Player Matchup

He Bo
He Bo
BerserkrWarlord
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,461 Elo+
Party 1
Ares
Ares
Cannnibal123
Ares
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 74L
1,518 Elo+
Party 1
Nemesis
Nemesis
LilSaccJr
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 87L
1,653 Elo+
Solo
Izanami
Izanami
SlitheryGoblin
Izanami
Level 27
God Stats
5W - 5L
1,635 SR
Queue Stats
52W - 37L
1,545 Elo+
Party 1
Nike
Nike
sprewth
Nike
Level 17
God Stats
23W - 14L
1,500 SR
Queue Stats
93W - 118L
1,532 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,542 Elo+

VS

Team Averages
Level 13
1,510 SR
1,453 Elo+
Tiamat
Tiamat
Olvidados_lop
Tiamat
Level 7
God Stats
9W - 14L
1,439 SR
Queue Stats
29W - 34L
1,578 Elo+
Solo
Thor
Thor
Re SilveNight
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 115L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
SoulHunterTM
Sun Wukong
Level 16
God Stats
84W - 95L
1,617 SR
Queue Stats
218W - 284L
1,245 Elo+
Party 2
Hachiman
Hachiman
XP Gold XP
Hachiman
Level 28
God Stats
4W - 3L
1,494 SR
Queue Stats
125W - 145L
1,400 Elo+
Solo
Ares
Ares
munyii5
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
7,406
529
5,199
8,271
2,297
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 7 / 12
7,857
561
7,825
9,468
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
LilSaccJr
Nemesis
14
11 / 0 / 2
8,778
627
9,134
10,081
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 10
8,798
628
10,254
6,920
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
sprewth
Nike
12
4 / 0 / 1
7,645
546
4,570
6,951
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,206
515
7,538
9,475
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 1
5,254
375
1,180
7,256
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SoulHunterTM
Sun Wukong
9
1 / 6 / 1
5,899
421
2,712
8,402
3,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
XP Gold XP
Hachiman
9
5 / 8 / 2
6,417
458
6,892
12,410
2,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
munyii5
Ares
10
3 / 9 / 4
7,235
517
3,911
13,433
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
31
Kills
14
14
Deaths
32
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
W
6
7
12
1.71
W
Nemesis
LilSaccJr
Nemesis
11
0
2
12
L
4
3
3
1.83
L
1
6
1
0.25
W
8
2
10
6.5
L
Sun Wukong
SoulHunterTM
Sun Wukong
1
6
1
0.25
L
Hachiman
XP Gold XP
Hachiman
5
8
2
0.75
L
Ares
munyii5
Ares
3
9
4
0.56
W
Nike
sprewth
Nike
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
22,233
41,691
Taken
50,976
16,513
Mitigated
18,403
8,204
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,199
273
154
747
8,271
2,297
980
3,224
5,047
31,237
0
W
7,825
1,136
783
959
9,468
3,516
990
2,330
7,138
23,514
0
W
Nemesis
LilSaccJr
Nemesis
9,134
4,268
0
4,112
10,081
3,897
2,562
2,856
7,225
0
50,459
L
7,538
862
0
3,635
9,475
5,245
0
3,439
5,971
32,059
0
L
1,180
432
0
1,340
7,256
1,558
0
721
6,447
0
16,929
W
10,254
7,857
0
369
6,920
1,963
2,962
2,041
4,879
0
52,581
L
Sun Wukong
SoulHunterTM
Sun Wukong
2,712
669
0
641
8,402
3,751
0
1,993
5,943
0
18,043
L
Hachiman
XP Gold XP
Hachiman
6,892
3,800
0
2,317
12,410
2,565
0
3,686
8,409
0
21,982
L
Ares
munyii5
Ares
3,911
477
99
1,733
13,433
5,284
0
2,472
10,724
18,868
0
W
Nike
sprewth
Nike
4,570
400
0
1,080
6,951
4,840
492
998
5,953
0
33,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
32,011
371
Minions Killed
173
0
Camps Cleared
0
1,248,054
Distance Traveled
1,158,599
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,406
529
60
4
0
208,513
3
W
Ares
7,857
561
32
2
0
234,659
2
W
Nemesis
8,778
627
98
7
0
297,220
3
L
Tiamat
7,206
515
55
4
0
229,946
2
L
Thor
5,254
375
35
3
0
244,537
0
W
Izanami
8,798
628
107
8
0
230,882
3
L
Sun Wukong
5,899
421
27
2
0
227,925
0
L
Hachiman
6,417
458
35
3
0
229,457
0
L
Ares
7,235
517
21
2
0
226,734
2
W
Nike
7,645
546
74
5
0
276,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role