Player Matchup

Artio
Artio
Aquamose
Artio
Level 17
God Stats
6W - 7L
1,404 SR
Queue Stats
67W - 52L
1,631 Elo+
Party 2
Izanami
Izanami
WarMonkey85
Izanami
Level 41
God Stats
9W - 13L
1,533 SR
Queue Stats
143W - 111L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
maestroazeroth
Gilgamesh
Level 11
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 12L
1,538 Elo+
Solo
Da Ji
Da Ji
pucabuster
Da Ji
Level 32
God Stats
54W - 66L
1,427 SR
Queue Stats
390W - 548L
1,394 Elo+
Party 1
Hel
Hel
queensiee
Hel
Level 29
God Stats
42W - 81L
1,345 SR
Queue Stats
301W - 486L
1,343 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,511 Elo+

VS

Team Averages
Level 45
1,472 SR
1,551 Elo+
Hera
Hera
Isabella4285
Hera
Level 28
God Stats
5W - 13L
1,300 SR
Queue Stats
129W - 135L
1,484 Elo+
Party 4
Anubis
Anubis
LetMePegYou
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 14L
1,788 Elo+
Party 3
Gilgamesh
Gilgamesh
Loaned
Gilgamesh
Level 22
God Stats
49W - 41L
1,506 SR
Queue Stats
82W - 74L
1,427 Elo+
Party 4
Ravana
Ravana
Mynameiswolf
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
arunanyx
Artemis
Level 7
God Stats
27W - 24L
1,555 SR
Queue Stats
28W - 27L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aquamose
Artio
15
1 / 8 / 8
8,903
890
5,220
24,019
24,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WarMonkey85
Izanami
15
5 / 7 / 4
10,394
1,039
9,792
16,340
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
maestroazeroth
Gilgamesh
15
2 / 7 / 6
9,307
931
7,458
16,354
7,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
15
1 / 3 / 6
8,732
873
3,881
8,660
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 10 / 7
8,549
855
4,716
16,504
5,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

78

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 21
10,480
1,048
14,174
4,630
1,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
18
10 / 0 / 14
12,074
1,207
17,167
7,719
3,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Loaned
Gilgamesh
15
1 / 4 / 10
9,062
906
8,236
8,864
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
19
20 / 0 / 8
14,201
1,420
16,788
5,596
2,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
arunanyx
Artemis
17
3 / 3 / 20
10,473
1,047
16,363
8,768
3,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
9
Kills
35
35
Deaths
9
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artio
Aquamose
Artio
1
8
8
0.63
W
1
2
21
5.75
W
Anubis
10
0
14
17
W
Gilgamesh
Loaned
Gilgamesh
1
4
10
1.5
W
Ravana
20
0
8
24
L
Izanami
WarMonkey85
Izanami
5
7
4
1
W
Artemis
arunanyx
Artemis
3
3
20
4.33
L
Gilgamesh
maestroazeroth
Gilgamesh
2
7
6
0.71
L
Da Ji
1
3
6
1.33
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,067
Damage
72,728
81,877
Taken
35,577
46,759
Mitigated
15,855
12,878
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aquamose
Artio
5,220
493
2,069
2,902
24,019
24,260
0
8,818
15,201
10,983
0
W
14,174
4,067
138
437
4,630
1,594
0
1,820
2,810
35,279
0
W
Anubis
17,167
232
169
3,491
7,719
3,866
0
2,041
5,678
45,950
0
W
Gilgamesh
Loaned
Gilgamesh
8,236
2,040
0
344
8,864
4,193
0
2,776
6,088
12
16,798
W
Ravana
16,788
4,023
0
1,291
5,596
2,808
0
1,032
4,564
0
28,050
L
Izanami
WarMonkey85
Izanami
9,792
7,084
0
2,536
16,340
6,156
0
6,367
9,973
0
59,012
W
Artemis
arunanyx
Artemis
16,363
6,118
0
1,763
8,768
3,394
0
2,347
6,421
0
34,031
L
Gilgamesh
maestroazeroth
Gilgamesh
7,458
1,540
0
620
16,354
7,533
0
4,520
11,834
94
24,085
L
Da Ji
3,881
507
395
123
8,660
3,598
0
3,097
5,563
0
10,492
L
4,716
714
2,010
2,223
16,504
5,212
0
8,551
7,953
20,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
56,290
182
Minions Killed
217
4
Camps Cleared
10
879,608
Distance Traveled
904,547
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,903
890
17
2
1
183,290
0
W
Hera
10,480
1,048
53
5
1
208,262
1
W
Anubis
12,074
1,207
67
7
4
176,264
2
W
Gilgamesh
9,062
906
21
2
0
124,559
1
W
Ravana
14,201
1,420
37
4
4
218,892
2
L
Izanami
10,394
1,039
85
9
2
166,147
0
W
Artemis
10,473
1,047
39
4
1
176,570
0
L
Gilgamesh
9,307
931
38
4
1
183,264
0
L
Da Ji
8,732
873
18
2
0
193,080
0
L
Hel
8,549
855
24
2
0
153,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role