Player Matchup

Chernobog
Chernobog
InvitedDaisy855
Chernobog
Level 5
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 1L
1,468 Elo+
Party 2
Bastet
Bastet
Joohnooo
Bastet
Level 6
God Stats
5W - 1L
1,794 SR
Queue Stats
9W - 9L
1,635 Elo+
Solo
Hel
Hel
PipeDxwn
Hel
Level 34
God Stats
4W - 2L
1,559 SR
Queue Stats
62W - 65L
1,368 Elo+
Party 2
Team Averages
Level 15
1,694 SR
1,490 Elo+

VS

Team Averages
Level 38
1,641 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BabyFlounder
Danzaburou
Level 17
God Stats
4W - 3L
1,683 SR
Queue Stats
11W - 25L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Lenidinho125
Cthulhu
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
93W - 101L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
InvitedDaisy855
Chernobog
17
6 / 4 / 9
14,156
708
15,387
13,433
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Joohnooo
Bastet
16
6 / 7 / 7
13,444
672
20,070
20,396
7,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 0 / 10
13,484
674
12,330
13,331
6,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 5 / 1
13,676
684
17,611
21,092
10,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BabyFlounder
Danzaburou
14
0 / 7 / 6
11,485
574
5,295
15,992
5,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Lenidinho125
Cthulhu
15
1 / 5 / 7
12,446
622
11,324
19,903
25,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
11
11
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
5
1
2.1
L
Danzaburou
BabyFlounder
Danzaburou
0
7
6
0.43
W
Chernobog
InvitedDaisy855
Chernobog
6
4
9
2.63
W
Bastet
Joohnooo
Bastet
6
7
7
1.36
L
Cthulhu
Lenidinho125
Cthulhu
1
5
7
0.9
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
34,230
47,160
Taken
56,987
19,118
Mitigated
41,611
20,319
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,611
90
498
8,655
21,092
10,642
488
5,758
15,334
65,211
0
L
Danzaburou
BabyFlounder
Danzaburou
5,295
1,861
0
2,249
15,992
5,946
385
2,478
13,514
0
62,192
W
Chernobog
InvitedDaisy855
Chernobog
15,387
10,199
0
1,515
13,433
4,986
1,555
8,872
4,561
0
82,666
W
Bastet
Joohnooo
Bastet
20,070
4,568
0
3,007
20,396
7,403
0
11,183
9,213
0
51,404
L
Cthulhu
Lenidinho125
Cthulhu
11,324
694
20
1,108
19,903
25,023
0
4,184
15,719
26,049
0
W
12,330
640
6,686
9,111
13,331
6,729
987
9,169
4,162
80,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
37,607
255
Minions Killed
230
0
Camps Cleared
0
1,115,947
Distance Traveled
908,187
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,676
684
110
6
0
262,921
2
L
Danzaburou
11,485
574
91
5
0
314,786
1
W
Chernobog
14,156
708
119
6
0
348,250
4
W
Bastet
13,444
672
45
2
0
381,668
7
L
Cthulhu
12,446
622
29
1
0
330,480
2
W
Hel
13,484
674
91
5
0
386,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role