Player Matchup

Pele
Pele
Zebo28
Pele
Level 25
God Stats
2W - 4L
1,223 SR
Queue Stats
21W - 20L
1,368 Elo+
Solo
Jing Wei
Jing Wei
ceciicece
Jing Wei
Level 27
God Stats
10W - 7L
1,496 SR
Queue Stats
98W - 105L
1,311 Elo+
Party 2
Sobek
Sobek
gabbaa
Sobek
Level 27
God Stats
1W - 3L
1,253 SR
Queue Stats
100W - 109L
1,334 Elo+
Party 2
Amaterasu
Amaterasu
kev893
Amaterasu
Level 25
God Stats
10W - 1L
1,844 SR
Queue Stats
31W - 28L
1,487 Elo+
Solo
Zeus
Zeus
virdarti
Zeus
Level 20
God Stats
2W - 0L
1,285 SR
Queue Stats
183W - 213L
1,337 Elo+
Solo
Team Averages
Level 25
1,420 SR
1,367 Elo+

VS

Team Averages
Level 11
1,488 SR
1,401 Elo+
Ares
Ares
AongK
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Ezegiordano
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,302 Elo+
Party 1
Agni
Agni
Lautaro_356
Agni
Level 10
God Stats
10W - 8L
1,462 SR
Queue Stats
52W - 76L
1,282 Elo+
Party 1
Anubis
Anubis
Luveck
Anubis
Level 28
God Stats
14W - 16L
1,477 SR
Queue Stats
69W - 73L
1,422 Elo+
Solo
Hou Yi
Hou Yi
twinpupkins
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Zebo28
Pele
12
3 / 0 / 4
6,934
630
3,927
6,781
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
ceciicece
Jing Wei
10
7 / 0 / 5
7,023
638
3,287
3,575
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
gabbaa
Sobek
9
3 / 1 / 10
6,891
626
3,679
8,588
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
kev893
Amaterasu
12
5 / 0 / 0
7,276
661
3,320
4,757
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
12
2 / 1 / 2
6,880
625
4,140
4,303
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AongK
Ares
7
1 / 7 / 0
4,953
450
1,776
8,338
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Ezegiordano
Bellona
6
0 / 4 / 0
4,455
405
2,114
6,185
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
4,641
422
2,011
2,806
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Luveck
Anubis
9
1 / 2 / 0
5,466
497
2,932
4,950
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
7
0 / 4 / 0
4,590
417
2,337
4,924
1,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
20
Kills
2
2
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
AongK
Ares
1
7
0
0.14
L
Bellona
Ezegiordano
Bellona
0
4
0
0
L
0
3
0
0
L
Anubis
Luveck
Anubis
1
2
0
0.5
W
Pele
Zebo28
Pele
3
0
4
5
W
Jing Wei
ceciicece
Jing Wei
7
0
5
9.5
W
Sobek
gabbaa
Sobek
3
1
10
8
W
Amaterasu
kev893
Amaterasu
5
0
0
5
L
Hou Yi
0
4
0
0
W
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,353
Damage
11,170
28,004
Taken
27,203
11,937
Mitigated
11,392
14,839
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AongK
Ares
1,776
251
0
262
8,338
3,953
80
3,242
4,944
12,009
0
L
Bellona
Ezegiordano
Bellona
2,114
595
0
530
6,185
3,525
126
860
5,291
0
13,642
L
2,011
212
0
0
2,806
642
286
0
2,806
13,610
0
L
Anubis
Luveck
Anubis
2,932
145
0
1,776
4,950
2,077
99
1,160
3,674
24,487
0
W
Pele
Zebo28
Pele
3,927
917
0
4,212
6,781
1,951
258
530
6,195
0
47,040
W
Jing Wei
ceciicece
Jing Wei
3,287
2,836
0
2,820
3,575
1,025
0
435
3,140
0
24,680
W
Sobek
gabbaa
Sobek
3,679
482
0
3,516
8,588
6,106
0
1,028
7,560
16,728
0
W
Amaterasu
kev893
Amaterasu
3,320
1,475
0
3,214
4,757
1,842
724
1,398
3,009
0
28,151
L
Hou Yi
2,337
1,747
0
342
4,924
1,195
0
2,215
2,669
0
12,752
W
Zeus
4,140
687
0
1,077
4,303
1,013
312
2,922
1,381
31,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
24,105
308
Minions Killed
152
0
Camps Cleared
0
1,045,878
Distance Traveled
1,017,077
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,953
450
15
1
0
235,599
2
L
Bellona
4,455
405
30
3
0
252,136
0
L
Agni
4,641
422
30
3
0
164,005
0
L
Anubis
5,466
497
46
4
0
167,809
11
W
Pele
6,934
630
91
8
0
216,706
5
W
Jing Wei
7,023
638
50
5
0
193,572
3
W
Sobek
6,891
626
21
2
0
229,338
3
W
Amaterasu
7,276
661
72
7
0
215,015
0
L
Hou Yi
4,590
417
31
3
0
197,528
0
W
Zeus
6,880
625
74
7
0
191,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role