Player Matchup

Cthulhu
Cthulhu
Danng3rr_
Cthulhu
Level 40
God Stats
24W - 24L
1,508 SR
Queue Stats
77W - 81L
1,413 Elo+
Party 1
Ravana
Ravana
PeachyTrees32
Ravana
Level 27
God Stats
10W - 4L
1,736 SR
Queue Stats
42W - 21L
1,655 Elo+
Party 2
Chaac
Chaac
Samurai_doido-
Chaac
Level 72
God Stats
6W - 8L
1,400 SR
Queue Stats
209W - 210L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
manSHOOTSHEEEESH
Danzaburou
Level 74
God Stats
8W - 4L
1,740 SR
Queue Stats
29W - 24L
1,592 Elo+
Party 2
Raijin
Raijin
supermanskb
Raijin
Level 79
God Stats
0W - 2L
1,358 SR
Queue Stats
33W - 19L
1,604 Elo+
Party 2
Team Averages
Level 58
1,549 SR
1,537 Elo+

VS

Team Averages
Level 55
1,458 SR
1,450 Elo+
Ares
Ares
DARKTHEGA0T
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 3
Bastet
Bastet
KAOS_OreoWitAfro
Bastet
Level 85
God Stats
13W - 12L
1,738 SR
Queue Stats
460W - 433L
1,525 Elo+
Party 3
Olorun
Olorun
SinatraaBurn
Olorun
Level 31
God Stats
4W - 0L
1,237 SR
Queue Stats
168W - 167L
1,443 Elo+
Party 3
Persephone
Persephone
booberrella
Persephone
Level 103
God Stats
21W - 14L
1,702 SR
Queue Stats
372W - 352L
1,564 Elo+
Party 3
Medusa
Medusa
britosolivalen
Medusa
Level 48
God Stats
3W - 14L
1,114 SR
Queue Stats
267W - 321L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danng3rr_
Cthulhu
11
0 / 1 / 5
6,251
417
4,184
10,565
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 2
7,160
477
4,501
9,189
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,575
438
3,344
16,522
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
manSHOOTSHEEEESH
Danzaburou
13
7 / 2 / 1
8,216
548
8,679
8,808
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
12
1 / 6 / 1
7,134
476
4,085
7,687
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,094
406
1,718
9,468
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 0 / 4
9,094
606
11,294
10,384
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
13
1 / 4 / 3
7,571
505
3,391
7,551
2,538
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
booberrella
Persephone
16
6 / 0 / 1
9,892
659
15,074
6,990
2,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,083
472
3,752
7,756
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
13
13
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Cthulhu
Danng3rr_
Cthulhu
0
1
5
2.5
W
6
0
4
8
L
2
2
2
1.5
L
0
2
0
0
W
Olorun
1
4
3
0.63
W
Persephone
booberrella
Persephone
6
0
1
6.5
W
0
2
2
0.5
L
Danzaburou
manSHOOTSHEEEESH
Danzaburou
7
2
1
3.75
L
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
35,229
52,771
Taken
42,149
23,760
Mitigated
16,014
21,840
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,718
25
0
652
9,468
4,912
0
2,453
6,769
10,256
0
L
Cthulhu
Danng3rr_
Cthulhu
4,184
250
86
4,224
10,565
5,556
392
3,103
7,462
23,224
0
W
11,294
3,943
0
2,722
10,384
3,470
542
1,819
8,181
0
60,435
L
4,501
499
0
4,656
9,189
3,467
0
3,179
6,010
0
35,976
L
3,344
261
0
8,776
16,522
9,454
0
9,286
7,236
0
35,271
W
Olorun
3,391
1,784
168
1,773
7,551
2,538
997
1,491
5,976
46,670
0
W
Persephone
booberrella
Persephone
15,074
2,351
0
5,219
6,990
2,695
1,181
1,062
5,202
72,187
0
W
3,752
1,874
171
1,135
7,756
2,399
372
544
7,092
0
43,117
L
Danzaburou
manSHOOTSHEEEESH
Danzaburou
8,679
4,615
0
3,488
8,808
2,988
2,304
2,978
5,830
0
47,364
L
Raijin
4,085
284
0
610
7,687
2,295
0
1,637
6,050
42,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
39,734
368
Minions Killed
408
0
Camps Cleared
0
1,265,069
Distance Traveled
1,448,636
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,094
406
14
1
0
254,194
0
L
Cthulhu
6,251
417
39
3
0
298,847
4
W
Bastet
9,094
606
107
7
0
353,979
2
L
Ravana
7,160
477
90
6
0
303,947
4
L
Chaac
6,575
438
61
4
0
196,245
1
W
Olorun
7,571
505
81
5
0
298,206
0
W
Persephone
9,892
659
128
9
0
268,267
0
W
Medusa
7,083
472
78
5
0
273,990
3
L
Danzaburou
8,216
548
90
6
0
217,862
2
L
Raijin
7,134
476
88
6
0
248,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role