Player Matchup

Medusa
Medusa
Cekari
Medusa
Level 49
God Stats
8W - 7L
1,636 SR
Queue Stats
14W - 18L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Chosennn--
Hou Yi
Level 27
God Stats
5W - 9L
1,256 SR
Queue Stats
118W - 122L
1,538 Elo+
Party 3
Janus
Janus
Thanks4TheTP--
Janus
Level 149
God Stats
17W - 15L
1,434 SR
Queue Stats
59W - 74L
1,470 Elo+
Party 3
Ne Zha
Ne Zha
TheDaPebbles
Ne Zha
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 115L
1,599 Elo+
Party 1
King Arthur
King Arthur
xGodDonutx
King Arthur
Level 115
God Stats
2W - 4L
1,597 SR
Queue Stats
55W - 39L
1,622 Elo+
Party 1
Team Averages
Level 91
1,485 SR
1,536 Elo+

VS

Team Averages
Level 48
1,448 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BreakingHoriz0n
Erlang Shen
Level 38
God Stats
4W - 3L
1,633 SR
Queue Stats
136W - 148L
1,438 Elo+
Party 2
Discordia
Discordia
NotKresh
Discordia
Level 46
God Stats
8W - 10L
1,109 SR
Queue Stats
230W - 231L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
TheRigs065
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
electrisonic16
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cekari
Medusa
15
7 / 1 / 8
10,265
570
7,369
9,581
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Chosennn--
Hou Yi
16
14 / 3 / 6
10,899
606
16,210
12,627
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 5
10,629
591
8,182
9,819
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
16
5 / 1 / 9
10,323
574
4,846
12,315
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xGodDonutx
King Arthur
17
2 / 5 / 3
10,709
595
8,246
15,695
13,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 9 / 1
6,233
346
1,412
10,146
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
BreakingHoriz0n
Erlang Shen
15
4 / 4 / 1
9,274
515
10,162
14,631
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
NotKresh
Discordia
15
2 / 6 / 0
8,794
489
4,250
9,686
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TheRigs065
Ao Kuang
14
5 / 4 / 1
9,368
520
9,233
12,926
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 9 / 0
7,667
426
1,490
12,859
8,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
32
Kills
12
13
Deaths
32
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
9
1
0.06
L
Erlang Shen
BreakingHoriz0n
Erlang Shen
4
4
1
1.13
W
Medusa
Cekari
Medusa
7
1
8
11
W
Hou Yi
Chosennn--
Hou Yi
14
3
6
5.67
L
Discordia
NotKresh
Discordia
2
6
0
0.33
W
4
3
5
2.17
W
Ne Zha
5
1
9
9.5
L
Ao Kuang
TheRigs065
Ao Kuang
5
4
1
1.38
L
1
9
0
0.11
W
King Arthur
xGodDonutx
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
26,547
60,037
Taken
60,248
28,796
Mitigated
28,549
19,937
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,412
874
135
1,234
10,146
2,028
0
0
10,146
0
11,467
L
Erlang Shen
BreakingHoriz0n
Erlang Shen
10,162
5,138
0
6,042
14,631
9,963
76
0
14,631
0
56,557
W
Medusa
Cekari
Medusa
7,369
4,299
0
3,678
9,581
3,329
2,799
5,089
4,486
0
57,307
W
Hou Yi
Chosennn--
Hou Yi
16,210
10,025
0
4,704
12,627
4,827
1,054
4,602
7,993
0
50,118
L
Discordia
NotKresh
Discordia
4,250
708
0
1,190
9,686
3,638
689
3,705
5,845
56,098
0
W
8,182
1,273
0
2,875
9,819
3,180
104
4,502
5,003
65,168
0
W
Ne Zha
4,846
1,462
0
6,559
12,315
4,171
0
2,585
9,716
0
69,066
L
Ao Kuang
TheRigs065
Ao Kuang
9,233
2,432
0
4,589
12,926
4,559
0
2,237
10,585
43,281
0
L
1,490
327
0
506
12,859
8,361
195
1,950
10,859
21,293
0
W
King Arthur
xGodDonutx
King Arthur
8,246
939
0
2,121
15,695
13,289
0
3,287
12,408
0
60,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
41,336
534
Minions Killed
341
0
Camps Cleared
0
1,669,660
Distance Traveled
1,400,389
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,233
346
17
1
0
174,304
0
L
Erlang Shen
9,274
515
116
6
0
333,321
3
W
Medusa
10,265
570
75
4
0
293,889
5
W
Hou Yi
10,899
606
63
4
0
331,154
3
L
Discordia
8,794
489
114
6
0
309,536
2
W
Janus
10,629
591
137
8
0
335,184
1
W
Ne Zha
10,323
574
116
6
0
399,255
7
L
Ao Kuang
9,368
520
64
4
0
342,887
0
L
Ares
7,667
426
30
2
0
240,341
0
W
King Arthur
10,709
595
143
8
0
310,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role