Player Matchup

Artemis
Artemis
Arcane nite5779
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,707 Elo+
Party 2
Chang'e
Chang'e
GokuSolosSmite
Chang'e
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 3L
1,982 Elo+
Party 2
Tiamat
Tiamat
Jav1MCF
Tiamat
Level 8
God Stats
3W - 1L
1,663 SR
Queue Stats
16W - 7L
1,670 Elo+
Solo
Fenrir
Fenrir
JoshMcndale
Fenrir
Level 63
God Stats
2W - 0L
1,751 SR
Queue Stats
37W - 15L
1,789 Elo+
Party 2
Xing Tian
Xing Tian
PhantomBlz
Xing Tian
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 2
Team Averages
Level 28
1,583 SR
1,729 Elo+

VS

Team Averages
Level 19
1,567 SR
1,616 Elo+
Hades
Hades
ChooChoo__9
Hades
Level 29
God Stats
106W - 89L
1,589 SR
Queue Stats
118W - 101L
1,572 Elo+
Solo
Medusa
Medusa
CloseSecunD
Medusa
Level 29
God Stats
2W - 3L
1,325 SR
Queue Stats
126W - 101L
1,651 Elo+
Solo
Ymir
Ymir
Phospho1054
Ymir
Level 25
God Stats
7W - 7L
1,684 SR
Queue Stats
74W - 63L
1,533 Elo+
Solo
Izanami
Izanami
Toxic_King305
Izanami
Level 5
God Stats
1W - 2L
1,739 SR
Queue Stats
6W - 6L
1,734 Elo+
Party 1
Agni
Agni
Toxic_Queen305
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,892
489
1,773
4,281
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 4
5,797
580
2,338
5,040
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Jav1MCF
Tiamat
10
2 / 0 / 0
5,587
559
5,358
5,710
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
7 / 2 / 4
6,505
651
9,418
8,555
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
PhantomBlz
Xing Tian
8
1 / 0 / 1
4,796
480
1,241
5,405
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,382
538
2,458
6,651
2,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
10
2 / 2 / 1
5,756
576
4,159
4,497
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
4,752
475
2,623
5,687
2,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
10
1 / 2 / 0
5,966
597
3,153
7,779
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,920
492
2,197
5,574
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
4
2
0.25
L
Medusa
2
2
1
1.25
W
3
1
4
5
W
Tiamat
Jav1MCF
Tiamat
2
0
0
2
W
Fenrir
7
2
4
4.5
W
Xing Tian
PhantomBlz
Xing Tian
1
0
1
1.5
L
1
2
1
0.75
L
Izanami
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
14,590
28,991
Taken
30,188
11,152
Mitigated
10,126
13,001
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,773
737
0
1,790
4,281
1,386
0
681
3,600
0
27,225
L
2,458
290
91
2,421
6,651
2,968
332
1,365
5,286
23,917
0
L
Medusa
4,159
1,477
0
750
4,497
1,227
114
382
4,115
0
27,623
W
2,338
308
468
3,272
5,040
1,398
0
1,162
3,878
25,322
0
W
Tiamat
Jav1MCF
Tiamat
5,358
295
0
3,535
5,710
2,897
555
629
5,081
30,271
0
W
Fenrir
9,418
2,921
0
3,036
8,555
3,152
0
2,652
5,903
0
31,650
W
Xing Tian
PhantomBlz
Xing Tian
1,241
160
0
900
5,405
2,319
0
2,154
3,251
8,399
0
L
2,623
289
159
1,833
5,687
2,021
0
1,257
4,430
17,550
0
L
Izanami
3,153
2,142
0
3,746
7,779
2,494
0
4,542
2,781
0
37,464
L
2,197
127
0
192
5,574
1,416
0
894
4,639
23,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
26,776
239
Minions Killed
286
0
Camps Cleared
0
910,294
Distance Traveled
853,284
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,892
489
60
6
0
156,270
2
L
Hades
5,382
538
57
6
0
156,296
1
L
Medusa
5,756
576
52
5
0
173,170
1
W
Chang'e
5,797
580
53
5
0
179,179
2
W
Tiamat
5,587
559
60
6
0
181,238
2
W
Fenrir
6,505
651
52
5
0
204,311
4
W
Xing Tian
4,796
480
14
1
0
189,296
2
L
Ymir
4,752
475
38
4
0
199,025
0
L
Izanami
5,966
597
89
9
0
147,304
0
L
Agni
4,920
492
50
5
0
177,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role