Player Matchup

Hercules
Hercules
NataSpamPiumPium
Hercules
Level 64
God Stats
3W - 14L
1,355 SR
Queue Stats
142W - 215L
1,321 Elo+
Party 1
Chronos
Chronos
Skalibur78
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 145L
1,315 Elo+
Party 1
Ymir
Ymir
TuMaSpamPiumPium
Ymir
Level 69
God Stats
24W - 28L
1,517 SR
Queue Stats
175W - 226L
1,382 Elo+
Party 1
Mercury
Mercury
mateobfsx
Mercury
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
155W - 221L
1,348 Elo+
Party 1
Zeus
Zeus
ripbauti
Zeus
Level 48
God Stats
0W - 3L
1,346 SR
Queue Stats
90W - 165L
1,312 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,336 Elo+

VS

Team Averages
Level 72
1,515 SR
1,548 Elo+
Thoth
Thoth
AgusKlos
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 131L
1,560 Elo+
Party 3
Guan Yu
Guan Yu
Maxxeyy
Guan Yu
Level 24
God Stats
17W - 10L
1,456 SR
Queue Stats
157W - 121L
1,579 Elo+
Party 3
Olorun
Olorun
Roboanao__
Olorun
Level 19
God Stats
1W - 1L
1,399 SR
Queue Stats
25W - 16L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
SUN_1KiNG
Gilgamesh
Level 122
God Stats
37W - 14L
1,707 SR
Queue Stats
339W - 253L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
chokito157dxxt
Sylvanus
Level 127
God Stats
13W - 10L
1,512 SR
Queue Stats
186W - 143L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,129
475
2,988
10,184
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Skalibur78
Chronos
10
0 / 4 / 2
6,066
404
4,107
10,136
3,238
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
6,067
404
3,812
10,356
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
mateobfsx
Mercury
11
4 / 7 / 2
7,333
489
6,522
12,994
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
2 / 8 / 1
6,647
443
5,947
10,123
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AgusKlos
Thoth
14
6 / 4 / 5
8,504
567
5,813
7,423
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Maxxeyy
Guan Yu
15
3 / 1 / 8
8,731
582
10,064
10,943
10,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Roboanao__
Olorun
12
1 / 1 / 3
7,209
481
4,701
6,216
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SUN_1KiNG
Gilgamesh
16
12 / 1 / 4
9,785
652
14,529
11,126
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
2 / 1 / 6
7,405
494
5,706
10,439
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
24
25
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
AgusKlos
Thoth
6
4
5
2.13
W
Guan Yu
Maxxeyy
Guan Yu
3
1
8
7
L
1
3
1
0.5
W
Olorun
Roboanao__
Olorun
1
1
3
2.5
W
Gilgamesh
SUN_1KiNG
Gilgamesh
12
1
4
14
L
Chronos
Skalibur78
Chronos
0
4
2
0.25
L
0
3
0
0
W
Sylvanus
2
1
6
5
L
Mercury
mateobfsx
Mercury
4
7
2
0.71
L
Zeus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
40,813
53,793
Taken
46,147
19,699
Mitigated
27,813
11,127
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AgusKlos
Thoth
5,813
335
0
502
7,423
2,551
0
2,521
4,514
50,339
0
W
Guan Yu
Maxxeyy
Guan Yu
10,064
1,174
1,816
4,637
10,943
10,908
0
2,251
8,580
0
55,613
L
2,988
895
0
3,603
10,184
3,593
0
1,403
8,781
0
28,451
W
Olorun
Roboanao__
Olorun
4,701
2,575
794
3,704
6,216
2,258
936
1,177
5,039
51,862
0
W
Gilgamesh
SUN_1KiNG
Gilgamesh
14,529
4,410
0
4,514
11,126
4,824
632
2,599
8,311
0
71,557
L
Chronos
Skalibur78
Chronos
4,107
1,428
0
2,729
10,136
3,238
0
4,257
5,879
34,433
0
L
3,812
1,030
0
1,518
10,356
5,672
0
4,311
6,045
21,578
0
W
Sylvanus
5,706
1,267
706
3,524
10,439
7,272
210
4,602
5,837
18,687
0
L
Mercury
mateobfsx
Mercury
6,522
2,894
0
1,968
12,994
4,238
0
3,484
9,510
0
26,145
L
Zeus
5,947
634
0
1,309
10,123
2,958
0
2,765
7,358
24,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
41,634
273
Minions Killed
458
0
Camps Cleared
0
1,182,654
Distance Traveled
1,406,231
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,504
567
90
6
0
267,131
1
W
Guan Yu
8,731
582
117
8
0
290,323
5
L
Hercules
7,129
475
65
4
0
246,613
0
W
Olorun
7,209
481
96
6
0
248,858
5
W
Gilgamesh
9,785
652
122
8
0
338,537
4
L
Chronos
6,066
404
50
3
0
225,793
0
L
Ymir
6,067
404
59
4
0
220,547
4
W
Sylvanus
7,405
494
33
2
0
261,382
4
L
Mercury
7,333
489
48
3
0
265,472
0
L
Zeus
6,647
443
51
3
0
224,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role