Player Matchup

Janus
Janus
BaneofzSith
Janus
Level 125
God Stats
6W - 6L
1,566 SR
Queue Stats
46W - 50L
1,475 Elo+
Solo
Osiris
Osiris
SlickVic1000
Osiris
Level 59
God Stats
12W - 9L
1,944 SR
Queue Stats
83W - 84L
1,542 Elo+
Party 2
Chaac
Chaac
UrbanClimber94
Chaac
Level 128
God Stats
18W - 16L
1,531 SR
Queue Stats
157W - 131L
1,491 Elo+
Solo
Athena
Athena
dvncs
Athena
Level 79
God Stats
3W - 2L
1,833 SR
Queue Stats
174W - 156L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
waccin off
Jing Wei
Level 89
God Stats
2W - 4L
1,362 SR
Queue Stats
45W - 41L
1,409 Elo+
Party 2
Team Averages
Level 96
1,647 SR
1,485 Elo+

VS

Team Averages
Level 77
1,523 SR
1,493 Elo+
Gilgamesh
Gilgamesh
BlaxxterNova6
Gilgamesh
Level 99
God Stats
5W - 3L
1,742 SR
Queue Stats
221W - 192L
1,544 Elo+
Solo
Da Ji
Da Ji
Brendanssj5-bbon
Da Ji
Level 83
God Stats
2W - 1L
1,571 SR
Queue Stats
352W - 357L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Masrock22
Danzaburou
Level 65
God Stats
21W - 13L
1,543 SR
Queue Stats
259W - 297L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
ScooterSTK
Ah Puch
Level 64
God Stats
3W - 12L
1,310 SR
Queue Stats
304W - 331L
1,525 Elo+
Party 1
Khepri
Khepri
Trodeno
Khepri
Level 76
God Stats
12W - 11L
1,451 SR
Queue Stats
77W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 1
14,857
550
12,594
13,371
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
18
2 / 4 / 1
12,561
465
13,637
27,016
22,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 4 / 10
13,175
488
23,883
22,474
15,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
dvncs
Athena
20
5 / 3 / 12
15,195
563
13,113
31,625
36,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
waccin off
Jing Wei
20
7 / 1 / 9
14,666
543
23,379
25,427
11,572
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlaxxterNova6
Gilgamesh
20
4 / 2 / 6
12,915
478
14,435
21,677
17,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 4 / 6
12,556
465
10,056
22,588
12,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Masrock22
Danzaburou
17
3 / 6 / 2
11,353
420
13,429
21,167
10,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
ScooterSTK
Ah Puch
20
5 / 5 / 2
12,813
475
27,175
23,370
13,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Khepri
Trodeno
Khepri
15
0 / 5 / 9
10,797
400
11,318
25,418
28,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
22
Kills
15
15
Deaths
22
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
L
Gilgamesh
BlaxxterNova6
Gilgamesh
4
2
6
3.5
L
3
4
6
1.5
L
Danzaburou
Masrock22
Danzaburou
3
6
2
0.67
L
Ah Puch
ScooterSTK
Ah Puch
5
5
2
1.2
W
Osiris
2
4
1
0.63
L
Khepri
Trodeno
Khepri
0
5
9
0.9
W
1
4
10
1.5
W
Athena
dvncs
Athena
5
3
12
3.67
W
Jing Wei
waccin off
Jing Wei
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,606
Damage
76,413
119,913
Taken
114,220
91,903
Mitigated
83,713
40,207
Healing
29,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,594
828
0
3,112
13,371
5,758
1,494
3,625
9,580
103,821
0
L
Gilgamesh
BlaxxterNova6
Gilgamesh
14,435
3,678
0
5,265
21,677
17,962
0
4,804
16,649
0
94,149
L
10,056
1,767
0
436
22,588
12,544
253
3,344
19,152
0
100,812
L
Danzaburou
Masrock22
Danzaburou
13,429
6,176
0
8,324
21,167
10,792
1,509
5,306
15,787
0
71,327
L
Ah Puch
ScooterSTK
Ah Puch
27,175
2,081
0
9,940
23,370
13,551
832
2,684
20,602
93,141
0
W
Osiris
13,637
4,598
0
7,402
27,016
22,734
832
15,231
11,633
0
67,905
L
Khepri
Trodeno
Khepri
11,318
1,730
0
5,758
25,418
28,864
59
8,893
16,323
37,214
0
W
23,883
2,115
0
5,887
22,474
15,012
325
9,619
12,789
0
96,738
W
Athena
dvncs
Athena
13,113
3,422
0
6,753
31,625
36,827
1,029
7,615
23,924
45,036
0
W
Jing Wei
waccin off
Jing Wei
23,379
18,777
0
17,053
25,427
11,572
5,342
8,624
16,663
0
126,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,454
Gold Earned
60,434
684
Minions Killed
625
0
Camps Cleared
0
2,483,527
Distance Traveled
2,391,640
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,857
550
213
8
0
487,661
9
L
Gilgamesh
12,915
478
164
6
0
520,594
7
L
Da Ji
12,556
465
141
5
0
484,370
1
L
Danzaburou
11,353
420
124
5
0
394,123
1
L
Ah Puch
12,813
475
160
6
0
465,477
3
W
Osiris
12,561
465
131
5
0
489,986
2
L
Khepri
10,797
400
36
1
0
527,076
6
W
Chaac
13,175
488
128
5
0
504,926
3
W
Athena
15,195
563
54
2
0
507,684
8
W
Jing Wei
14,666
543
158
6
0
493,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role