Player Matchup

Kukulkan
Kukulkan
AnxietyFTW
Kukulkan
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,344 Elo+
Solo
Tiamat
Tiamat
Dhexic
Tiamat
Level 6
God Stats
7W - 15L
1,201 SR
Queue Stats
10W - 21L
1,161 Elo+
Solo
Gilgamesh
Gilgamesh
IudexSolis
Gilgamesh
Level 24
God Stats
3W - 1L
1,705 SR
Queue Stats
125W - 60L
1,648 Elo+
Solo
Fafnir
Fafnir
LeopardPrince
Fafnir
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
56W - 52L
1,351 Elo+
Party 3
Ganesha
Ganesha
UrbaneBlobfish
Ganesha
Level 18
God Stats
8W - 1L
1,651 SR
Queue Stats
59W - 71L
1,391 Elo+
Party 3
Team Averages
Level 16
1,551 SR
1,379 Elo+

VS

Team Averages
Level 18
1,500 SR
1,330 Elo+
Bastet
Bastet
AidlePrime
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Ixiusbeat
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Merlin
Merlin
JuanNivans
Merlin
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
RadioFreeWill
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Party 1
Discordia
Discordia
UnbreakableSara
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnxietyFTW
Kukulkan
18
6 / 0 / 16
11,398
950
13,944
8,076
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Dhexic
Tiamat
19
8 / 3 / 18
12,620
1,052
19,755
13,576
15,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
IudexSolis
Gilgamesh
19
14 / 4 / 10
13,231
1,103
21,963
21,381
15,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
12 / 0 / 19
13,832
1,153
11,070
11,645
12,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 2 / 33
13,124
1,094
14,331
15,172
18,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AidlePrime
Bastet
16
1 / 13 / 3
10,115
843
6,471
19,947
6,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Ixiusbeat
Neith
17
5 / 4 / 3
11,659
972
16,556
14,285
5,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Merlin
JuanNivans
Merlin
16
1 / 10 / 4
10,184
849
10,288
15,448
8,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kuzenbo
17
2 / 8 / 6
11,498
958
13,761
22,834
25,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
UnbreakableSara
Discordia
17
0 / 8 / 4
10,136
845
13,200
17,586
6,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
40
Kills
9
9
Deaths
43
96
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
AidlePrime
Bastet
1
13
3
0.19
W
Kukulkan
AnxietyFTW
Kukulkan
6
0
16
14
W
Tiamat
Dhexic
Tiamat
8
3
18
5.67
W
Gilgamesh
IudexSolis
Gilgamesh
14
4
10
4.75
L
Neith
Ixiusbeat
Neith
5
4
3
1.63
L
Merlin
JuanNivans
Merlin
1
10
4
0.3
W
12
0
19
21.5
L
Kuzenbo
2
8
6
0.63
L
Discordia
UnbreakableSara
Discordia
0
8
4
0.25
W
0
2
33
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,063
Damage
60,276
69,850
Taken
90,100
66,146
Mitigated
51,720
12,913
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AidlePrime
Bastet
6,471
1,590
462
1,372
19,947
6,277
0
14,839
5,014
0
17,142
W
Kukulkan
AnxietyFTW
Kukulkan
13,944
3,245
0
517
8,076
3,425
0
6,279
1,797
22,934
0
W
Tiamat
Dhexic
Tiamat
19,755
2,553
614
3,450
13,576
15,863
0
6,514
7,062
56,494
1,327
W
Gilgamesh
IudexSolis
Gilgamesh
21,963
8,163
0
4,404
21,381
15,737
0
8,182
13,199
0
37,108
L
Neith
Ixiusbeat
Neith
16,556
9,688
534
1,645
14,285
5,307
0
9,928
4,357
0
35,895
L
Merlin
JuanNivans
Merlin
10,288
1,925
195
578
15,448
8,064
0
9,076
6,372
30,418
0
W
11,070
3,763
0
2,074
11,645
12,289
0
8,189
3,456
27,476
0
L
Kuzenbo
13,761
3,322
24
147
22,834
25,694
0
15,197
7,215
32,773
0
L
Discordia
UnbreakableSara
Discordia
13,200
2,054
130
1,144
17,586
6,378
0
9,216
8,248
34,822
0
W
14,331
549
0
1,854
15,172
18,832
0
8,085
7,087
26,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,205
Gold Earned
53,592
213
Minions Killed
171
5
Camps Cleared
3
1,023,746
Distance Traveled
878,617
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,115
843
27
2
0
195,747
2
W
Kukulkan
11,398
950
36
3
0
169,764
1
W
Tiamat
12,620
1,052
95
8
4
206,769
0
W
Gilgamesh
13,231
1,103
28
2
1
200,546
0
L
Neith
11,659
972
36
3
0
167,250
0
L
Merlin
10,184
849
34
3
2
134,089
0
W
Fafnir
13,832
1,153
54
5
0
223,640
0
L
Kuzenbo
11,498
958
37
3
1
211,481
0
L
Discordia
10,136
845
37
3
0
170,050
0
W
Ganesha
13,124
1,094
0
0
0
223,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role