Player Matchup

Tsukuyomi
Tsukuyomi
Chili TACO 9
Tsukuyomi
Level 52
God Stats
2W - 0L
1,784 SR
Queue Stats
47W - 43L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
I OhKySo I
Sun Wukong
Level 118
God Stats
7W - 6L
1,694 SR
Queue Stats
101W - 87L
1,593 Elo+
Party 2
Ymir
Ymir
PsychoixPLu
Ymir
Level 13
God Stats
4W - 4L
1,456 SR
Queue Stats
10W - 7L
1,409 Elo+
Party 2
Zeus
Zeus
TwoSoccerFury
Zeus
Level 35
God Stats
8W - 4L
1,618 SR
Queue Stats
36W - 31L
1,481 Elo+
Party 2
Chaac
Chaac
UnseenFantom368
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 2
Team Averages
Level 45
1,610 SR
1,516 Elo+

VS

Team Averages
Level 26
1,558 SR
1,435 Elo+
Gilgamesh
Gilgamesh
Comatose2424
Gilgamesh
Level 26
God Stats
5W - 4L
1,610 SR
Queue Stats
43W - 53L
1,340 Elo+
Solo
Jing Wei
Jing Wei
PommeDTerre
Jing Wei
Level 14
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 22L
1,483 Elo+
Party 1
Ymir
Ymir
TP_3vilDocky
Ymir
Level 27
God Stats
9W - 7L
1,422 SR
Queue Stats
76W - 99L
1,394 Elo+
Party 1
Ratatoskr
Ratatoskr
TP_AlphaFoxy
Ratatoskr
Level 61
God Stats
18W - 7L
1,636 SR
Queue Stats
209W - 288L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
molar-kelp7
Aphrodite
Level 4
God Stats
5W - 2L
1,826 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chili TACO 9
Tsukuyomi
18
7 / 7 / 12
11,990
521
22,176
18,242
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
I OhKySo I
Sun Wukong
19
14 / 2 / 11
12,907
561
27,887
22,471
11,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 3
9,879
430
11,690
18,849
9,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
12 / 7 / 8
12,109
526
19,898
13,153
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 0
9,774
425
5,197
9,902
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Comatose2424
Gilgamesh
16
5 / 4 / 1
10,136
441
10,114
21,456
9,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
PommeDTerre
Jing Wei
16
1 / 7 / 8
9,878
429
10,452
22,595
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 3
9,539
415
6,983
23,421
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
TP_AlphaFoxy
Ratatoskr
16
13 / 9 / 1
11,299
491
14,038
22,132
10,692
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
molar-kelp7
Aphrodite
17
5 / 8 / 2
11,082
482
13,049
20,573
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
35
Kills
25
25
Deaths
35
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chili TACO 9
Tsukuyomi
7
7
12
1.86
L
Gilgamesh
Comatose2424
Gilgamesh
5
4
1
1.38
W
Sun Wukong
I OhKySo I
Sun Wukong
14
2
11
9.75
L
Jing Wei
PommeDTerre
Jing Wei
1
7
8
0.71
W
1
4
3
0.63
L
1
7
3
0.36
L
Ratatoskr
TP_AlphaFoxy
Ratatoskr
13
9
1
1.5
W
12
7
8
2.29
W
1
5
0
0.2
L
Aphrodite
molar-kelp7
Aphrodite
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,848
Damage
54,636
82,617
Taken
110,177
38,731
Mitigated
53,377
20,223
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chili TACO 9
Tsukuyomi
22,176
7,542
0
3,831
18,242
7,063
1,190
3,627
14,451
0
69,367
L
Gilgamesh
Comatose2424
Gilgamesh
10,114
3,083
255
7,081
21,456
9,268
771
4,031
16,916
0
56,582
W
Sun Wukong
I OhKySo I
Sun Wukong
27,887
9,862
0
8,579
22,471
11,281
3,541
5,037
17,276
0
75,422
L
Jing Wei
PommeDTerre
Jing Wei
10,452
7,427
0
5,563
22,595
7,982
927
5,038
17,186
0
51,093
W
11,690
2,087
63
2,846
18,849
9,597
352
5,004
13,678
55,804
0
L
6,983
1,999
0
3,700
23,421
18,057
210
9,505
13,306
37,077
0
L
Ratatoskr
TP_AlphaFoxy
Ratatoskr
14,038
6,689
0
2,164
22,132
10,692
0
5,498
16,342
0
64,227
W
19,898
2,624
0
2,017
13,153
4,251
1,603
4,610
8,317
43,727
0
W
5,197
1,310
0
2,887
9,902
6,539
76
1,039
8,863
0
36,348
L
Aphrodite
molar-kelp7
Aphrodite
13,049
1,708
494
9,148
20,573
7,378
857
5,815
14,266
57,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
51,934
422
Minions Killed
443
0
Camps Cleared
0
2,123,383
Distance Traveled
1,973,907
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,990
521
90
4
0
475,485
0
L
Gilgamesh
10,136
441
101
4
0
438,592
0
W
Sun Wukong
12,907
561
91
4
0
432,329
0
L
Jing Wei
9,878
429
74
3
0
403,691
0
W
Ymir
9,879
430
90
4
0
381,101
5
L
Ymir
9,539
415
55
2
0
368,157
0
L
Ratatoskr
11,299
491
98
4
0
419,479
1
W
Zeus
12,109
526
80
3
0
364,908
2
W
Chaac
9,774
425
71
3
0
469,560
1
L
Aphrodite
11,082
482
115
5
0
343,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role