Player Matchup

Hades
Hades
Fat Steak24
Hades
Level 9
God Stats
1W - 6L
1,420 SR
Queue Stats
145W - 136L
1,504 Elo+
Party 2
Pele
Pele
ghostbustr
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,422 Elo+
Party 2
Hercules
Hercules
ygcrazyafromans
Hercules
Level 18
God Stats
1W - 2L
1,576 SR
Queue Stats
8W - 12L
1,486 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,470 Elo+

VS

Team Averages
Level 77
1,652 SR
1,525 Elo+
Tiamat
Tiamat
CaptainClanker
Tiamat
Level 27
God Stats
18W - 17L
1,483 SR
Queue Stats
70W - 46L
1,515 Elo+
Party 1
Anubis
Anubis
VicChaparr0
Anubis
Level 121
God Stats
6W - 2L
1,653 SR
Queue Stats
101W - 118L
1,405 Elo+
Solo
Medusa
Medusa
YouAreThrowing
Medusa
Level 84
God Stats
10W - 5L
1,821 SR
Queue Stats
62W - 32L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
8,044
804
7,872
10,942
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 7 / 5
7,305
731
5,086
9,208
3,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
9
0 / 4 / 5
6,338
634
1,867
7,571
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 4
9,284
928
7,377
6,699
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 5 / 10
8,202
820
7,479
7,876
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 7
8,460
846
6,863
6,439
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
16
16
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
4
5
4
1.2
W
Anubis
2
5
10
1.4
W
4
2
7
3.75
L
3
7
5
0.79
L
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
21,719
27,721
Taken
21,014
12,983
Mitigated
8,929
2,070
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,377
317
0
1,944
6,699
3,459
99
1,979
4,523
19,797
0
L
7,872
174
157
1,281
10,942
6,147
264
4,515
5,891
18,457
0
W
Anubis
7,479
509
195
2,001
7,876
3,243
46
3,558
4,088
29,153
0
W
6,863
3,390
0
1,060
6,439
2,227
1,102
1,835
4,444
0
39,777
L
5,086
1,133
0
506
9,208
3,604
0
4,412
4,382
0
12,228
L
Hercules
1,867
81
0
126
7,571
3,232
225
4,533
2,576
0
14,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
25,946
63
Minions Killed
148
0
Camps Cleared
0
512,638
Distance Traveled
526,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,284
928
47
5
0
190,516
0
L
Hades
8,044
804
35
4
0
158,129
0
W
Anubis
8,202
820
41
4
0
146,130
0
W
Medusa
8,460
846
60
6
0
189,937
4
L
Pele
7,305
731
10
1
0
187,635
0
L
Hercules
6,338
634
18
2
0
166,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role