Player Matchup

Nemesis
Nemesis
AmarokRush
Nemesis
Level 16
God Stats
14W - 4L
1,709 SR
Queue Stats
22W - 13L
1,583 Elo+
Party 3
Xing Tian
Xing Tian
Devinito
Xing Tian
Level 65
God Stats
2W - 1L
1,802 SR
Queue Stats
246W - 185L
1,566 Elo+
Party 3
Hachiman
Hachiman
I Eat Pousay
Hachiman
Level 33
God Stats
4W - 3L
1,648 SR
Queue Stats
140W - 152L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
S0CIALlSM
Sun Wukong
Level 119
God Stats
146W - 113L
1,693 SR
Queue Stats
811W - 734L
1,613 Elo+
Party 1
Anubis
Anubis
blackblack420
Anubis
Level 31
God Stats
15W - 6L
1,712 SR
Queue Stats
330W - 328L
1,587 Elo+
Party 1
Team Averages
Level 53
1,713 SR
1,578 Elo+

VS

Team Averages
Level 97
1,630 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
BARRETtoTHEdome
Kumbhakarna
Level 12
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Erlang Shen
Erlang Shen
GRUNGEBOY04
Erlang Shen
Level 47
God Stats
2W - 8L
1,560 SR
Queue Stats
172W - 193L
1,494 Elo+
Solo
Vulcan
Vulcan
ImOnCarryMode
Vulcan
Level 157
God Stats
4W - 4L
1,639 SR
Queue Stats
106W - 97L
1,507 Elo+
Party 2
Anhur
Anhur
bsquared68
Anhur
Level 144
God Stats
11W - 14L
1,686 SR
Queue Stats
434W - 411L
1,505 Elo+
Party 2
Mercury
Mercury
goosesteppin
Mercury
Level 124
God Stats
8W - 6L
1,780 SR
Queue Stats
302W - 297L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmarokRush
Nemesis
13
4 / 1 / 0
7,538
580
2,826
5,979
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Devinito
Xing Tian
10
0 / 0 / 2
5,851
450
2,926
8,739
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
I Eat Pousay
Hachiman
12
2 / 1 / 1
7,433
572
6,507
5,277
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
S0CIALlSM
Sun Wukong
14
3 / 0 / 0
8,011
616
6,024
10,250
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
7,688
591
6,258
7,445
3,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BARRETtoTHEdome
Kumbhakarna
8
0 / 1 / 0
5,197
400
426
7,267
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
GRUNGEBOY04
Erlang Shen
11
0 / 4 / 0
6,610
508
5,384
9,285
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 0
6,563
505
4,868
5,860
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
0 / 2 / 1
6,075
467
3,161
6,807
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
goosesteppin
Mercury
11
2 / 1 / 1
6,360
489
1,967
5,912
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
10
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmarokRush
Nemesis
4
1
0
4
L
Kumbhakarna
BARRETtoTHEdome
Kumbhakarna
0
1
0
0
W
Xing Tian
Devinito
Xing Tian
0
0
2
1
L
Erlang Shen
GRUNGEBOY04
Erlang Shen
0
4
0
0
W
Hachiman
I Eat Pousay
Hachiman
2
1
1
2.5
L
1
2
0
0.5
W
Sun Wukong
S0CIALlSM
Sun Wukong
3
0
0
3
W
1
1
1
1.5
L
Anhur
0
2
1
0.25
L
Mercury
goosesteppin
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
15,806
37,690
Taken
35,131
16,331
Mitigated
14,118
14,195
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmarokRush
Nemesis
2,826
1,265
0
353
5,979
2,278
0
482
5,423
0
49,661
L
Kumbhakarna
BARRETtoTHEdome
Kumbhakarna
426
35
0
612
7,267
4,166
0
2,255
5,012
6,382
0
W
Xing Tian
Devinito
Xing Tian
2,926
66
165
2,541
8,739
3,300
0
212
8,527
25,226
0
L
Erlang Shen
GRUNGEBOY04
Erlang Shen
5,384
2,966
0
1,966
9,285
5,630
0
0
9,285
0
39,294
W
Hachiman
I Eat Pousay
Hachiman
6,507
4,233
0
2,870
5,277
1,405
958
325
4,952
0
46,450
L
4,868
1,023
0
1,076
5,860
815
0
4,694
1,166
36,677
0
W
Sun Wukong
S0CIALlSM
Sun Wukong
6,024
1,526
0
4,080
10,250
6,013
199
0
10,250
0
52,024
W
6,258
210
0
4,186
7,445
3,335
444
3,979
3,244
53,536
0
L
Anhur
3,161
1,122
0
2,177
6,807
1,905
0
1,385
5,422
0
33,119
L
Mercury
goosesteppin
Mercury
1,967
218
0
2,726
5,912
1,602
0
850
5,062
0
35,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
30,805
466
Minions Killed
352
0
Camps Cleared
0
1,194,919
Distance Traveled
1,198,138
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,538
580
104
8
0
280,337
0
L
Kumbhakarna
5,197
400
12
1
0
240,938
0
W
Xing Tian
5,851
450
35
3
0
253,036
1
L
Erlang Shen
6,610
508
105
8
0
219,943
0
W
Hachiman
7,433
572
98
8
0
209,335
1
L
Vulcan
6,563
505
94
7
0
247,663
3
W
Sun Wukong
8,011
616
109
8
0
226,964
0
W
Anubis
7,688
591
120
9
0
225,247
2
L
Anhur
6,075
467
73
6
0
198,809
2
L
Mercury
6,360
489
68
5
0
290,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role