Player Matchup

Cu Chulainn
Cu Chulainn
CausableCamp426
Cu Chulainn
Level 65
God Stats
35W - 23L
1,598 SR
Queue Stats
197W - 197L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
DoughBro121
Ao Kuang
Level 99
God Stats
9W - 10L
1,379 SR
Queue Stats
286W - 303L
1,387 Elo+
Party 1
Fafnir
Fafnir
IMinotaurz
Fafnir
Level 82
God Stats
17W - 13L
1,545 SR
Queue Stats
140W - 139L
1,422 Elo+
Party 1
Chang'e
Chang'e
NEONAXE127
Chang'e
Level 68
God Stats
12W - 10L
1,675 SR
Queue Stats
221W - 227L
1,371 Elo+
Party 1
Thor
Thor
SnowyGraphOS
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 1
Team Averages
Level 64
1,539 SR
1,407 Elo+

VS

Team Averages
Level 73
1,706 SR
1,475 Elo+
Pele
Pele
Boomer213
Pele
Level 49
God Stats
3W - 2L
1,896 SR
Queue Stats
172W - 180L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
El_CoLo666
Zhong Kui
Level 49
God Stats
3W - 1L
1,822 SR
Queue Stats
25W - 26L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
He Who Failed
Cernunnos
Level 88
God Stats
16W - 8L
1,443 SR
Queue Stats
148W - 126L
1,558 Elo+
Party 3
Sylvanus
Sylvanus
Reigenborn_Germa
Sylvanus
Level 66
God Stats
2W - 2L
1,508 SR
Queue Stats
44W - 45L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THE BEST BEAST5
Cu Chulainn
Level 115
God Stats
3W - 1L
1,862 SR
Queue Stats
39W - 38L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CausableCamp426
Cu Chulainn
20
7 / 3 / 6
13,181
507
24,731
30,619
33,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
DoughBro121
Ao Kuang
20
8 / 8 / 3
13,034
501
18,334
27,768
16,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
IMinotaurz
Fafnir
14
1 / 5 / 4
10,431
401
7,070
20,582
21,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
NEONAXE127
Chang'e
17
6 / 7 / 6
11,946
459
22,403
25,100
9,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
0 / 17 / 2
8,582
330
4,642
22,537
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
3 / 7 / 10
12,473
480
12,594
18,515
10,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
El_CoLo666
Zhong Kui
18
7 / 4 / 11
12,985
499
25,395
25,803
19,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
He Who Failed
Cernunnos
20
20 / 1 / 9
16,578
638
36,007
19,274
8,831
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 2 / 20
12,366
476
12,036
25,470
33,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
THE BEST BEAST5
Cu Chulainn
19
3 / 8 / 7
13,349
513
16,389
24,072
16,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
22
Kills
39
40
Deaths
22
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Pele
3
7
10
1.14
L
Cu Chulainn
CausableCamp426
Cu Chulainn
7
3
6
3.33
L
Ao Kuang
DoughBro121
Ao Kuang
8
8
3
1.19
W
Zhong Kui
El_CoLo666
Zhong Kui
7
4
11
3.13
W
Cernunnos
He Who Failed
Cernunnos
20
1
9
24.5
L
Fafnir
IMinotaurz
Fafnir
1
5
4
0.6
L
Chang'e
NEONAXE127
Chang'e
6
7
6
1.29
W
6
2
20
8
L
0
17
2
0.06
W
Cu Chulainn
THE BEST BEAST5
Cu Chulainn
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,180
Damage
102,421
126,606
Taken
113,134
88,705
Mitigated
89,105
33,448
Healing
44,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,594
2,726
0
3,741
18,515
10,931
1,601
7,963
10,152
0
73,887
L
Cu Chulainn
CausableCamp426
Cu Chulainn
24,731
4,917
0
10,632
30,619
33,129
1,087
10,337
20,102
0
95,216
L
Ao Kuang
DoughBro121
Ao Kuang
18,334
6,479
0
9,952
27,768
16,781
330
4,946
22,642
95,222
12,403
W
Zhong Kui
El_CoLo666
Zhong Kui
25,395
3,327
0
13,403
25,803
19,077
4,043
13,067
11,838
87,144
0
W
Cernunnos
He Who Failed
Cernunnos
36,007
21,446
0
7,880
19,274
8,831
2,028
9,993
9,123
0
126,414
L
Fafnir
IMinotaurz
Fafnir
7,070
1,514
0
2,620
20,582
21,353
0
8,142
11,930
23,447
0
L
Chang'e
NEONAXE127
Chang'e
22,403
2,054
1,840
8,269
25,100
9,903
870
11,576
13,254
73,536
0
W
12,036
3,457
4,448
9,319
25,470
33,286
1,433
7,980
17,042
40,645
0
L
4,642
1,473
0
135
22,537
7,539
0
3,285
18,864
0
18,493
W
Cu Chulainn
THE BEST BEAST5
Cu Chulainn
16,389
5,249
0
6,038
24,072
16,980
2,644
6,646
16,517
11,523
67,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
67,751
494
Minions Killed
572
0
Camps Cleared
0
2,315,843
Distance Traveled
2,338,523
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,473
480
108
4
0
523,053
0
L
Cu Chulainn
13,181
507
169
7
0
505,674
0
L
Ao Kuang
13,034
501
156
6
0
475,702
0
W
Zhong Kui
12,985
499
110
4
0
437,060
4
W
Cernunnos
16,578
638
164
6
0
489,762
0
L
Fafnir
10,431
401
34
1
0
461,848
0
L
Chang'e
11,946
459
105
4
0
427,142
0
W
Sylvanus
12,366
476
55
2
0
443,847
9
L
Thor
8,582
330
30
1
0
445,477
0
W
Cu Chulainn
13,349
513
135
5
0
444,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role