Player Matchup

Achilles
Achilles
Chadriel
Achilles
Level 55
God Stats
1W - 1L
1,436 SR
Queue Stats
8W - 15L
1,621 Elo+
Party 2
Janus
Janus
Fundametal
Janus
Level 147
God Stats
7W - 7L
1,775 SR
Queue Stats
263W - 230L
1,730 Elo+
Party 2
Chiron
Chiron
MindArkantos
Chiron
Level 80
God Stats
1W - 1L
1,664 SR
Queue Stats
33W - 29L
1,618 Elo+
Party 2
Loki
Loki
SirZurp
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 2
Cerberus
Cerberus
WubGhost
Cerberus
Level 25
God Stats
1W - 2L
1,745 SR
Queue Stats
7W - 6L
1,694 Elo+
Party 2
Team Averages
Level 74
1,624 SR
1,623 Elo+

VS

Team Averages
Level 64
1,675 SR
1,676 Elo+
Hercules
Hercules
BRIGHTB0Y
Hercules
Level 128
God Stats
16W - 10L
1,642 SR
Queue Stats
90W - 82L
1,624 Elo+
Party 3
Thor
Thor
G0URD
Thor
Level 26
God Stats
4W - 4L
1,766 SR
Queue Stats
69W - 28L
1,785 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jordansss
Cu Chulainn
Level 43
God Stats
30W - 19L
1,679 SR
Queue Stats
188W - 152L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
MentalFatality
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 100L
1,580 Elo+
Party 1
Rama
Rama
Samzoid
Rama
Level 87
God Stats
8W - 1L
1,789 SR
Queue Stats
35W - 16L
1,807 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chadriel
Achilles
12
2 / 3 / 2
7,191
514
6,423
10,929
6,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
2 / 4 / 0
7,041
503
5,737
10,135
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
0 / 4 / 1
5,897
421
3,637
8,832
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
SirZurp
Loki
12
2 / 4 / 3
7,116
508
5,298
8,017
2,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
WubGhost
Cerberus
9
0 / 6 / 2
5,894
421
2,935
10,485
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRIGHTB0Y
Hercules
13
1 / 1 / 7
7,761
554
3,942
10,043
5,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
G0URD
Thor
16
13 / 1 / 1
9,482
677
13,426
7,422
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Jordansss
Cu Chulainn
15
3 / 2 / 2
9,067
648
6,990
10,988
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MentalFatality
Zhong Kui
14
1 / 2 / 8
8,265
590
6,283
9,266
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Samzoid
Rama
14
3 / 0 / 6
8,642
617
4,313
6,046
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
21
21
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
BRIGHTB0Y
Hercules
1
1
7
4.5
L
Achilles
Chadriel
Achilles
2
3
2
1
L
Janus
2
4
0
0.5
W
Thor
G0URD
Thor
13
1
1
13.5
W
Cu Chulainn
Jordansss
Cu Chulainn
3
2
2
2
W
Zhong Kui
MentalFatality
Zhong Kui
1
2
8
2.5
L
Chiron
0
4
1
0.13
W
Rama
Samzoid
Rama
3
0
6
6
L
Loki
SirZurp
Loki
2
4
3
0.88
L
Cerberus
WubGhost
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
34,954
48,398
Taken
43,765
19,270
Mitigated
23,566
9,181
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BRIGHTB0Y
Hercules
3,942
787
0
1,953
10,043
5,614
0
1,355
8,688
0
26,176
L
Achilles
Chadriel
Achilles
6,423
2,471
0
2,690
10,929
6,623
0
1,655
8,678
0
28,320
L
Janus
5,737
403
0
2,030
10,135
2,252
0
1,282
8,722
50,540
0
W
Thor
G0URD
Thor
13,426
3,279
0
2,575
7,422
2,734
0
2,101
5,221
0
57,209
W
Cu Chulainn
Jordansss
Cu Chulainn
6,990
1,311
0
4,107
10,988
7,200
0
1,511
9,405
4,158
47,439
W
Zhong Kui
MentalFatality
Zhong Kui
6,283
242
0
3,839
9,266
5,844
654
2,979
6,123
45,858
0
L
Chiron
3,637
615
335
2,376
8,832
2,013
0
0
8,832
0
32,253
W
Rama
Samzoid
Rama
4,313
3,740
0
3,690
6,046
2,174
2,986
390
5,656
0
58,129
L
Loki
SirZurp
Loki
5,298
1,244
0
336
8,017
2,546
0
1,271
6,549
0
32,383
L
Cerberus
WubGhost
Cerberus
2,935
350
0
1,414
10,485
5,836
0
2,388
7,892
14,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
43,217
317
Minions Killed
474
0
Camps Cleared
0
1,464,377
Distance Traveled
1,369,496
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,761
554
39
3
0
297,932
2
L
Achilles
7,191
514
53
4
0
311,087
3
L
Janus
7,041
503
107
8
0
290,654
7
W
Thor
9,482
677
99
7
0
310,446
2
W
Cu Chulainn
9,067
648
115
8
0
255,652
2
W
Zhong Kui
8,265
590
98
7
0
269,560
2
L
Chiron
5,897
421
59
4
0
263,600
3
W
Rama
8,642
617
123
9
0
235,906
3
L
Loki
7,116
508
68
5
0
299,619
3
L
Cerberus
5,894
421
30
2
0
299,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role