Player Matchup

Achilles
Achilles
HomeGrownIndoor
Achilles
Level 86
God Stats
66W - 43L
1,579 SR
Queue Stats
197W - 183L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Juhkeeb
Nu Wa
Level 84
God Stats
111W - 76L
1,552 SR
Queue Stats
167W - 151L
1,499 Elo+
Party 2
Neith
Neith
Slayonsight
Neith
Level 17
God Stats
9W - 8L
1,510 SR
Queue Stats
9W - 8L
1,452 Elo+
Party 2
Team Averages
Level 62
1,547 SR
1,490 Elo+

VS

Team Averages
Level 54
1,412 SR
1,282 Elo+
Tiamat
Tiamat
EDFX08
Tiamat
Level 47
God Stats
2W - 3L
1,275 SR
Queue Stats
5W - 4L
1,376 Elo+
Party 1
Chiron
Chiron
Elder behemoth
Chiron
Level 48
God Stats
0W - 3L
1,330 SR
Queue Stats
28W - 46L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
Korn061003
Cthulhu
Level 66
God Stats
1W - 2L
1,631 SR
Queue Stats
15W - 36L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 3 / 11
10,645
710
11,985
16,299
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Juhkeeb
Nu Wa
15
6 / 2 / 8
10,894
726
12,826
6,728
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 0 / 8
11,059
737
11,780
6,393
1,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EDFX08
Tiamat
11
0 / 5 / 3
8,912
594
3,802
12,353
6,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 3
9,795
653
9,238
15,210
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Korn061003
Cthulhu
12
3 / 4 / 2
9,516
634
7,834
15,773
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EDFX08
Tiamat
0
5
3
0.3
L
2
7
3
0.5
W
Achilles
4
3
11
3.17
W
Nu Wa
Juhkeeb
Nu Wa
6
2
8
5
L
Cthulhu
Korn061003
Cthulhu
3
4
2
1
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
20,874
29,420
Taken
43,336
20,260
Mitigated
27,811
4,727
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EDFX08
Tiamat
3,802
255
600
4,276
12,353
6,205
207
3,804
8,382
37,415
0
L
9,238
3,341
1,729
2,889
15,210
4,901
614
4,808
10,079
0
42,778
W
Achilles
11,985
4,947
0
1,839
16,299
16,353
715
5,849
9,940
0
27,887
W
Nu Wa
Juhkeeb
Nu Wa
12,826
4,935
0
1,066
6,728
1,992
1,523
2,613
3,815
48,308
0
L
Cthulhu
Korn061003
Cthulhu
7,834
351
783
1,360
15,773
16,705
21
4,600
10,807
35,408
0
W
11,780
4,800
0
1,822
6,393
1,915
630
2,335
3,938
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
28,223
155
Minions Killed
174
0
Camps Cleared
0
821,173
Distance Traveled
683,131
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,912
594
58
4
0
245,255
2
L
Chiron
9,795
653
65
4
0
211,471
0
W
Achilles
10,645
710
27
2
0
307,077
3
W
Nu Wa
10,894
726
44
3
0
231,974
1
L
Cthulhu
9,516
634
51
3
0
226,405
2
W
Neith
11,059
737
84
6
0
282,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role