Player Matchup

Kali
Kali
EvasiveStorm779
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,772 Elo+
Party 1
Hou Yi
Hou Yi
Kujau
Hou Yi
Level 84
God Stats
11W - 5L
1,598 SR
Queue Stats
87W - 64L
1,622 Elo+
Party 1
King Arthur
King Arthur
Strategic
King Arthur
Level 128
God Stats
4W - 1L
1,720 SR
Queue Stats
71W - 69L
1,551 Elo+
Party 1
Neith
Neith
SutterKane7171
Neith
Level 31
God Stats
114W - 128L
1,454 SR
Queue Stats
165W - 199L
1,369 Elo+
Solo
Merlin
Merlin
Ta
Merlin
Level 120
God Stats
127W - 100L
1,603 SR
Queue Stats
208W - 179L
1,547 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,572 Elo+

VS

Team Averages
Level 59
1,448 SR
1,445 Elo+
Nu Wa
Nu Wa
Erotic-_-Parada
Nu Wa
Level 89
God Stats
13W - 12L
1,604 SR
Queue Stats
125W - 162L
1,427 Elo+
Party 3
Izanami
Izanami
HorseBoy33
Izanami
Level 86
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Geb
Geb
Vlima06
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
WeeKelvinKad
Aphrodite
Level 28
God Stats
3W - 7L
1,308 SR
Queue Stats
259W - 315L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
oYumiko-
Cthulhu
Level 28
God Stats
16W - 18L
1,548 SR
Queue Stats
170W - 204L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 7 / 23
13,755
1,376
19,042
21,359
8,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Kujau
Hou Yi
18
13 / 2 / 19
13,055
1,306
23,674
9,415
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Strategic
King Arthur
18
11 / 2 / 14
11,819
1,182
13,992
13,306
14,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 22
10,561
1,056
10,637
6,422
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ta
Merlin
18
4 / 2 / 27
11,774
1,177
19,080
7,862
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
10,767
1,077
12,959
15,006
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HorseBoy33
Izanami
16
4 / 7 / 4
11,011
1,101
12,189
16,333
6,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
16
2 / 11 / 8
10,387
1,039
8,556
22,675
25,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
WeeKelvinKad
Aphrodite
16
0 / 9 / 6
9,327
933
4,137
17,641
21,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
oYumiko-
Cthulhu
18
4 / 9 / 9
11,650
1,165
10,851
21,360
32,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
47
45
Kills
14
14
Deaths
45
105
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
15
7
23
3.79
L
Izanami
HorseBoy33
Izanami
4
7
4
0.86
W
Hou Yi
Kujau
Hou Yi
13
2
19
11.25
W
King Arthur
Strategic
King Arthur
11
2
14
9
W
2
1
22
13
W
Merlin
Ta
Merlin
4
2
27
8.75
L
Geb
2
11
8
0.55
L
Aphrodite
WeeKelvinKad
Aphrodite
0
9
6
0.33
L
Cthulhu
oYumiko-
Cthulhu
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,425
Damage
48,692
58,364
Taken
93,015
31,462
Mitigated
91,480
14,415
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,959
1,723
0
168
15,006
5,556
0
2,579
12,427
21,910
0
W
19,042
13,031
0
7,610
21,359
8,647
0
10,128
10,439
0
25,985
L
Izanami
HorseBoy33
Izanami
12,189
8,402
0
200
16,333
6,521
0
2,954
13,379
0
42,379
W
Hou Yi
Kujau
Hou Yi
23,674
15,241
0
1,922
9,415
3,151
0
7,450
1,965
0
40,735
W
King Arthur
Strategic
King Arthur
13,992
2,417
278
936
13,306
14,210
0
7,024
6,282
0
31,652
W
10,637
4,954
0
658
6,422
2,492
0
5,239
1,183
0
27,286
W
Merlin
Ta
Merlin
19,080
1,198
74
2,937
7,862
2,962
0
6,662
1,200
52,235
0
L
Geb
8,556
1,146
0
0
22,675
25,898
0
5,609
17,066
23,666
0
L
Aphrodite
WeeKelvinKad
Aphrodite
4,137
807
2,817
3,435
17,641
21,153
0
2,758
14,883
11,506
0
L
Cthulhu
oYumiko-
Cthulhu
10,851
791
884
0
21,360
32,352
0
5,180
16,180
21,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,964
Gold Earned
53,142
190
Minions Killed
158
8
Camps Cleared
5
868,595
Distance Traveled
813,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,767
1,077
26
3
0
128,148
0
W
Kali
13,755
1,376
8
1
1
187,277
1
L
Izanami
11,011
1,101
55
6
1
177,760
0
W
Hou Yi
13,055
1,306
41
4
0
159,999
0
W
King Arthur
11,819
1,182
33
3
0
174,665
0
W
Neith
10,561
1,056
37
4
2
175,243
0
W
Merlin
11,774
1,177
71
7
5
171,411
1
L
Geb
10,387
1,039
29
3
1
200,345
0
L
Aphrodite
9,327
933
17
2
1
142,800
0
L
Cthulhu
11,650
1,165
31
3
2
164,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role