Player Matchup

Pele
Pele
Asuka Eva U02
Pele
Level 135
God Stats
4W - 3L
1,499 SR
Queue Stats
311W - 271L
1,550 Elo+
Party 2
Chang'e
Chang'e
GengetsuMizukage
Chang'e
Level 45
God Stats
12W - 10L
1,708 SR
Queue Stats
371W - 301L
1,560 Elo+
Party 2
Bacchus
Bacchus
VirtualAnjuna
Bacchus
Level 106
God Stats
57W - 57L
1,633 SR
Queue Stats
261W - 231L
1,574 Elo+
Party 2
Team Averages
Level 95
1,614 SR
1,561 Elo+

VS

Team Averages
Level 96
1,670 SR
1,636 Elo+
Hercules
Hercules
Darklightning336
Hercules
Level 46
God Stats
13W - 10L
1,621 SR
Queue Stats
228W - 157L
1,591 Elo+
Party 1
Persephone
Persephone
TOOBEAST_69
Persephone
Level 154
God Stats
2W - 4L
1,799 SR
Queue Stats
706W - 443L
1,659 Elo+
Party 1
Sol
Sol
Wtw_TELLYZ
Sol
Level 89
God Stats
10W - 4L
1,589 SR
Queue Stats
300W - 199L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
8,672
788
5,584
6,098
2,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 6
7,448
677
4,795
6,759
2,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
0 / 2 / 4
7,656
696
2,589
7,447
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
7,474
679
1,625
7,241
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
TOOBEAST_69
Persephone
11
0 / 1 / 1
7,441
676
6,639
5,721
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 0
7,122
647
5,825
5,160
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
1
3
0
0.33
W
0
0
6
3
L
Persephone
TOOBEAST_69
Persephone
0
1
1
0.5
W
Bacchus
0
2
4
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
14,089
20,304
Taken
18,122
11,113
Mitigated
8,016
10,198
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,584
1,464
0
2,192
6,098
2,209
686
3,545
2,553
0
42,791
L
1,625
283
0
2,236
7,241
4,568
0
2,918
4,323
0
6,686
W
4,795
354
1,687
4,627
6,759
2,295
487
4,621
2,138
23,447
0
L
Persephone
TOOBEAST_69
Persephone
6,639
277
0
1,961
5,721
1,784
0
2,147
3,573
39,678
0
W
Bacchus
2,589
95
0
1,692
7,447
6,609
356
4,384
3,063
18,686
0
L
5,825
1,590
0
984
5,160
1,664
0
2,391
2,769
36,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
22,037
140
Minions Killed
135
0
Camps Cleared
0
669,932
Distance Traveled
607,291
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,672
788
71
6
0
228,356
1
L
Hercules
7,474
679
9
1
0
174,749
2
W
Chang'e
7,448
677
40
4
0
226,162
1
L
Persephone
7,441
676
55
5
0
224,891
4
W
Bacchus
7,656
696
29
3
0
215,414
0
L
Sol
7,122
647
71
6
0
207,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role