Player Matchup

Discordia
Discordia
Exotic_Origin_
Discordia
Level 66
God Stats
5W - 3L
1,589 SR
Queue Stats
500W - 498L
1,462 Elo+
Party 2
Sobek
Sobek
ROCKETFELLER
Sobek
Level 43
God Stats
10W - 14L
1,355 SR
Queue Stats
374W - 359L
1,518 Elo+
Party 2
Pele
Pele
Vrenr
Pele
Level 104
God Stats
16W - 8L
1,633 SR
Queue Stats
242W - 227L
1,498 Elo+
Party 3
Fenrir
Fenrir
WolvingGamer17
Fenrir
Level 40
God Stats
7W - 10L
1,323 SR
Queue Stats
108W - 123L
1,456 Elo+
Party 3
Chaac
Chaac
itsherbs
Chaac
Level 38
God Stats
9W - 5L
1,740 SR
Queue Stats
201W - 204L
1,465 Elo+
Party 2
Team Averages
Level 58
1,528 SR
1,480 Elo+

VS

Team Averages
Level 37
1,528 SR
1,447 Elo+
Hel
Hel
 
Hel
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BreakingHoriz0n
Olorun
Level 38
God Stats
4W - 4L
1,500 SR
Queue Stats
136W - 148L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
NotKresh
Gilgamesh
Level 46
God Stats
7W - 5L
1,641 SR
Queue Stats
230W - 231L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
TheRigs065
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
electrisonic16
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 28L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Exotic_Origin_
Discordia
17
6 / 5 / 5
10,906
545
13,827
10,846
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 9
10,087
504
7,853
17,157
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Vrenr
Pele
19
9 / 3 / 4
12,428
621
12,385
14,622
7,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
8 / 3 / 3
10,031
502
7,540
12,692
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
itsherbs
Chaac
18
9 / 3 / 4
11,387
569
14,587
16,363
13,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 6 / 1
8,141
407
3,122
12,818
9,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 6 / 6
10,669
533
11,902
14,603
5,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
NotKresh
Gilgamesh
14
1 / 7 / 4
8,480
424
6,580
13,347
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
TheRigs065
Ao Kuang
15
8 / 10 / 3
10,389
519
14,960
22,606
8,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 9 / 3
7,828
391
3,430
10,876
3,679
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
38
Kills
16
16
Deaths
38
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
1
0.25
L
6
6
6
1.5
W
Discordia
Exotic_Origin_
Discordia
6
5
5
1.7
L
Gilgamesh
NotKresh
Gilgamesh
1
7
4
0.43
W
6
2
9
5.25
L
Ao Kuang
TheRigs065
Ao Kuang
8
10
3
0.95
W
Pele
Vrenr
Pele
9
3
4
3.67
W
8
3
3
3.17
L
0
9
3
0.17
W
Chaac
itsherbs
Chaac
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,192
Damage
39,994
71,680
Taken
74,250
51,448
Mitigated
34,991
19,436
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,122
430
1,561
3,250
12,818
9,746
181
3,757
8,907
32,883
0
L
11,902
4,075
511
4,047
14,603
5,145
0
5,091
9,060
52,809
0
W
Discordia
Exotic_Origin_
Discordia
13,827
875
0
1,245
10,846
4,689
1,360
4,946
5,900
72,835
0
L
Gilgamesh
NotKresh
Gilgamesh
6,580
1,421
0
545
13,347
7,901
0
3,821
9,402
0
44,883
W
7,853
1,284
453
4,551
17,157
19,590
656
5,312
11,845
36,720
0
L
Ao Kuang
TheRigs065
Ao Kuang
14,960
4,454
0
6,992
22,606
8,520
0
4,784
17,650
43,287
0
W
Pele
Vrenr
Pele
12,385
2,880
0
2,927
14,622
7,315
1,564
6,080
8,542
0
88,755
W
7,540
2,013
0
5,542
12,692
6,462
385
7,335
5,357
0
47,206
L
3,430
2,036
0
985
10,876
3,679
609
3,325
7,551
0
27,080
W
Chaac
itsherbs
Chaac
14,587
4,467
267
4,451
16,363
13,392
454
6,311
10,052
0
79,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
45,507
552
Minions Killed
307
0
Camps Cleared
0
1,961,686
Distance Traveled
1,717,469
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,141
407
56
3
0
341,022
3
L
Olorun
10,669
533
88
4
0
370,527
4
W
Discordia
10,906
545
118
6
0
363,330
0
L
Gilgamesh
8,480
424
84
4
0
391,846
1
W
Sobek
10,087
504
49
2
0
390,799
1
L
Ao Kuang
10,389
519
41
2
0
333,437
0
W
Pele
12,428
621
186
9
0
392,312
5
W
Fenrir
10,031
502
77
4
0
423,966
1
L
Neith
7,828
391
38
2
0
280,637
1
W
Chaac
11,387
569
122
6
0
391,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role