Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mati_Testa
Ra
Level 101
God Stats
15W - 17L
1,445 SR
Queue Stats
212W - 222L
1,451 Elo+
Party 1
Yemoja
Yemoja
byFrodos33
Yemoja
Level 123
God Stats
2W - 1L
1,606 SR
Queue Stats
219W - 206L
1,554 Elo+
Party 3
Thor
Thor
iCoFrAnSpamsL2
Thor
Level 127
God Stats
5W - 5L
1,284 SR
Queue Stats
709W - 682L
1,515 Elo+
Party 1
Hercules
Hercules
tizi40
Hercules
Level 105
God Stats
5W - 3L
1,456 SR
Queue Stats
141W - 133L
1,547 Elo+
Party 3
Team Averages
Level 116
1,458 SR
1,513 Elo+

VS

Team Averages
Level 113
1,523 SR
1,493 Elo+
Fenrir
Fenrir
Geomathias
Fenrir
Level 123
God Stats
42W - 41L
1,653 SR
Queue Stats
367W - 374L
1,506 Elo+
Solo
Janus
Janus
Ike_Foyatier
Janus
Level 105
God Stats
5W - 7L
1,418 SR
Queue Stats
138W - 141L
1,512 Elo+
Party 2
Neith
Neith
KMarkos
Neith
Level 122
God Stats
7W - 5L
1,493 SR
Queue Stats
817W - 850L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lauchester
Tsukuyomi
Level 151
God Stats
5W - 6L
1,537 SR
Queue Stats
434W - 478L
1,488 Elo+
Party 2
Sobek
Sobek
SMasco_
Sobek
Level 62
God Stats
13W - 16L
1,517 SR
Queue Stats
350W - 349L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 4 / 2
9,199
541
8,240
12,915
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
8,089
476
6,702
8,712
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
byFrodos33
Yemoja
13
0 / 1 / 6
8,333
490
5,074
12,349
7,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 1 / 2
9,785
576
6,102
9,635
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
tizi40
Hercules
15
5 / 1 / 1
9,172
540
6,648
8,387
4,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Geomathias
Fenrir
15
1 / 3 / 1
8,363
492
4,538
9,983
7,139
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 3 / 4
7,433
437
8,204
8,164
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
KMarkos
Neith
16
3 / 2 / 2
9,376
552
8,398
12,237
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Lauchester
Tsukuyomi
15
6 / 3 / 4
9,070
534
9,749
8,269
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SMasco_
Sobek
12
0 / 1 / 4
7,774
457
3,366
13,015
8,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
12
Kills
11
11
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
2
0.5
L
Fenrir
Geomathias
Fenrir
1
3
1
0.5
L
1
3
4
1
L
Neith
KMarkos
Neith
3
2
2
2
L
Tsukuyomi
Lauchester
Tsukuyomi
6
3
4
2.67
W
1
4
3
0.63
L
Sobek
SMasco_
Sobek
0
1
4
2
W
Yemoja
byFrodos33
Yemoja
0
1
6
3
W
5
1
2
6
W
Hercules
tizi40
Hercules
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
34,255
51,998
Taken
51,668
25,857
Mitigated
26,900
17,574
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,240
3,887
0
3,973
12,915
4,995
641
660
12,215
0
61,094
L
Fenrir
Geomathias
Fenrir
4,538
1,061
0
4,325
9,983
7,139
707
1,325
8,658
0
46,092
L
8,204
170
0
2,241
8,164
2,758
0
2,448
5,716
50,251
0
L
Neith
KMarkos
Neith
8,398
2,845
0
6,541
12,237
4,888
83
1,551
10,686
0
64,908
L
Tsukuyomi
Lauchester
Tsukuyomi
9,749
2,759
0
704
8,269
3,255
0
1,264
7,005
0
63,731
W
6,702
374
1,215
3,233
8,712
3,318
0
4,267
4,207
56,096
0
L
Sobek
SMasco_
Sobek
3,366
0
0
4,063
13,015
8,860
0
5,188
7,827
13,409
0
W
Yemoja
byFrodos33
Yemoja
5,074
1,192
1,101
3,098
12,349
7,923
60
3,059
9,172
23,932
0
W
6,102
1,749
0
2,741
9,635
4,838
0
2,445
7,016
0
65,051
W
Hercules
tizi40
Hercules
6,648
2,610
0
2,213
8,387
4,783
308
529
7,818
0
44,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
42,016
473
Minions Killed
469
0
Camps Cleared
0
1,568,419
Distance Traveled
1,705,982
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,199
541
119
7
0
280,870
3
L
Fenrir
8,363
492
105
6
0
316,575
3
L
Janus
7,433
437
101
6
0
333,832
7
L
Neith
9,376
552
135
8
0
328,942
9
L
Tsukuyomi
9,070
534
109
6
0
383,017
6
W
Ra
8,089
476
112
7
0
310,708
6
L
Sobek
7,774
457
19
1
0
343,616
5
W
Yemoja
8,333
490
22
1
0
311,100
3
W
Thor
9,785
576
123
7
0
336,578
2
W
Hercules
9,172
540
97
6
0
329,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role