Player Matchup

Sol
Sol
EdgarCabaPaulino
Sol
Level 22
God Stats
4W - 2L
1,591 SR
Queue Stats
86W - 103L
1,436 Elo+
Solo
Skadi
Skadi
F34RxSKITZ
Skadi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,143 Elo+
Party 1
Horus
Horus
Stawhatluffy
Horus
Level 7
God Stats
9W - 7L
1,461 SR
Queue Stats
19W - 21L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
doomsdaykey1
Baron Samedi
Level 11
God Stats
2W - 6L
1,121 SR
Queue Stats
2W - 6L
1,140 Elo+
Party 1
Ao Kuang
Ao Kuang
imboxyimsad
Ao Kuang
Level 16
God Stats
1W - 1L
1,313 SR
Queue Stats
38W - 33L
1,364 Elo+
Solo
Team Averages
Level 16
1,397 SR
1,286 Elo+

VS

Team Averages
Level 14
1,485 SR
1,404 Elo+
Ares
Ares
DIE5GO510
Ares
Level 29
God Stats
11W - 15L
1,389 SR
Queue Stats
126W - 120L
1,490 Elo+
Solo
Neith
Neith
ElYorch77
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,214 Elo+
Solo
Merlin
Merlin
HPolt
Merlin
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
62W - 64L
1,385 Elo+
Party 2
Nemesis
Nemesis
SigmaRush
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 240L
1,432 Elo+
Party 2
Olorun
Olorun
five100
Olorun
Level 21
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 6
11,252
625
18,272
14,994
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
14
5 / 3 / 6
9,121
507
7,656
10,545
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 3
8,721
485
1,508
8,695
4,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
doomsdaykey1
Baron Samedi
14
0 / 3 / 11
8,472
471
7,907
8,907
3,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
imboxyimsad
Ao Kuang
19
15 / 2 / 1
11,720
651
13,030
14,932
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
10 / 5 / 3
9,760
542
10,719
15,473
12,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ElYorch77
Neith
11
2 / 5 / 2
7,329
407
4,957
9,191
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
HPolt
Merlin
13
0 / 7 / 6
7,959
442
8,740
11,810
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SigmaRush
Nemesis
12
2 / 7 / 3
8,221
457
4,944
15,240
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
five100
Olorun
13
4 / 5 / 3
8,677
482
7,425
11,832
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
29
Kills
18
19
Deaths
29
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
10
5
3
2.3
W
9
5
6
2.4
L
Neith
ElYorch77
Neith
2
5
2
0.6
W
Skadi
5
3
6
2.67
L
Merlin
HPolt
Merlin
0
7
6
0.43
L
Nemesis
SigmaRush
Nemesis
2
7
3
0.5
W
0
6
3
0.25
W
Baron Samedi
doomsdaykey1
Baron Samedi
0
3
11
1.83
L
Olorun
five100
Olorun
4
5
3
1.1
W
Ao Kuang
imboxyimsad
Ao Kuang
15
2
1
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,373
Damage
36,785
58,073
Taken
63,546
23,582
Mitigated
29,527
17,858
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,719
514
0
1,684
15,473
12,187
0
9,097
6,376
37,216
0
W
18,272
6,784
0
5,896
14,994
6,247
2,788
5,667
8,917
89,566
4,273
L
Neith
ElYorch77
Neith
4,957
1,374
0
2,664
9,191
2,551
192
3,697
5,494
0
32,223
W
Skadi
7,656
4,051
0
1,517
10,545
3,671
582
6,192
4,195
0
39,331
L
Merlin
HPolt
Merlin
8,740
1,076
0
950
11,810
4,396
0
9,154
2,656
40,963
0
L
Nemesis
SigmaRush
Nemesis
4,944
1,581
0
3,590
15,240
6,178
0
9,897
5,343
0
29,143
W
1,508
643
52
754
8,695
4,349
473
3,994
4,331
0
39,079
W
Baron Samedi
doomsdaykey1
Baron Samedi
7,907
871
529
936
8,907
3,351
574
3,904
4,751
40,741
0
L
Olorun
five100
Olorun
7,425
2,697
973
2,833
11,832
4,215
0
6,674
5,020
31,463
0
W
Ao Kuang
imboxyimsad
Ao Kuang
13,030
3,908
0
8,174
14,932
5,964
124
5,699
8,995
87,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
41,946
510
Minions Killed
290
0
Camps Cleared
0
1,701,507
Distance Traveled
1,559,645
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,760
542
63
4
0
293,220
0
W
Sol
11,252
625
148
8
0
313,117
0
L
Neith
7,329
407
54
3
0
280,758
2
W
Skadi
9,121
507
67
4
0
342,717
1
L
Merlin
7,959
442
86
5
0
306,794
0
L
Nemesis
8,221
457
55
3
0
331,266
0
W
Horus
8,721
485
80
4
0
322,628
2
W
Baron Samedi
8,472
471
83
5
0
358,013
5
L
Olorun
8,677
482
32
2
0
347,607
2
W
Ao Kuang
11,720
651
132
7
0
365,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role