Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Arzt Tod
Guan Yu
Level 128
God Stats
6W - 4L
1,565 SR
Queue Stats
62W - 65L
1,538 Elo+
Solo
Janus
Janus
Linkies1133
Janus
Level 46
God Stats
2W - 4L
1,757 SR
Queue Stats
42W - 40L
1,445 Elo+
Party 1
Athena
Athena
Nhean56
Athena
Level 100
God Stats
3W - 12L
1,348 SR
Queue Stats
401W - 394L
1,392 Elo+
Party 1
Chiron
Chiron
azuluz_x
Chiron
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 288L
1,476 Elo+
Solo
Team Averages
Level 78
1,534 SR
1,470 Elo+

VS

Team Averages
Level 139
1,495 SR
1,416 Elo+
Ares
Ares
Creaylex
Ares
Level 154
God Stats
4W - 5L
1,501 SR
Queue Stats
221W - 241L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Gambit594
Gilgamesh
Level 137
God Stats
6W - 13L
1,442 SR
Queue Stats
377W - 371L
1,466 Elo+
Solo
King Arthur
King Arthur
RULO8198
King Arthur
Level 122
God Stats
15W - 19L
1,369 SR
Queue Stats
483W - 514L
1,514 Elo+
Party 2
Terra
Terra
Xteds
Terra
Level 160
God Stats
2W - 2L
1,812 SR
Queue Stats
118W - 113L
1,332 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xcringex
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,349 SR
Queue Stats
27W - 20L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 4 / 2
11,678
487
3,890
20,158
14,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Arzt Tod
Guan Yu
18
4 / 7 / 2
11,695
487
11,657
23,689
25,517
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 10 / 2
10,517
438
9,351
16,262
6,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Nhean56
Athena
14
0 / 8 / 4
10,489
437
6,724
29,736
34,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
azuluz_x
Chiron
15
0 / 8 / 2
10,256
427
9,446
19,372
7,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
6 / 4 / 14
12,352
515
13,160
21,251
22,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Gambit594
Gilgamesh
20
13 / 2 / 4
14,334
597
21,741
17,640
10,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
RULO8198
King Arthur
19
7 / 3 / 9
13,341
556
16,130
19,872
15,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Terra
Xteds
Terra
18
5 / 1 / 14
11,966
499
10,760
19,110
15,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
xcringex
Ah Muzen Cab
20
6 / 1 / 9
13,037
543
22,180
15,635
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
11
Kills
37
37
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
2
1.25
L
Guan Yu
Arzt Tod
Guan Yu
4
7
2
0.71
W
Ares
6
4
14
3.25
W
Gilgamesh
Gambit594
Gilgamesh
13
2
4
7.5
L
3
10
2
0.4
L
Athena
Nhean56
Athena
0
8
4
0.25
W
King Arthur
RULO8198
King Arthur
7
3
9
3.83
W
Terra
Xteds
Terra
5
1
14
12
L
Chiron
azuluz_x
Chiron
0
8
2
0.13
W
Ah Muzen Cab
xcringex
Ah Muzen Cab
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
83,971
109,217
Taken
93,508
88,890
Mitigated
70,952
19,736
Healing
29,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,890
763
0
6,183
20,158
14,269
0
4,127
15,847
0
59,348
L
Guan Yu
Arzt Tod
Guan Yu
11,657
2,070
713
3,795
23,689
25,517
1,112
2,630
20,995
669
71,789
W
Ares
13,160
678
0
5,869
21,251
22,918
2,507
6,191
15,060
48,934
0
W
Gilgamesh
Gambit594
Gilgamesh
21,741
9,720
0
2,590
17,640
10,887
1,071
2,425
15,215
0
109,904
L
9,351
425
0
1,870
16,262
6,371
0
5,758
10,082
76,573
0
L
Athena
Nhean56
Athena
6,724
2,123
0
950
29,736
34,881
0
4,596
24,990
26,216
0
W
King Arthur
RULO8198
King Arthur
16,130
1,788
0
2,443
19,872
15,959
1,133
2,262
16,880
0
83,948
W
Terra
Xteds
Terra
10,760
1,212
4,288
3,916
19,110
15,179
1,075
3,722
15,388
50,552
0
L
Chiron
azuluz_x
Chiron
9,446
2,706
518
5,707
19,372
7,852
1,348
5,958
13,371
0
72,344
W
Ah Muzen Cab
xcringex
Ah Muzen Cab
22,180
12,843
0
10,163
15,635
6,009
7,809
2,073
13,562
0
119,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
65,030
581
Minions Killed
632
0
Camps Cleared
0
1,970,231
Distance Traveled
2,297,782
16
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,678
487
108
5
0
402,191
0
L
Guan Yu
11,695
487
155
6
0
369,488
5
W
Ares
12,352
515
75
3
0
471,147
11
W
Gilgamesh
14,334
597
175
7
0
464,321
1
L
Janus
10,517
438
142
6
0
399,431
4
L
Athena
10,489
437
37
2
0
431,257
4
W
King Arthur
13,341
556
147
6
0
493,455
12
W
Terra
11,966
499
69
3
0
481,542
9
L
Chiron
10,256
427
139
6
0
367,864
3
W
Ah Muzen Cab
13,037
543
166
7
0
387,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role