Player Matchup

Thor
Thor
EzMonster
Thor
Level 16
God Stats
2W - 5L
1,631 SR
Queue Stats
76W - 52L
1,665 Elo+
Solo
Hades
Hades
Plutronash4D
Hades
Level 55
God Stats
0W - 2L
1,292 SR
Queue Stats
293W - 279L
1,641 Elo+
Party 1
Pele
Pele
ThannyOneTrick
Pele
Level 20
God Stats
0W - 4L
1,294 SR
Queue Stats
55W - 32L
1,729 Elo+
Solo
Neith
Neith
VI AMERICAN
Neith
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 8L
1,839 Elo+
Party 1
Mulan
Mulan
imnewplsgoeasy
Mulan
Level 22
God Stats
0W - 1L
1,497 SR
Queue Stats
6W - 3L
1,742 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,723 Elo+

VS

Team Averages
Level 18
1,566 SR
1,631 Elo+
Terra
Terra
FrizziRizzi2013
Terra
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
281W - 263L
1,692 Elo+
Solo
Janus
Janus
JosueSkillS
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NeverBuyMed
Hou Yi
Level 12
God Stats
12W - 15L
1,472 SR
Queue Stats
101W - 99L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
ParadexEx
Gilgamesh
Level 4
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 4L
1,729 Elo+
Solo
Bakasura
Bakasura
mxlly
Bakasura
Level 29
God Stats
6W - 2L
1,551 SR
Queue Stats
204W - 144L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 5 / 2
9,128
480
5,495
11,955
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 1
9,329
491
7,596
15,819
7,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 5 / 1
9,880
520
13,460
14,564
7,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 7 / 2
8,683
457
2,167
9,306
2,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 1
7,975
420
9,539
14,701
10,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
10,751
566
4,692
9,378
6,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 2 / 8
11,485
604
16,660
11,421
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
8 / 2 / 5
11,530
607
9,554
13,018
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ParadexEx
Gilgamesh
15
2 / 4 / 3
9,436
497
3,550
11,187
6,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
mxlly
Bakasura
18
9 / 2 / 8
11,631
612
11,331
16,733
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
29
29
Deaths
11
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
1
5
2
0.4
W
3
1
14
10
W
7
2
8
5.5
W
Hou Yi
8
2
5
5.25
W
Gilgamesh
ParadexEx
Gilgamesh
2
4
3
0.88
L
3
8
1
0.44
L
4
5
1
0.9
L
0
7
2
0.14
L
3
4
1
0.88
W
Bakasura
mxlly
Bakasura
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
45,787
66,345
Taken
61,737
32,422
Mitigated
28,747
15,334
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,495
1,013
0
2,948
11,955
4,197
0
3,466
7,788
0
62,184
W
4,692
1,312
2,505
4,033
9,378
6,753
0
2,167
7,211
13,593
0
W
16,660
1,618
196
4,301
11,421
4,096
134
1,944
9,477
85,733
0
W
Hou Yi
9,554
5,952
0
5,036
13,018
4,993
510
1,315
11,703
0
85,613
W
Gilgamesh
ParadexEx
Gilgamesh
3,550
1,152
0
1,286
11,187
6,228
0
756
10,431
0
42,435
L
7,596
390
0
3,683
15,819
7,352
0
5,813
9,210
50,252
0
L
13,460
1,831
0
2,885
14,564
7,210
210
4,623
9,608
0
67,025
L
2,167
884
0
1,114
9,306
2,811
156
619
8,227
0
34,508
L
9,539
2,312
0
4,704
14,701
10,852
217
5,918
8,078
0
35,881
W
Bakasura
mxlly
Bakasura
11,331
8,024
0
4,316
16,733
6,677
0
2,279
14,454
0
63,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
54,833
460
Minions Killed
483
0
Camps Cleared
0
1,658,133
Distance Traveled
1,915,530
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,128
480
122
6
0
349,953
2
W
Terra
10,751
566
18
1
0
372,097
2
W
Janus
11,485
604
150
8
0
384,813
4
W
Hou Yi
11,530
607
124
7
0
345,848
6
W
Gilgamesh
9,436
497
64
3
0
364,932
2
L
Hades
9,329
491
88
5
0
316,059
6
L
Pele
9,880
520
113
6
0
326,705
5
L
Neith
8,683
457
73
4
0
311,118
0
L
Mulan
7,975
420
64
3
0
354,298
2
W
Bakasura
11,631
612
127
7
0
447,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role