Player Matchup

Tiamat
Tiamat
PrettyBoy95
Tiamat
Level 144
God Stats
3W - 6L
1,520 SR
Queue Stats
53W - 60L
1,658 Elo+
Party 2
Khepri
Khepri
RAUL RIZO
Khepri
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
cappeeler187
Danzaburou
Level 25
God Stats
5W - 3L
1,433 SR
Queue Stats
35W - 29L
1,642 Elo+
Party 2
Team Averages
Level 84
1,485 SR
1,600 Elo+

VS

Team Averages
Level 66
1,553 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Blinded1Darkness
Sun Wukong
Level 121
God Stats
3W - 4L
1,487 SR
Queue Stats
56W - 75L
1,381 Elo+
Solo
Tiamat
Tiamat
Ynkywitnobrim
Tiamat
Level 47
God Stats
2W - 1L
1,420 SR
Queue Stats
149W - 152L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
pederpopov
Danzaburou
Level 29
God Stats
24W - 13L
1,750 SR
Queue Stats
158W - 158L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 1 / 19
9,953
711
9,093
11,329
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
RAUL RIZO
Khepri
13
0 / 2 / 16
9,406
672
3,932
8,617
8,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
cappeeler187
Danzaburou
16
21 / 2 / 0
12,833
917
22,499
14,726
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blinded1Darkness
Sun Wukong
11
0 / 10 / 2
8,280
591
5,926
18,989
13,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 2
9,198
657
11,291
10,761
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
pederpopov
Danzaburou
13
3 / 5 / 2
9,916
708
9,489
11,667
4,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
5
5
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blinded1Darkness
Sun Wukong
0
10
2
0.1
W
Tiamat
0
1
19
9.5
W
Khepri
RAUL RIZO
Khepri
0
2
16
4
L
2
6
2
0.5
W
Danzaburou
cappeeler187
Danzaburou
21
2
0
10.5
L
Danzaburou
pederpopov
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
26,706
34,672
Taken
41,417
26,018
Mitigated
23,327
14,805
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blinded1Darkness
Sun Wukong
5,926
1,796
0
1,488
18,989
13,009
122
4,702
13,957
0
21,799
W
Tiamat
9,093
1,049
112
4,670
11,329
11,384
148
3,897
7,104
37,953
0
W
Khepri
RAUL RIZO
Khepri
3,932
176
1,030
874
8,617
8,166
83
2,744
5,655
16,344
0
L
11,291
946
388
3,182
10,761
5,909
44
4,497
5,935
34,501
0
W
Danzaburou
cappeeler187
Danzaburou
22,499
14,246
0
8,119
14,726
6,468
3,029
3,991
10,544
0
63,584
L
Danzaburou
pederpopov
Danzaburou
9,489
3,896
0
2,186
11,667
4,409
1,031
2,943
8,484
0
34,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
27,394
176
Minions Killed
172
0
Camps Cleared
0
793,452
Distance Traveled
734,237
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,280
591
44
3
0
240,616
3
W
Tiamat
9,953
711
61
4
0
268,050
1
W
Khepri
9,406
672
26
2
0
287,528
6
L
Tiamat
9,198
657
68
5
0
247,277
3
W
Danzaburou
12,833
917
89
6
0
237,874
2
L
Danzaburou
9,916
708
60
4
0
246,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role