Player Matchup

Chaac
Chaac
AllenIverSingh
Chaac
Level 60
God Stats
3W - 4L
1,336 SR
Queue Stats
125W - 171L
1,442 Elo+
Party 3
Zeus
Zeus
ProPavi
Zeus
Level 48
God Stats
14W - 19L
1,531 SR
Queue Stats
105W - 149L
1,462 Elo+
Party 3
Ymir
Ymir
Resistant2569
Ymir
Level 43
God Stats
82W - 97L
1,514 SR
Queue Stats
86W - 114L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
Vipullan
Gilgamesh
Level 47
God Stats
3W - 10L
1,500 SR
Queue Stats
124W - 178L
1,449 Elo+
Party 3
Cernunnos
Cernunnos
YunggGunna-
Cernunnos
Level 36
God Stats
16W - 16L
1,481 SR
Queue Stats
117W - 162L
1,438 Elo+
Party 3
Team Averages
Level 47
1,472 SR
1,454 Elo+

VS

Team Averages
Level 83
1,509 SR
1,474 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
K3V-SB75
Loki
Level 66
God Stats
2W - 2L
1,533 SR
Queue Stats
28W - 37L
1,331 Elo+
Party 2
Zeus
Zeus
SuppaHotFire30
Zeus
Level 127
God Stats
4W - 3L
1,460 SR
Queue Stats
172W - 188L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
thinishcorgi43
Danzaburou
Level 48
God Stats
72W - 79L
1,551 SR
Queue Stats
93W - 97L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,998
500
2,020
6,234
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
ProPavi
Zeus
4
0 / 4 / 0
3,762
376
220
2,087
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 3 / 0
5,537
554
4,832
8,153
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Vipullan
Gilgamesh
10
0 / 3 / 0
5,375
538
5,390
9,334
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
YunggGunna-
Cernunnos
3
0 / 2 / 1
3,870
387
1,800
2,197
447
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 2 / 2
6,052
605
3,807
6,755
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
10
1 / 0 / 0
6,015
602
4,351
6,586
3,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
10
1 / 1 / 3
6,115
612
1,977
5,099
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 0 / 0
7,780
778
5,895
5,254
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
thinishcorgi43
Danzaburou
10
1 / 2 / 1
6,153
615
2,401
5,382
1,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
12
12
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
2
1.5
W
King Arthur
 
King Arthur
1
0
0
1
L
1
0
2
2
W
Loki
1
1
3
2.5
L
Zeus
ProPavi
Zeus
0
4
0
0
L
4
3
0
1.33
W
7
0
0
7
L
Gilgamesh
Vipullan
Gilgamesh
0
3
0
0
L
Cernunnos
YunggGunna-
Cernunnos
0
2
1
0.25
W
Danzaburou
thinishcorgi43
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
18,431
28,005
Taken
29,076
11,169
Mitigated
12,046
7,310
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,807
1,301
996
1,680
6,755
3,924
713
2,128
4,627
15,875
0
W
King Arthur
 
King Arthur
4,351
275
0
1,007
6,586
3,255
30
564
6,022
0
24,063
L
2,020
413
0
2,364
6,234
2,492
0
1,399
4,739
0
19,287
W
Loki
1,977
664
0
1,680
5,099
1,528
148
757
4,342
0
25,416
L
Zeus
ProPavi
Zeus
220
103
0
70
2,087
522
0
1,342
559
4,187
0
L
4,832
950
0
1,064
8,153
3,566
0
3,415
4,678
17,613
0
W
5,895
1,748
0
3,257
5,254
1,593
842
380
4,874
45,910
0
L
Gilgamesh
Vipullan
Gilgamesh
5,390
1,388
0
3,191
9,334
4,142
0
2,251
6,961
0
30,826
L
Cernunnos
YunggGunna-
Cernunnos
1,800
1,113
0
621
2,197
447
0
831
1,366
0
7,190
W
Danzaburou
thinishcorgi43
Danzaburou
2,401
874
282
1,003
5,382
1,746
2,964
1,223
4,159
0
28,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
32,115
161
Minions Killed
299
0
Camps Cleared
0
780,607
Distance Traveled
960,948
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,052
605
25
3
0
165,856
0
W
King Arthur
6,015
602
54
5
0
206,539
1
L
Chaac
4,998
500
42
4
0
201,945
3
W
Loki
6,115
612
58
6
0
248,020
0
L
Zeus
3,762
376
7
1
0
115,259
0
L
Ymir
5,537
554
25
3
0
198,723
1
W
Zeus
7,780
778
102
10
0
185,743
3
L
Gilgamesh
5,375
538
63
6
0
181,700
1
L
Cernunnos
3,870
387
24
2
0
82,980
1
W
Danzaburou
6,153
615
60
6
0
154,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role