Player Matchup

Rama
Rama
Haruhíro
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SalameSupremo
Mercury
Level 45
God Stats
9W - 4L
1,597 SR
Queue Stats
107W - 59L
1,627 Elo+
Party 1
Bacchus
Bacchus
ViejooBestial
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
martin102193
Bellona
Level 118
God Stats
2W - 0L
1,803 SR
Queue Stats
50W - 29L
1,649 Elo+
Party 1
Vulcan
Vulcan
thedigo
Vulcan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,580 SR
1,555 Elo+

VS

Team Averages
Level 45
1,474 SR
1,411 Elo+
Set
Set
Dionixio9
Set
Level 83
God Stats
48W - 39L
1,515 SR
Queue Stats
639W - 658L
1,452 Elo+
Party 2
Osiris
Osiris
ElCulebra24
Osiris
Level 20
God Stats
4W - 6L
1,438 SR
Queue Stats
412W - 459L
1,392 Elo+
Party 2
Persephone
Persephone
NahueVP
Persephone
Level 81
God Stats
64W - 54L
1,419 SR
Queue Stats
426W - 441L
1,492 Elo+
Party 2
Ares
Ares
ReeDust
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 148L
1,408 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TuTurritoSesi
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
12 / 0 / 4
8,823
802
9,429
6,623
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
3 / 3 / 5
6,511
592
4,391
8,285
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
10
2 / 2 / 10
6,948
632
4,096
7,519
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
martin102193
Bellona
12
7 / 1 / 0
7,308
664
7,985
6,857
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
thedigo
Vulcan
10
2 / 4 / 2
5,764
524
5,135
5,989
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 1
6,478
589
5,409
8,891
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
9
1 / 4 / 1
5,661
515
3,722
9,757
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
NahueVP
Persephone
11
2 / 3 / 4
6,732
612
5,901
6,941
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
ReeDust
Ares
7
1 / 9 / 1
5,219
474
3,111
9,844
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TuTurritoSesi
Ah Muzen Cab
6
0 / 6 / 0
4,391
399
1,709
5,205
1,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
26
Kills
9
10
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Osiris
1
4
1
0.38
W
Rama
12
0
4
14
L
Persephone
NahueVP
Persephone
2
3
4
1.33
L
Ares
ReeDust
Ares
1
9
1
0.17
W
Mercury
3
3
5
1.83
L
Ah Muzen Cab
TuTurritoSesi
Ah Muzen Cab
0
6
0
0
W
Bacchus
2
2
10
3.5
W
Bellona
martin102193
Bellona
7
1
0
7
W
Vulcan
thedigo
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
19,852
35,273
Taken
40,638
17,134
Mitigated
15,037
8,949
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,409
2,914
0
1,500
8,891
2,801
0
2,632
6,137
0
32,628
L
Osiris
3,722
1,769
0
3,092
9,757
5,082
0
0
9,757
0
26,818
W
Rama
9,429
8,405
0
4,283
6,623
2,216
2,229
1,634
4,989
0
52,716
L
Persephone
NahueVP
Persephone
5,901
228
0
1,176
6,941
2,059
387
3,384
3,284
37,285
0
L
Ares
ReeDust
Ares
3,111
610
0
505
9,844
3,986
0
2,022
7,792
15,758
0
W
Mercury
4,391
2,947
0
1,580
8,285
2,351
0
1,759
6,526
0
35,217
L
Ah Muzen Cab
TuTurritoSesi
Ah Muzen Cab
1,709
784
0
129
5,205
1,109
0
770
4,435
0
10,824
W
Bacchus
4,096
653
0
500
7,519
5,642
124
3,681
3,838
16,879
0
W
Bellona
martin102193
Bellona
7,985
2,374
0
1,128
6,857
4,929
1,012
172
6,685
0
34,806
W
Vulcan
thedigo
Vulcan
5,135
1,271
0
1,458
5,989
1,996
185
1,766
4,223
27,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
28,481
312
Minions Killed
227
0
Camps Cleared
0
1,048,898
Distance Traveled
1,043,272
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,478
589
57
5
0
214,467
0
L
Osiris
5,661
515
54
5
0
220,740
1
W
Rama
8,823
802
100
9
0
190,891
2
L
Persephone
6,732
612
71
6
0
220,458
2
L
Ares
5,219
474
23
2
0
211,104
0
W
Mercury
6,511
592
65
6
0
227,238
4
L
Ah Muzen Cab
4,391
399
22
2
0
176,503
0
W
Bacchus
6,948
632
29
3
0
208,737
4
W
Bellona
7,308
664
71
6
0
209,677
3
W
Vulcan
5,764
524
47
4
0
212,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role