queue Stats
16W - 25L
1,238 Elo+
Party 1
Tiamat
Tiamat
Kyoryujira
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,079 Elo+
Party 1
Cabrakan
Cabrakan
NinebitNerdlock
Cabrakan
Level 27
God Stats
1W - 2L
1,427 SR
Queue Stats
8W - 17L
1,335 Elo+
Party 1
Set
Set
TNS_ZA
Set
Level 21
God Stats
0W - 1L
1,637 SR
Queue Stats
10W - 11L
1,596 Elo+
Party 1
Chang'e
Chang'e
XNot_ShadowX
Chang'e
Level 21
God Stats
0W - 2L
1,270 SR
Queue Stats
12W - 15L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 23
11,090
1,008
4,109
11,526
4,443
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
IDepseyI
Danzaburou
20
24 / 2 / 19
17,118
1,556
41,305
15,412
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 4 / 19
14,298
1,300
19,567
10,453
3,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
TheTinyKuoToa
Gilgamesh
19
8 / 7 / 25
12,285
1,117
22,351
17,371
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 22
11,354
1,032
9,505
10,291
3,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 11
11,592
1,054
20,939
21,635
9,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Kyoryujira
Tiamat
17
2 / 13 / 14
10,552
959
6,016
19,753
9,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
17
5 / 13 / 12
11,641
1,058
15,651
25,407
35,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
TNS_ZA
Set
17
4 / 6 / 13
10,892
990
6,417
17,409
8,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
XNot_ShadowX
Chang'e
16
7 / 8 / 9
12,109
1,101
9,541
18,539
6,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
82
50
Kills
23
24
Deaths
50
108
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
6
23
2.25
W
Danzaburou
IDepseyI
Danzaburou
24
2
19
16.75
L
5
10
11
1.05
L
Tiamat
Kyoryujira
Tiamat
2
13
14
0.69
L
Cabrakan
5
13
12
0.85
W
13
4
19
5.63
L
Set
TNS_ZA
Set
4
6
13
1.75
W
Gilgamesh
TheTinyKuoToa
Gilgamesh
8
7
25
2.93
L
Chang'e
XNot_ShadowX
Chang'e
7
8
9
1.44
W
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,837
Damage
58,564
65,053
Taken
102,743
26,665
Mitigated
68,900
8,697
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,109
2,238
0
45
11,526
4,443
0
5,785
5,719
0
9,326
W
Danzaburou
IDepseyI
Danzaburou
41,305
30,588
0
3,391
15,412
6,146
0
5,614
9,674
0
55,907
L
20,939
7,227
888
4,222
21,635
9,279
0
0
21,635
0
40,182
L
Tiamat
Kyoryujira
Tiamat
6,016
1,603
0
849
19,753
9,097
0
0
19,753
10,156
0
L
Cabrakan
15,651
1,898
0
819
25,407
35,281
0
0
25,407
27,986
0
W
19,567
16,598
0
3,815
10,453
3,725
0
5,637
4,630
0
41,774
L
Set
TNS_ZA
Set
6,417
2,922
0
454
17,409
8,691
0
0
17,409
0
21,067
W
Gilgamesh
TheTinyKuoToa
Gilgamesh
22,351
6,442
0
257
17,371
8,414
0
9,621
7,586
0
35,636
L
Chang'e
XNot_ShadowX
Chang'e
9,541
1,087
1,690
1,875
18,539
6,552
0
0
18,539
22,350
0
W
9,505
5,503
0
1,189
10,291
3,937
0
3,913
6,236
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,145
Gold Earned
56,786
148
Minions Killed
152
0
Camps Cleared
0
880,906
Distance Traveled
779,231
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,090
1,008
8
1
0
169,494
2
W
Danzaburou
17,118
1,556
38
3
0
236,666
0
L
Chiron
11,592
1,054
43
4
0
150,321
0
L
Tiamat
10,552
959
10
1
0
143,176
0
L
Cabrakan
11,641
1,058
36
3
0
160,647
0
W
Izanami
14,298
1,300
42
4
0
102,567
0
L
Set
10,892
990
35
3
0
166,695
0
W
Gilgamesh
12,285
1,117
29
3
0
178,925
0
L
Chang'e
12,109
1,101
28
3
0
158,392
0
W
Neith
11,354
1,032
31
3
0
193,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role