Player Matchup

Ne Zha
Ne Zha
ANGELALCALAHERAS
Ne Zha
Level 27
God Stats
4W - 2L
1,678 SR
Queue Stats
21W - 22L
1,520 Elo+
Solo
Bacchus
Bacchus
AkumakoKairu
Bacchus
Level 80
God Stats
5W - 4L
1,958 SR
Queue Stats
110W - 107L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Slendariest
Gilgamesh
Level 63
God Stats
1W - 2L
1,331 SR
Queue Stats
25W - 30L
1,547 Elo+
Party 1
Team Averages
Level 57
1,656 SR
1,530 Elo+

VS

Team Averages
Level 29
1,387 SR
1,558 Elo+
Bastet
Bastet
AKA_Loki
Bastet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,712 Elo+
Solo
Cerberus
Cerberus
God LaloZam
Cerberus
Level 42
God Stats
1W - 12L
1,334 SR
Queue Stats
169W - 210L
1,476 Elo+
Party 2
Bellona
Bellona
Percianito
Bellona
Level 37
God Stats
5W - 6L
1,326 SR
Queue Stats
62W - 55L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 13
9,095
758
11,402
9,704
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
AkumakoKairu
Bacchus
13
8 / 1 / 14
10,456
871
10,236
9,405
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Slendariest
Gilgamesh
13
9 / 0 / 8
9,917
826
10,216
7,837
5,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AKA_Loki
Bastet
8
0 / 12 / 0
6,351
529
2,133
11,903
5,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
God LaloZam
Cerberus
10
1 / 5 / 2
7,890
658
6,944
15,249
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Percianito
Bellona
11
2 / 5 / 0
7,690
641
6,609
11,631
7,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
22
Kills
3
3
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
AKA_Loki
Bastet
0
12
0
0
W
5
2
13
5.75
W
Bacchus
AkumakoKairu
Bacchus
8
1
14
15
L
Cerberus
God LaloZam
Cerberus
1
5
2
0.4
L
Bellona
Percianito
Bellona
2
5
0
0.4
W
Gilgamesh
Slendariest
Gilgamesh
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
15,686
26,946
Taken
38,783
19,744
Mitigated
26,199
6,558
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AKA_Loki
Bastet
2,133
848
0
0
11,903
5,759
0
4,428
7,295
0
7,798
W
11,402
4,877
0
1,705
9,704
3,974
1,371
3,494
6,210
0
43,178
W
Bacchus
AkumakoKairu
Bacchus
10,236
1,682
1,293
1,849
9,405
10,735
288
2,093
7,312
25,683
0
L
Cerberus
God LaloZam
Cerberus
6,944
229
496
3,580
15,249
13,300
0
3,443
11,566
19,868
0
L
Bellona
Percianito
Bellona
6,609
324
446
2,464
11,631
7,140
0
2,393
8,938
4,662
24,652
W
Gilgamesh
Slendariest
Gilgamesh
10,216
3,963
461
1,250
7,837
5,035
1,001
2,781
5,056
0
28,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
21,931
133
Minions Killed
87
0
Camps Cleared
0
648,422
Distance Traveled
581,398
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,351
529
10
1
0
150,825
0
W
Ne Zha
9,095
758
57
5
0
189,657
1
W
Bacchus
10,456
871
33
3
0
233,671
0
L
Cerberus
7,890
658
31
3
0
194,342
3
L
Bellona
7,690
641
46
4
0
236,231
2
W
Gilgamesh
9,917
826
43
4
0
225,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role