Player Matchup

Merlin
Merlin
VRKwizzle
Merlin
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
135W - 130L
1,355 Elo+
Party 1
Neith
Neith
WoolyTater
Neith
Level 28
God Stats
13W - 12L
1,436 SR
Queue Stats
161W - 182L
1,338 Elo+
Party 1
Ravana
Ravana
itzfingerlicking
Ravana
Level 27
God Stats
4W - 4L
1,285 SR
Queue Stats
176W - 227L
1,329 Elo+
Party 1
Team Averages
Level 28
1,333 SR
1,341 Elo+

VS

Team Averages
Level 52
1,675 SR
1,462 Elo+
Thor
Thor
Havjq
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Mr_BubbleNugget
Anubis
Level 91
God Stats
11W - 4L
1,961 SR
Queue Stats
153W - 155L
1,459 Elo+
Party 2
Geb
Geb
Ursa_Major_18
Geb
Level 61
God Stats
14W - 6L
1,565 SR
Queue Stats
64W - 71L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VRKwizzle
Merlin
16
7 / 1 / 20
12,002
800
13,115
9,805
3,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
10 / 4 / 11
11,980
799
20,782
12,956
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 5 / 9
11,873
792
12,400
13,449
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Havjq
Thor
10
1 / 14 / 2
8,846
590
3,296
17,076
5,984
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
8 / 7 / 1
10,805
720
11,806
15,211
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 7 / 4
8,824
588
7,158
19,292
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
27
Kills
9
10
Deaths
28
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
Havjq
Thor
1
14
2
0.14
L
8
7
1
1.21
L
0
7
4
0.29
W
Merlin
VRKwizzle
Merlin
7
1
20
17
W
Neith
10
4
11
3.88
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,297
Damage
22,260
36,210
Taken
51,579
12,884
Mitigated
30,327
15,218
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Havjq
Thor
3,296
1,120
0
0
17,076
5,984
0
3,800
13,276
0
6,441
L
11,806
414
135
4,187
15,211
6,629
0
4,203
11,008
36,712
0
L
7,158
824
0
537
19,292
17,714
0
5,127
14,165
22,827
0
W
Merlin
VRKwizzle
Merlin
13,115
1,853
688
4,669
9,805
3,404
754
5,702
4,103
53,538
0
W
Neith
20,782
12,210
942
4,409
12,956
4,440
389
6,247
6,709
0
50,192
W
12,400
4,446
698
3,812
13,449
5,040
330
7,099
6,350
0
44,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
28,475
183
Minions Killed
73
0
Camps Cleared
0
763,895
Distance Traveled
635,016
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,846
590
6
0
0
186,213
2
L
Anubis
10,805
720
55
4
0
211,004
2
L
Geb
8,824
588
12
1
0
237,799
0
W
Merlin
12,002
800
74
5
0
252,729
4
W
Neith
11,980
799
60
4
0
245,551
2
W
Ravana
11,873
792
49
3
0
265,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role