Player Matchup

Ares
Ares
GLITCHEFFECT219
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 80L
1,359 Elo+
Party 3
The Morrigan
The Morrigan
MasterSplash741
The Morrigan
Level 29
God Stats
2W - 1L
1,253 SR
Queue Stats
43W - 49L
1,355 Elo+
Party 2
Fenrir
Fenrir
ZantoUchiha
Fenrir
Level 39
God Stats
10W - 9L
1,434 SR
Queue Stats
64W - 74L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
kokedanie1
Gilgamesh
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 128L
1,346 Elo+
Party 3
Chang'e
Chang'e
shevswag
Chang'e
Level 61
God Stats
8W - 1L
1,598 SR
Queue Stats
46W - 51L
1,384 Elo+
Party 2
Team Averages
Level 59
1,457 SR
1,360 Elo+

VS

Team Averages
Level 68
1,449 SR
1,475 Elo+
Heimdallr
Heimdallr
AkaRaiton
Heimdallr
Level 49
God Stats
1W - 5L
1,381 SR
Queue Stats
70W - 101L
1,405 Elo+
Party 1
Athena
Athena
Alpha-X
Athena
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 119L
1,471 Elo+
Party 1
Thanatos
Thanatos
KhaZix
Thanatos
Level 87
God Stats
7W - 6L
1,436 SR
Queue Stats
245W - 268L
1,459 Elo+
Party 1
Merlin
Merlin
MisterLoud
Merlin
Level 89
God Stats
29W - 25L
1,419 SR
Queue Stats
136W - 92L
1,518 Elo+
Party 4
Hercules
Hercules
iKloud
Hercules
Level 48
God Stats
14W - 15L
1,508 SR
Queue Stats
90W - 78L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,418
468
6,996
15,553
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
MasterSplash741
The Morrigan
14
7 / 4 / 7
9,625
535
10,184
11,967
4,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
14
8 / 3 / 4
8,913
495
8,327
11,033
4,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
kokedanie1
Gilgamesh
15
4 / 3 / 7
9,311
517
11,302
13,100
11,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
shevswag
Chang'e
16
7 / 4 / 4
9,566
531
11,222
13,351
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AkaRaiton
Heimdallr
14
5 / 7 / 6
8,924
496
11,614
14,537
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Alpha-X
Athena
11
1 / 7 / 6
7,994
444
5,727
18,793
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
KhaZix
Thanatos
12
4 / 9 / 5
8,377
465
7,055
14,085
5,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
MisterLoud
Merlin
17
9 / 2 / 1
10,714
595
14,500
12,903
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iKloud
Hercules
14
2 / 4 / 1
8,715
484
5,861
11,476
7,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
29
Kills
21
21
Deaths
29
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AkaRaiton
Heimdallr
5
7
6
1.14
L
Athena
Alpha-X
Athena
1
7
6
0.57
W
3
7
4
0.71
L
Thanatos
KhaZix
Thanatos
4
9
5
0.72
W
The Morrigan
MasterSplash741
The Morrigan
7
4
7
2.63
L
Merlin
MisterLoud
Merlin
9
2
1
4.75
W
Fenrir
8
3
4
3.33
L
Hercules
iKloud
Hercules
2
4
1
0.63
W
Gilgamesh
kokedanie1
Gilgamesh
4
3
7
2.5
W
Chang'e
shevswag
Chang'e
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
44,757
65,004
Taken
71,794
34,513
Mitigated
37,835
13,246
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AkaRaiton
Heimdallr
11,614
4,144
0
4,492
14,537
5,634
1,542
7,990
6,420
0
47,935
L
Athena
Alpha-X
Athena
5,727
1,084
549
3,057
18,793
14,753
217
8,032
10,605
17,220
0
W
6,996
1,141
0
2,103
15,553
9,670
0
3,918
11,511
37,102
0
L
Thanatos
KhaZix
Thanatos
7,055
2,034
0
6,752
14,085
5,110
188
3,476
10,528
0
23,444
W
The Morrigan
MasterSplash741
The Morrigan
10,184
5,132
80
601
11,967
4,204
1,747
5,566
6,315
38,052
0
L
Merlin
MisterLoud
Merlin
14,500
1,508
443
4,953
12,903
5,166
799
7,075
5,497
82,570
0
W
Fenrir
8,327
1,662
0
2,164
11,033
4,431
831
2,140
8,861
0
37,976
L
Hercules
iKloud
Hercules
5,861
1,551
0
1,132
11,476
7,172
1,351
1,134
10,342
0
37,259
W
Gilgamesh
kokedanie1
Gilgamesh
11,302
3,761
0
1,223
13,100
11,508
1,210
2,311
10,715
0
46,876
W
Chang'e
shevswag
Chang'e
11,222
1,272
787
6,288
13,351
4,700
0
5,560
7,375
56,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
44,724
371
Minions Killed
349
0
Camps Cleared
0
1,760,756
Distance Traveled
1,617,179
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,924
496
66
4
0
284,603
2
L
Athena
7,994
444
25
1
0
325,197
3
W
Ares
8,418
468
57
3
0
377,876
1
L
Thanatos
8,377
465
34
2
0
327,404
1
W
The Morrigan
9,625
535
54
3
0
304,095
0
L
Merlin
10,714
595
137
8
0
338,797
4
W
Fenrir
8,913
495
65
4
0
372,275
2
L
Hercules
8,715
484
87
5
0
341,178
3
W
Gilgamesh
9,311
517
96
5
0
337,549
4
W
Chang'e
9,566
531
99
6
0
368,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role