Player Matchup

Ne Zha
Ne Zha
ProdigalAcolyte1
Ne Zha
Level 66
God Stats
4W - 4L
1,554 SR
Queue Stats
68W - 62L
1,407 Elo+
Party 1
Mercury
Mercury
Rayanite
Mercury
Level 101
God Stats
1W - 0L
1,661 SR
Queue Stats
70W - 75L
1,326 Elo+
Solo
Fenrir
Fenrir
dragonkeeper2746
Fenrir
Level 28
God Stats
7W - 8L
1,396 SR
Queue Stats
92W - 119L
1,332 Elo+
Party 1
Team Averages
Level 65
1,537 SR
1,355 Elo+

VS

Team Averages
Level 65
1,455 SR
1,343 Elo+
Medusa
Medusa
Pyro__614
Medusa
Level 103
God Stats
5W - 5L
1,366 SR
Queue Stats
130W - 131L
1,456 Elo+
Party 2
Odin
Odin
TG__Scooter
Odin
Level 27
God Stats
21W - 15L
1,499 SR
Queue Stats
84W - 82L
1,482 Elo+
Party 2
Anubis
Anubis
x Oh My Todd x
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 10
12,711
748
14,687
17,139
7,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Rayanite
Mercury
16
2 / 8 / 11
12,475
734
5,733
16,719
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 10 / 4
12,666
745
15,606
18,310
7,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pyro__614
Medusa
17
11 / 7 / 13
13,778
810
22,499
19,526
6,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 9
11,629
684
7,568
9,173
6,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 6 / 11
13,079
769
10,169
13,714
4,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
15
Kills
25
25
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
7
10
1.43
L
Medusa
Pyro__614
Medusa
11
7
13
2.5
W
Mercury
Rayanite
Mercury
2
8
11
0.94
L
5
2
9
4.75
W
8
10
4
1
L
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
40,236
52,168
Taken
42,413
19,241
Mitigated
17,001
5,953
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,687
6,011
0
3,475
17,139
7,271
1,155
3,931
13,208
0
52,625
L
Medusa
Pyro__614
Medusa
22,499
10,960
0
4,329
19,526
6,401
1,214
12
19,514
0
66,334
W
Mercury
Rayanite
Mercury
5,733
3,227
0
848
16,719
4,933
1,039
3,464
13,255
0
44,996
L
7,568
2,264
0
0
9,173
6,423
658
8
9,165
0
28,704
W
15,606
4,879
0
1,630
18,310
7,037
1,264
3,109
15,201
0
43,257
L
10,169
427
315
3,081
13,714
4,177
1,059
18
13,696
45,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
38,486
161
Minions Killed
193
0
Camps Cleared
0
919,261
Distance Traveled
826,321
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,711
748
46
3
0
300,284
2
L
Medusa
13,778
810
73
4
0
283,077
3
W
Mercury
12,475
734
65
4
0
347,113
2
L
Odin
11,629
684
39
2
0
300,706
7
W
Fenrir
12,666
745
50
3
0
271,864
0
L
Anubis
13,079
769
81
5
0
242,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role