Player Matchup

Xbalanque
Xbalanque
MegaMikey88
Xbalanque
Level 18
God Stats
3W - 1L
1,854 SR
Queue Stats
37W - 42L
1,637 Elo+
Party 1
Agni
Agni
MrHotPockets
Agni
Level 124
God Stats
7W - 3L
1,691 SR
Queue Stats
183W - 177L
1,398 Elo+
Party 1
Yemoja
Yemoja
Wolfe Venom
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 181L
1,299 Elo+
Party 1
Loki
Loki
WolfeFangs
Loki
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 108L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
johnny88
Erlang Shen
Level 44
God Stats
17W - 37L
1,055 SR
Queue Stats
86W - 126L
1,258 Elo+
Party 1
Team Averages
Level 45
1,520 SR
1,421 Elo+

VS

Team Averages
Level 10
1,378 SR
1,333 Elo+
Cerberus
Cerberus
HobbyMighty809
Cerberus
Level 6
God Stats
0W - 4L
1,277 SR
Queue Stats
25W - 45L
1,350 Elo+
Solo
Bellona
Bellona
Liu梨
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
RaMainxxx
Ra
Level 5
God Stats
4W - 8L
1,354 SR
Queue Stats
121W - 121L
1,224 Elo+
Solo
Amaterasu
Amaterasu
omnishow
Amaterasu
Level 29
God Stats
46W - 45L
1,487 SR
Queue Stats
415W - 485L
1,417 Elo+
Solo
Cupid
Cupid
知更鸟不知更
Cupid
Level 3
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MegaMikey88
Xbalanque
16
1 / 5 / 9
10,313
448
5,742
15,622
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
20 / 1 / 2
16,639
723
30,567
12,865
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
16
0 / 4 / 5
11,143
484
4,417
13,507
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 4 / 9
11,700
509
3,315
15,670
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
johnny88
Erlang Shen
18
6 / 5 / 8
12,311
535
10,141
20,297
16,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
1
0 / 1 / 0
4,520
197
0
609
75
Bellona
Liu梨
Bellona
17
2 / 7 / 2
10,244
445
8,526
18,850
14,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 6 / 3
11,414
496
12,456
16,571
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
omnishow
Amaterasu
16
5 / 7 / 2
10,795
469
10,831
19,471
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 7 / 3
10,825
471
14,469
19,079
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
28
Kills
19
19
Deaths
28
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
0
0
L
Bellona
Liu梨
Bellona
2
7
2
0.43
W
Xbalanque
MegaMikey88
Xbalanque
1
5
9
1.1
W
20
1
2
21
L
5
6
3
1.08
W
Yemoja
0
4
5
0.63
W
1
4
9
1.38
W
Erlang Shen
johnny88
Erlang Shen
6
5
8
2
L
Amaterasu
omnishow
Amaterasu
5
7
2
0.86
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,182
Damage
46,282
77,961
Taken
74,580
46,606
Mitigated
37,091
29,500
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
0
0
0
0
609
75
0
609
0
0
0
L
Bellona
Liu梨
Bellona
8,526
2,375
0
821
18,850
14,914
1,014
4,041
14,809
0
57,337
W
Xbalanque
MegaMikey88
Xbalanque
5,742
3,389
0
3,661
15,622
5,877
4,247
3,478
12,003
0
60,187
W
30,567
2,550
1,021
5,169
12,865
5,984
2,610
1,914
10,739
142,473
0
L
12,456
1,609
787
4,116
16,571
6,273
1,242
9,620
6,951
82,280
0
W
Yemoja
4,417
484
4,048
3,726
13,507
12,009
2,746
1,896
11,477
38,898
0
W
3,315
554
0
6,726
15,670
6,325
667
2,349
13,175
0
88,660
W
Erlang Shen
johnny88
Erlang Shen
10,141
4,894
0
5,149
20,297
16,411
1,732
2,073
18,111
0
66,032
L
Amaterasu
omnishow
Amaterasu
10,831
6,279
768
1,906
19,471
9,318
1,804
10,230
9,241
0
67,599
L
14,469
7,608
1,182
4,236
19,079
6,511
246
10,484
8,595
0
61,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,106
Gold Earned
47,798
656
Minions Killed
467
0
Camps Cleared
0
2,160,044
Distance Traveled
1,666,424
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,520
197
0
0
0
0
0
L
Bellona
10,244
445
111
5
0
443,114
1
W
Xbalanque
10,313
448
109
5
0
392,899
0
W
Agni
16,639
723
230
10
0
474,429
0
L
Ra
11,414
496
158
7
0
443,576
0
W
Yemoja
11,143
484
69
3
0
382,037
0
W
Loki
11,700
509
143
6
0
471,816
1
W
Erlang Shen
12,311
535
105
5
0
438,863
2
L
Amaterasu
10,795
469
109
5
0
396,764
0
L
Cupid
10,825
471
89
4
0
382,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role