Player Matchup

Cu Chulainn
Cu Chulainn
AverageJoe5829
Cu Chulainn
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
95W - 107L
1,653 Elo+
Party 1
Ymir
Ymir
Daspr777
Ymir
Level 16
God Stats
2W - 5L
1,425 SR
Queue Stats
20W - 28L
1,291 Elo+
Party 3
Hou Yi
Hou Yi
ElBabyJ
Hou Yi
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 87L
1,653 Elo+
Party 1
Thor
Thor
JefT92
Thor
Level 17
God Stats
4W - 6L
1,357 SR
Queue Stats
17W - 12L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
ScaaryFn
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,530 Elo+

VS

Team Averages
Level 25
1,278 SR
1,257 Elo+
Anubis
Anubis
Heyimyourcat
Anubis
Level 26
God Stats
31W - 34L
1,353 SR
Queue Stats
158W - 196L
1,246 Elo+
Party 2
Izanami
Izanami
HiemsNoctibus
Izanami
Level 28
God Stats
1W - 3L
1,062 SR
Queue Stats
44W - 49L
1,402 Elo+
Solo
Chaac
Chaac
Jnorbs
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 254L
1,189 Elo+
Party 2
Fafnir
Fafnir
Sekobi
Fafnir
Level 14
God Stats
11W - 12L
1,275 SR
Queue Stats
93W - 143L
1,192 Elo+
Party 2
Ao Kuang
Ao Kuang
acuña123
Ao Kuang
Level 26
God Stats
4W - 4L
1,200 SR
Queue Stats
168W - 174L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AverageJoe5829
Cu Chulainn
6
2 / 2 / 0
4,777
434
2,194
3,911
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
2 / 3 / 2
5,574
507
1,770
8,617
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
ElBabyJ
Hou Yi
7
1 / 5 / 1
5,110
465
3,022
6,558
1,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
JefT92
Thor
10
0 / 2 / 0
5,668
515
3,712
6,664
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ScaaryFn
Baron Samedi
8
1 / 5 / 1
4,899
445
1,911
5,860
1,968
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 1
7,180
653
2,338
2,081
985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
11
7 / 3 / 1
7,019
638
9,098
6,495
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Jnorbs
Chaac
11
1 / 4 / 5
6,427
584
4,728
7,729
3,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
Sekobi
Fafnir
11
1 / 0 / 6
6,700
609
2,893
4,361
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
acuña123
Ao Kuang
12
4 / 0 / 2
7,139
649
2,696
6,276
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AverageJoe5829
Cu Chulainn
2
2
0
1
L
Ymir
2
3
2
1
L
Hou Yi
ElBabyJ
Hou Yi
1
5
1
0.3
W
Anubis
4
0
1
4.5
W
Izanami
7
3
1
2.5
L
Thor
JefT92
Thor
0
2
0
0
W
Chaac
Jnorbs
Chaac
1
4
5
0.88
L
Baron Samedi
ScaaryFn
Baron Samedi
1
5
1
0.3
W
Fafnir
Sekobi
Fafnir
1
0
6
4
W
Ao Kuang
acuña123
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
21,753
31,610
Taken
26,942
9,701
Mitigated
11,632
4,379
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AverageJoe5829
Cu Chulainn
2,194
476
0
0
3,911
1,482
0
1,087
2,824
100
9,292
L
Ymir
1,770
329
0
1,009
8,617
2,868
0
2,005
6,612
12,714
0
L
Hou Yi
ElBabyJ
Hou Yi
3,022
1,751
0
589
6,558
1,331
369
888
5,670
0
15,336
W
Anubis
2,338
147
0
718
2,081
985
796
104
1,977
34,120
0
W
Izanami
9,098
6,406
0
2,062
6,495
1,965
2,236
851
5,644
0
43,693
L
Thor
JefT92
Thor
3,712
818
0
1,770
6,664
2,052
0
450
6,214
0
32,834
W
Chaac
Jnorbs
Chaac
4,728
1,312
183
2,001
7,729
3,814
618
1,165
6,564
0
26,972
L
Baron Samedi
ScaaryFn
Baron Samedi
1,911
476
0
1,011
5,860
1,968
0
3,497
2,363
8,736
0
W
Fafnir
Sekobi
Fafnir
2,893
750
0
2,196
4,361
2,903
538
809
3,552
13,813
0
W
Ao Kuang
acuña123
Ao Kuang
2,696
952
0
2,112
6,276
1,965
0
799
5,477
39,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
34,465
157
Minions Killed
310
0
Camps Cleared
0
893,455
Distance Traveled
1,083,700
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,777
434
12
1
0
162,671
0
L
Ymir
5,574
507
19
2
0
198,930
1
L
Hou Yi
5,110
465
28
3
0
190,706
0
W
Anubis
7,180
653
77
7
0
224,919
5
W
Izanami
7,019
638
76
7
0
174,210
1
L
Thor
5,668
515
83
8
0
200,638
0
W
Chaac
6,427
584
58
5
0
230,108
0
L
Baron Samedi
4,899
445
15
1
0
140,510
2
W
Fafnir
6,700
609
24
2
0
230,529
0
W
Ao Kuang
7,139
649
75
7
0
223,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role