Player Matchup

Danzaburou
Danzaburou
Sierrago
Danzaburou
Level 27
God Stats
4W - 9L
1,523 SR
Queue Stats
10W - 19L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TKN GRAVITY
Tsukuyomi
Level 127
God Stats
11W - 14L
1,611 SR
Queue Stats
529W - 526L
1,518 Elo+
Party 2
Chang'e
Chang'e
TMK Gorda99
Chang'e
Level 148
God Stats
5W - 4L
1,445 SR
Queue Stats
346W - 327L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
VIDA ANIME
Sylvanus
Level 124
God Stats
19W - 22L
1,530 SR
Queue Stats
239W - 270L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
Yayimsky
Gilgamesh
Level 142
God Stats
3W - 2L
1,446 SR
Queue Stats
286W - 282L
1,524 Elo+
Party 2
Team Averages
Level 114
1,511 SR
1,516 Elo+

VS

Team Averages
Level 73
1,582 SR
1,445 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AtilIaThePun
Ne Zha
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 148L
1,356 Elo+
Party 3
Kukulkan
Kukulkan
SuppaHotFire30
Kukulkan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 188L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
VooDooPreachr
Gilgamesh
Level 21
God Stats
4W - 1L
1,848 SR
Queue Stats
98W - 104L
1,310 Elo+
Party 3
Danzaburou
Danzaburou
thinishcorgi43
Danzaburou
Level 48
God Stats
72W - 79L
1,563 SR
Queue Stats
93W - 97L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sierrago
Danzaburou
9
1 / 1 / 2
5,460
546
2,624
3,628
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
TKN GRAVITY
Tsukuyomi
13
5 / 1 / 2
7,008
701
3,783
7,015
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
TMK Gorda99
Chang'e
10
2 / 3 / 3
5,690
569
4,333
7,100
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
VIDA ANIME
Sylvanus
10
4 / 1 / 3
6,108
611
2,939
3,756
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Yayimsky
Gilgamesh
11
6 / 0 / 1
6,660
666
4,483
5,412
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 3
4,904
490
1,824
7,481
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
8
0 / 5 / 1
5,036
504
1,704
8,041
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
4 / 1 / 0
6,761
676
7,702
5,205
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
VooDooPreachr
Gilgamesh
8
0 / 5 / 0
4,612
461
1,474
5,011
1,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
thinishcorgi43
Danzaburou
8
2 / 4 / 0
5,303
530
2,125
4,634
1,098
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
3
0.5
L
Ne Zha
0
5
1
0.1
W
Danzaburou
Sierrago
Danzaburou
1
1
2
2
L
Kukulkan
4
1
0
4
W
Tsukuyomi
TKN GRAVITY
Tsukuyomi
5
1
2
6
W
Chang'e
TMK Gorda99
Chang'e
2
3
3
1.17
W
Sylvanus
VIDA ANIME
Sylvanus
4
1
3
5.5
L
Gilgamesh
VooDooPreachr
Gilgamesh
0
5
0
0
W
Gilgamesh
Yayimsky
Gilgamesh
6
0
1
6.5
L
Danzaburou
thinishcorgi43
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
14,829
26,911
Taken
30,372
10,905
Mitigated
10,274
10,642
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,824
499
0
1,008
7,481
3,361
0
1,773
5,708
12,211
0
L
Ne Zha
1,704
755
0
2,353
8,041
2,263
0
893
7,148
0
22,014
W
Danzaburou
Sierrago
Danzaburou
2,624
660
0
1,492
3,628
1,064
0
1,033
2,589
0
21,058
L
Kukulkan
7,702
2,071
0
1,836
5,205
2,031
0
2,847
2,358
43,303
0
W
Tsukuyomi
TKN GRAVITY
Tsukuyomi
3,783
1,043
0
3,472
7,015
2,470
0
1,819
5,130
0
41,837
W
Chang'e
TMK Gorda99
Chang'e
4,333
25
307
2,669
7,100
2,181
0
4,278
2,625
29,143
0
W
Sylvanus
VIDA ANIME
Sylvanus
2,939
941
651
1,291
3,756
2,213
549
1,437
2,295
24,483
5,463
L
Gilgamesh
VooDooPreachr
Gilgamesh
1,474
595
0
81
5,011
1,521
42
0
5,011
0
16,947
W
Gilgamesh
Yayimsky
Gilgamesh
4,483
1,756
0
760
5,412
2,977
1,807
644
4,746
0
31,477
L
Danzaburou
thinishcorgi43
Danzaburou
2,125
705
99
576
4,634
1,098
0
1,525
3,109
0
23,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
26,616
301
Minions Killed
250
0
Camps Cleared
0
945,765
Distance Traveled
889,738
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,904
490
21
2
0
194,634
0
L
Ne Zha
5,036
504
59
6
0
195,278
0
W
Danzaburou
5,460
546
49
5
0
162,772
0
L
Kukulkan
6,761
676
93
9
0
185,147
2
W
Tsukuyomi
7,008
701
89
9
0
208,501
0
W
Chang'e
5,690
569
45
5
0
192,209
0
W
Sylvanus
6,108
611
63
6
0
171,237
1
L
Gilgamesh
4,612
461
31
3
0
160,231
0
W
Gilgamesh
6,660
666
55
6
0
211,046
1
L
Danzaburou
5,303
530
46
5
0
154,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role