Player Matchup

Mercury
Mercury
Renezeira
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 3
Fenrir
Fenrir
WheyandAxe
Fenrir
Level 15
God Stats
6W - 2L
1,697 SR
Queue Stats
24W - 15L
1,537 Elo+
Party 2
Artemis
Artemis
Zogvyr
Artemis
Level 24
God Stats
4W - 0L
1,576 SR
Queue Stats
5W - 2L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
victorcrf14
Cthulhu
Level 23
God Stats
3W - 2L
1,429 SR
Queue Stats
84W - 74L
1,465 Elo+
Solo
Anubis
Anubis
wilian victor
Anubis
Level 7
God Stats
1W - 2L
1,075 SR
Queue Stats
2W - 6L
1,078 Elo+
Party 3
Team Averages
Level 15
1,455 SR
1,416 Elo+

VS

Team Averages
Level 40
1,598 SR
1,530 Elo+
Guan Yu
Guan Yu
Curinga3
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,648 Elo+
Party 1
Neith
Neith
andreferrari77
Neith
Level 9
God Stats
35W - 39L
1,579 SR
Queue Stats
208W - 253L
1,553 Elo+
Solo
Ne Zha
Ne Zha
douglasbr725
Ne Zha
Level 124
God Stats
31W - 25L
1,557 SR
Queue Stats
286W - 312L
1,491 Elo+
Party 1
Chronos
Chronos
edmilson-pitbull
Chronos
Level 21
God Stats
5W - 1L
1,871 SR
Queue Stats
51W - 45L
1,514 Elo+
Party 1
Bacchus
Bacchus
etosagrado
Bacchus
Level 29
God Stats
1W - 3L
1,485 SR
Queue Stats
273W - 303L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Renezeira
Mercury
12
1 / 9 / 0
7,888
438
3,105
11,140
3,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
WheyandAxe
Fenrir
12
2 / 5 / 3
8,258
459
6,916
15,166
12,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Zogvyr
Artemis
12
2 / 9 / 3
7,806
434
7,095
11,679
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
victorcrf14
Cthulhu
11
0 / 10 / 4
7,018
390
11,312
16,226
9,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 15 / 1
6,628
368
4,828
12,639
4,208
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Curinga3
Guan Yu
17
16 / 3 / 7
11,287
627
15,144
17,723
13,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 7
9,683
538
8,837
9,077
3,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
17
14 / 0 / 10
11,305
628
13,854
18,171
8,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 0 / 4
9,869
548
7,919
7,519
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
etosagrado
Bacchus
13
5 / 1 / 10
9,345
519
10,609
15,184
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
5
Kills
48
48
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Curinga3
Guan Yu
16
3
7
6.5
W
Mercury
Renezeira
Mercury
1
9
0
0.11
W
Fenrir
WheyandAxe
Fenrir
2
5
3
0.7
W
Artemis
Zogvyr
Artemis
2
9
3
0.39
L
6
1
7
9.5
L
Ne Zha
14
0
10
19
L
7
0
4
9
L
Bacchus
etosagrado
Bacchus
5
1
10
10
W
Cthulhu
victorcrf14
Cthulhu
0
10
4
0.2
W
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
56,363
66,850
Taken
67,674
32,503
Mitigated
44,371
6,188
Healing
25,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Curinga3
Guan Yu
15,144
2,118
1,536
6,441
17,723
13,736
951
3,033
14,422
0
71,513
W
Mercury
Renezeira
Mercury
3,105
2,201
0
367
11,140
3,071
2,822
2,688
8,452
0
33,805
W
Fenrir
WheyandAxe
Fenrir
6,916
1,875
0
3,296
15,166
12,342
195
3,794
11,372
0
24,012
W
Artemis
Zogvyr
Artemis
7,095
5,326
0
832
11,679
3,009
336
2,479
9,200
0
23,999
L
8,837
4,367
0
1,742
9,077
3,391
2,996
2,364
6,563
0
58,149
L
Ne Zha
13,854
5,817
0
7,110
18,171
8,265
952
4,012
13,907
0
76,078
L
7,919
2,766
0
3,954
7,519
2,941
3,927
2,163
5,192
45,971
0
L
Bacchus
etosagrado
Bacchus
10,609
1,209
0
4,272
15,184
16,038
715
3,521
11,450
25,797
0
W
Cthulhu
victorcrf14
Cthulhu
11,312
1,288
425
569
16,226
9,873
0
7,830
8,396
29,958
0
W
4,828
581
0
699
12,639
4,208
0
1,737
10,902
22,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
51,489
245
Minions Killed
442
0
Camps Cleared
0
1,381,208
Distance Traveled
1,539,261
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,287
627
106
6
0
278,485
1
W
Mercury
7,888
438
72
4
0
299,770
0
W
Fenrir
8,258
459
37
2
0
293,749
2
W
Artemis
7,806
434
48
3
0
264,232
1
L
Neith
9,683
538
100
6
0
286,072
1
L
Ne Zha
11,305
628
131
7
0
386,524
1
L
Chronos
9,869
548
75
4
0
229,314
0
L
Bacchus
9,345
519
30
2
0
358,866
2
W
Cthulhu
7,018
390
51
3
0
297,817
1
W
Anubis
6,628
368
37
2
0
225,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role