Player Matchup

Zhong Kui
Zhong Kui
Deepression
Zhong Kui
Level 142
God Stats
10W - 6L
1,508 SR
Queue Stats
349W - 311L
1,540 Elo+
Party 2
Yemoja
Yemoja
Mdaug55
Yemoja
Level 27
God Stats
5W - 0L
1,913 SR
Queue Stats
46W - 36L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Prayz Chestnut
Baron Samedi
Level 128
God Stats
5W - 0L
1,862 SR
Queue Stats
170W - 153L
1,561 Elo+
Party 2
Fenrir
Fenrir
Weavsters
Fenrir
Level 68
God Stats
27W - 23L
1,589 SR
Queue Stats
226W - 202L
1,516 Elo+
Party 2
Izanami
Izanami
bnasti97
Izanami
Level 114
God Stats
35W - 25L
1,637 SR
Queue Stats
450W - 406L
1,548 Elo+
Party 2
Team Averages
Level 96
1,702 SR
1,546 Elo+

VS

Team Averages
Level 51
1,506 SR
1,470 Elo+
Pele
Pele
AlwaysBravo
Pele
Level 42
God Stats
1W - 2L
1,365 SR
Queue Stats
130W - 157L
1,472 Elo+
Party 1
Anubis
Anubis
iTzBestBih
Anubis
Level 17
God Stats
9W - 7L
1,819 SR
Queue Stats
393W - 350L
1,453 Elo+
Party 1
Anhur
Anhur
iTzBillyBob8768
Anhur
Level 41
God Stats
6W - 12L
1,317 SR
Queue Stats
196W - 190L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
iTzFoulSpook
Guan Yu
Level 93
God Stats
2W - 5L
1,446 SR
Queue Stats
434W - 376L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
iTzMrPoo
Cthulhu
Level 64
God Stats
13W - 15L
1,584 SR
Queue Stats
369W - 354L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deepression
Zhong Kui
18
2 / 0 / 6
11,922
701
8,930
12,763
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Mdaug55
Yemoja
15
0 / 0 / 7
9,410
554
3,552
6,106
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Prayz Chestnut
Baron Samedi
16
3 / 1 / 2
9,754
574
4,933
4,981
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Weavsters
Fenrir
17
5 / 1 / 5
10,101
594
7,796
12,534
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
bnasti97
Izanami
16
8 / 2 / 1
10,465
616
12,770
9,936
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,278
487
3,547
10,637
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
iTzBestBih
Anubis
14
1 / 5 / 0
8,207
483
3,120
9,262
5,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 1
7,039
414
3,759
11,523
3,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
iTzFoulSpook
Guan Yu
14
1 / 3 / 0
8,544
503
3,613
11,706
9,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
iTzMrPoo
Cthulhu
13
1 / 2 / 2
7,877
463
4,447
10,125
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Zhong Kui
Deepression
Zhong Kui
2
0
6
5
W
Yemoja
Mdaug55
Yemoja
0
0
7
3.5
W
Baron Samedi
Prayz Chestnut
Baron Samedi
3
1
2
4
W
Fenrir
Weavsters
Fenrir
5
1
5
7.5
W
Izanami
bnasti97
Izanami
8
2
1
4.25
L
Anubis
iTzBestBih
Anubis
1
5
0
0.2
L
0
6
1
0.08
L
Guan Yu
iTzFoulSpook
Guan Yu
1
3
0
0.33
L
Cthulhu
iTzMrPoo
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
18,486
46,320
Taken
53,253
24,990
Mitigated
28,748
23,143
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,547
569
0
5,119
10,637
3,436
0
2,829
7,808
0
55,679
W
Zhong Kui
Deepression
Zhong Kui
8,930
1,882
0
8,457
12,763
9,634
1,182
127
12,636
77,279
0
W
Yemoja
Mdaug55
Yemoja
3,552
196
690
1,630
6,106
4,546
0
1,606
4,500
34,238
0
W
Baron Samedi
Prayz Chestnut
Baron Samedi
4,933
254
530
1,930
4,981
1,949
593
2,378
2,603
61,469
0
W
Fenrir
Weavsters
Fenrir
7,796
2,789
0
6,850
12,534
4,822
156
2,306
10,228
0
80,475
W
Izanami
bnasti97
Izanami
12,770
7,703
0
3,056
9,936
4,039
4,423
1,150
8,786
0
80,431
L
Anubis
iTzBestBih
Anubis
3,120
388
0
2,549
9,262
5,008
0
3,466
5,796
50,968
0
L
3,759
1,663
0
1,285
11,523
3,197
652
1,063
10,460
0
33,192
L
Guan Yu
iTzFoulSpook
Guan Yu
3,613
745
35
2,815
11,706
9,694
0
6,970
4,736
0
50,964
L
Cthulhu
iTzMrPoo
Cthulhu
4,447
297
688
2,712
10,125
7,413
0
3,087
7,038
24,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
39,945
628
Minions Killed
413
0
Camps Cleared
0
1,570,329
Distance Traveled
1,543,494
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,278
487
97
6
0
334,491
0
W
Zhong Kui
11,922
701
169
10
0
298,041
4
W
Yemoja
9,410
554
51
3
0
324,760
1
W
Baron Samedi
9,754
574
124
7
0
297,189
1
W
Fenrir
10,101
594
130
8
0
366,596
3
W
Izanami
10,465
616
154
9
0
283,743
2
L
Anubis
8,207
483
104
6
0
268,255
4
L
Anhur
7,039
414
58
3
0
288,674
0
L
Guan Yu
8,544
503
113
7
0
306,566
4
L
Cthulhu
7,877
463
41
2
0
345,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role