Player Matchup

Jormungandr
Jormungandr
Globberson
Jormungandr
Level 42
God Stats
1W - 6L
1,226 SR
Queue Stats
124W - 142L
1,333 Elo+
Party 2
Ra
Ra
OrionExile1554
Ra
Level 37
God Stats
1W - 5L
1,212 SR
Queue Stats
92W - 119L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Rompecranios708
Gilgamesh
Level 37
God Stats
0W - 1L
1,264 SR
Queue Stats
8W - 17L
1,086 Elo+
Solo
Khepri
Khepri
ShwagWeed420
Khepri
Level 41
God Stats
18W - 17L
1,392 SR
Queue Stats
32W - 32L
1,343 Elo+
Solo
Artemis
Artemis
YanSiebald
Artemis
Level 44
God Stats
45W - 50L
1,300 SR
Queue Stats
117W - 147L
1,358 Elo+
Solo
Team Averages
Level 40
1,279 SR
1,283 Elo+

VS

Team Averages
Level 66
1,508 SR
1,298 Elo+
Sun Wukong
Sun Wukong
George9096
Sun Wukong
Level 97
God Stats
24W - 24L
1,525 SR
Queue Stats
258W - 284L
1,399 Elo+
Party 1
Hades
Hades
IM THE GOAT4647
Hades
Level 45
God Stats
5W - 2L
1,668 SR
Queue Stats
20W - 22L
1,238 Elo+
Solo
Arachne
Arachne
Menazo
Arachne
Level 58
God Stats
46W - 45L
1,445 SR
Queue Stats
248W - 332L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Nebuloso21
Danzaburou
Level 86
God Stats
8W - 5L
1,551 SR
Queue Stats
259W - 326L
1,276 Elo+
Party 1
Khepri
Khepri
TheLordsFury56
Khepri
Level 45
God Stats
32W - 31L
1,351 SR
Queue Stats
157W - 198L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Globberson
Jormungandr
14
1 / 2 / 0
8,411
526
8,056
10,901
11,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 8 / 1
8,358
522
5,011
10,905
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Rompecranios708
Gilgamesh
13
1 / 2 / 0
7,535
471
5,437
9,700
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
10
2 / 6 / 0
6,802
425
4,933
11,558
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
YanSiebald
Artemis
10
0 / 4 / 2
5,951
372
6,542
9,112
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
George9096
Sun Wukong
15
2 / 1 / 0
8,889
556
6,878
10,888
5,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 3 / 2
9,834
615
11,906
9,200
5,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Menazo
Arachne
15
5 / 0 / 7
8,790
549
5,443
7,478
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Nebuloso21
Danzaburou
14
5 / 2 / 5
9,421
589
9,689
10,245
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 8
6,841
428
4,397
9,630
6,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
22
22
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
George9096
Sun Wukong
2
1
0
2
L
Jormungandr
Globberson
Jormungandr
1
2
0
0.5
W
9
3
2
3.33
W
Arachne
Menazo
Arachne
5
0
7
8.5
W
Danzaburou
Nebuloso21
Danzaburou
5
2
5
3.75
L
2
8
1
0.31
L
Gilgamesh
Rompecranios708
Gilgamesh
1
2
0
0.5
L
Khepri
2
6
0
0.33
W
1
0
8
5
L
Artemis
YanSiebald
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
38,313
52,176
Taken
47,441
28,582
Mitigated
25,247
12,464
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
George9096
Sun Wukong
6,878
1,410
0
1,384
10,888
5,729
1,098
5,270
4,898
0
55,498
L
Jormungandr
Globberson
Jormungandr
8,056
988
0
3,127
10,901
11,820
0
735
10,166
51,005
0
W
11,906
1,310
167
2,628
9,200
5,784
560
3,908
4,919
59,518
0
W
Arachne
Menazo
Arachne
5,443
3,894
0
2,086
7,478
3,473
0
1,890
5,470
0
53,187
W
Danzaburou
Nebuloso21
Danzaburou
9,689
5,241
0
4,767
10,245
4,067
1,485
3,173
7,032
0
65,604
L
5,011
1,160
60
1,371
10,905
3,779
761
8,553
2,352
50,037
0
L
Gilgamesh
Rompecranios708
Gilgamesh
5,437
2,355
171
4,621
9,700
4,478
0
2,910
6,790
0
44,307
L
Khepri
4,933
285
0
1,613
11,558
5,541
0
2,346
9,212
18,124
0
W
4,397
722
479
3,872
9,630
6,194
165
2,475
7,122
11,985
0
L
Artemis
YanSiebald
Artemis
6,542
3,362
0
1,501
9,112
2,964
0
1,759
7,353
0
28,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
43,775
408
Minions Killed
483
0
Camps Cleared
0
1,341,775
Distance Traveled
1,524,781
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,889
556
125
8
0
302,731
4
L
Jormungandr
8,411
526
119
7
0
272,535
0
W
Hades
9,834
615
119
7
0
308,641
3
W
Arachne
8,790
549
108
7
0
331,598
0
W
Danzaburou
9,421
589
119
7
0
273,827
4
L
Ra
8,358
522
121
8
0
241,609
1
L
Gilgamesh
7,535
471
92
6
0
302,282
2
L
Khepri
6,802
425
36
2
0
265,510
1
W
Khepri
6,841
428
12
1
0
307,984
4
L
Artemis
5,951
372
40
3
0
259,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role