Player Matchup

Cthulhu
Cthulhu
Madmax305x
Cthulhu
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 11L
1,159 Elo+
Party 2
Anhur
Anhur
SwizzleStixx25
Anhur
Level 106
God Stats
2W - 3L
1,490 SR
Queue Stats
17W - 32L
1,467 Elo+
Party 2
Tiamat
Tiamat
jonthegoat
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 2
Team Averages
Level 40
1,424 SR
1,294 Elo+

VS

Team Averages
Level 89
1,510 SR
1,460 Elo+
Freya
Freya
Goblicide
Freya
Level 119
God Stats
8W - 9L
1,531 SR
Queue Stats
141W - 147L
1,538 Elo+
Party 1
Camazotz
Camazotz
Rhizle
Camazotz
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 58L
1,680 Elo+
Party 1
Jormungandr
Jormungandr
slimemonkey
Jormungandr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Madmax305x
Cthulhu
12
1 / 7 / 9
9,818
655
7,347
15,961
17,349
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 8 / 1
11,614
774
15,199
16,355
5,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
jonthegoat
Tiamat
12
1 / 9 / 7
9,255
617
8,918
14,201
8,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Goblicide
Freya
15
7 / 5 / 11
11,715
781
14,007
13,803
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
Rhizle
Camazotz
16
15 / 3 / 7
13,036
869
18,102
20,481
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
slimemonkey
Jormungandr
15
2 / 3 / 19
11,912
794
6,124
12,214
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
10
Kills
24
24
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Freya
Goblicide
Freya
7
5
11
2.5
L
Cthulhu
Madmax305x
Cthulhu
1
7
9
0.79
W
Camazotz
Rhizle
Camazotz
15
3
7
6.17
L
8
8
1
1.06
L
Tiamat
jonthegoat
Tiamat
1
9
7
0.5
W
Jormungandr
slimemonkey
Jormungandr
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
38,233
46,517
Taken
46,498
30,985
Mitigated
24,436
2,022
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Goblicide
Freya
14,007
3,639
0
5,111
13,803
4,305
1,356
4,749
9,054
53,433
0
L
Cthulhu
Madmax305x
Cthulhu
7,347
414
0
0
15,961
17,349
0
9,662
5,969
19,215
0
W
Camazotz
Rhizle
Camazotz
18,102
4,569
0
14,076
20,481
9,805
750
7,427
13,054
0
65,820
L
15,199
9,043
0
403
16,355
5,327
0
7,051
8,884
0
43,890
L
Tiamat
jonthegoat
Tiamat
8,918
721
0
1,619
14,201
8,309
0
3,566
10,399
21,948
0
W
Jormungandr
slimemonkey
Jormungandr
6,124
1,885
0
1,418
12,214
10,326
435
4,286
7,928
37,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
36,663
93
Minions Killed
173
0
Camps Cleared
0
675,651
Distance Traveled
745,516
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,715
781
45
3
0
237,847
1
L
Cthulhu
9,818
655
17
1
0
243,540
0
W
Camazotz
13,036
869
69
5
0
278,105
0
L
Anhur
11,614
774
59
4
0
201,454
3
L
Tiamat
9,255
617
17
1
0
230,657
2
W
Jormungandr
11,912
794
59
4
0
229,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role