Player Matchup

Hachiman
Hachiman
MonstrousE
Hachiman
Level 64
God Stats
16W - 21L
1,593 SR
Queue Stats
148W - 230L
1,381 Elo+
Party 2
Sol
Sol
PixlCub
Sol
Level 35
God Stats
7W - 7L
1,546 SR
Queue Stats
137W - 122L
1,475 Elo+
Solo
Mulan
Mulan
ShamanRottman13
Mulan
Level 117
God Stats
20W - 39L
1,434 SR
Queue Stats
445W - 581L
1,477 Elo+
Party 2
Team Averages
Level 72
1,524 SR
1,444 Elo+

VS

Team Averages
Level 84
1,467 SR
1,403 Elo+
Athena
Athena
Forsaken Canine
Athena
Level 109
God Stats
25W - 25L
1,695 SR
Queue Stats
193W - 260L
1,395 Elo+
Party 1
Chang'e
Chang'e
SanitySearch
Chang'e
Level 97
God Stats
4W - 6L
1,206 SR
Queue Stats
80W - 110L
1,367 Elo+
Party 1
Chaac
Chaac
WokHrt
Chaac
Level 46
God Stats
40W - 37L
1,501 SR
Queue Stats
197W - 246L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MonstrousE
Hachiman
12
0 / 8 / 2
9,431
555
11,541
11,620
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
14
1 / 3 / 2
9,944
585
18,964
13,081
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 0
9,917
583
7,829
14,963
18,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
12,433
731
8,348
17,363
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
SanitySearch
Chang'e
15
3 / 2 / 9
10,927
643
8,824
15,273
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WokHrt
Chaac
15
8 / 1 / 6
12,084
711
13,868
24,536
30,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Hachiman
MonstrousE
Hachiman
0
8
2
0.13
L
Sol
1
3
2
0.67
W
Chang'e
SanitySearch
Chang'e
3
2
9
3.75
L
2
4
0
0.5
W
Chaac
WokHrt
Chaac
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
31,040
39,664
Taken
57,172
27,859
Mitigated
60,623
8,894
Healing
34,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,348
2,128
1,593
2,966
17,363
23,732
771
6,046
10,691
27,187
0
L
Hachiman
MonstrousE
Hachiman
11,541
7,409
0
155
11,620
4,881
0
5,224
6,396
0
35,617
L
Sol
18,964
5,612
0
5,351
13,081
4,485
0
5,212
7,869
57,415
0
W
Chang'e
SanitySearch
Chang'e
8,824
383
9,756
8,326
15,273
6,882
1,379
5,678
9,187
40,770
0
L
7,829
1,257
0
3,388
14,963
18,493
0
6,870
8,093
0
33,872
W
Chaac
WokHrt
Chaac
13,868
2,860
2,367
9,159
24,536
30,009
538
5,700
18,290
0
51,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
35,444
168
Minions Killed
173
0
Camps Cleared
0
777,397
Distance Traveled
987,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,433
731
51
3
0
325,914
0
L
Hachiman
9,431
555
53
3
0
256,017
1
L
Sol
9,944
585
78
5
0
242,470
1
W
Chang'e
10,927
643
67
4
0
324,631
0
L
Mulan
9,917
583
37
2
0
278,910
1
W
Chaac
12,084
711
55
3
0
336,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role