Player Matchup

Chang'e
Chang'e
Radiateluis
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
RockyBear01
Hercules
Level 148
God Stats
37W - 49L
1,463 SR
Queue Stats
598W - 535L
1,505 Elo+
Party 2
Olorun
Olorun
SkeeboPhatNeck
Olorun
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 12L
1,789 Elo+
Party 2
Hachiman
Hachiman
SuspecTAlive
Hachiman
Level 126
God Stats
20W - 10L
1,687 SR
Queue Stats
722W - 580L
1,584 Elo+
Party 2
Arachne
Arachne
WhySoSerious0803
Arachne
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 111L
1,696 Elo+
Party 2
Team Averages
Level 100
1,530 SR
1,615 Elo+

VS

Team Averages
Level 98
1,625 SR
1,624 Elo+
Kukulkan
Kukulkan
ChopperChek
Kukulkan
Level 126
God Stats
6W - 10L
1,576 SR
Queue Stats
256W - 204L
1,651 Elo+
Party 1
Izanami
Izanami
HughJanusQC69
Izanami
Level 67
God Stats
2W - 2L
1,639 SR
Queue Stats
45W - 28L
1,692 Elo+
Party 1
Achilles
Achilles
IssaGold_UA
Achilles
Level 129
God Stats
0W - 1L
1,609 SR
Queue Stats
110W - 88L
1,639 Elo+
Party 1
Geb
Geb
Jesusdafungi
Geb
Level 18
God Stats
4W - 4L
1,589 SR
Queue Stats
11W - 11L
1,485 Elo+
Party 1
Nemesis
Nemesis
Lucasurfs
Nemesis
Level 149
God Stats
18W - 11L
1,710 SR
Queue Stats
660W - 544L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Radiateluis
Chang'e
18
2 / 1 / 9
12,206
531
7,660
14,744
11,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
RockyBear01
Hercules
15
1 / 1 / 10
11,085
482
4,030
20,592
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 0 / 8
13,528
588
14,816
15,455
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SuspecTAlive
Hachiman
20
4 / 1 / 9
13,700
596
13,824
13,974
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 5
13,097
569
11,132
17,428
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChopperChek
Kukulkan
17
2 / 5 / 2
11,051
480
14,910
10,556
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
18
2 / 5 / 0
11,273
490
6,941
15,144
4,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
IssaGold_UA
Achilles
17
1 / 5 / 2
10,821
470
7,762
16,234
15,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 4
9,869
429
6,146
13,401
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Lucasurfs
Nemesis
18
1 / 4 / 1
10,874
473
5,257
15,988
7,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
23
Kills
6
6
Deaths
23
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChopperChek
Kukulkan
2
5
2
0.6
L
Izanami
2
5
0
0.4
L
Achilles
IssaGold_UA
Achilles
1
5
2
0.4
L
0
4
4
0.5
L
Nemesis
Lucasurfs
Nemesis
1
4
1
0.38
W
Chang'e
Radiateluis
Chang'e
2
1
9
6.5
W
Hercules
RockyBear01
Hercules
1
1
10
6
W
8
0
8
12
W
Hachiman
SuspecTAlive
Hachiman
4
1
9
8.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
41,016
82,193
Taken
71,323
48,667
Mitigated
42,159
48,129
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChopperChek
Kukulkan
14,910
1,435
0
721
10,556
4,575
0
2,524
7,970
93,538
0
L
Izanami
6,941
4,669
0
4,573
15,144
4,600
1,342
3,312
11,742
0
78,383
L
Achilles
IssaGold_UA
Achilles
7,762
1,951
0
2,763
16,234
15,443
0
6,245
9,953
0
53,313
L
6,146
810
0
2,310
13,401
10,168
56
5,899
7,359
21,760
0
L
Nemesis
Lucasurfs
Nemesis
5,257
1,821
0
1,224
15,988
7,373
0
4,518
11,264
0
94,347
W
Chang'e
Radiateluis
Chang'e
7,660
650
3,612
8,795
14,744
11,633
1,026
3,727
10,955
68,064
0
W
Hercules
RockyBear01
Hercules
4,030
928
0
7,953
20,592
15,588
386
6,677
13,735
0
24,372
W
14,816
5,661
2,852
11,462
15,455
6,878
2,204
5,228
10,119
118,138
0
W
Hachiman
SuspecTAlive
Hachiman
13,824
8,381
0
8,526
13,974
5,725
2,693
2,516
11,418
0
124,392
W
11,132
7,139
0
4,929
17,428
8,843
712
5,753
11,467
0
92,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,616
Gold Earned
53,888
693
Minions Killed
650
0
Camps Cleared
0
2,175,822
Distance Traveled
2,289,681
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,051
480
182
8
0
419,978
9
L
Izanami
11,273
490
169
7
0
403,841
12
L
Achilles
10,821
470
104
5
0
419,870
9
L
Geb
9,869
429
35
2
0
506,083
3
L
Nemesis
10,874
473
160
7
0
539,909
6
W
Chang'e
12,206
531
143
6
0
408,453
7
W
Hercules
11,085
482
41
2
0
459,495
4
W
Olorun
13,528
588
188
8
0
440,719
6
W
Hachiman
13,700
596
184
8
0
409,076
11
W
Arachne
13,097
569
137
6
0
458,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role