Player Matchup

Cerberus
Cerberus
EeryBunion
Cerberus
Level 26
God Stats
9W - 15L
1,387 SR
Queue Stats
28W - 46L
1,278 Elo+
Party 2
Artemis
Artemis
Rex9182
Artemis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 90L
1,346 Elo+
Party 2
Zhong Kui
Zhong Kui
Xeraxus
Zhong Kui
Level 119
God Stats
10W - 6L
1,491 SR
Queue Stats
85W - 76L
1,392 Elo+
Solo
Fenrir
Fenrir
ZombieFlesh12
Fenrir
Level 49
God Stats
4W - 3L
1,603 SR
Queue Stats
48W - 60L
1,352 Elo+
Party 2
Ra
Ra
venom12784
Ra
Level 32
God Stats
4W - 3L
1,386 SR
Queue Stats
137W - 200L
1,226 Elo+
Solo
Team Averages
Level 59
1,473 SR
1,319 Elo+

VS

Team Averages
Level 84
1,456 SR
1,385 Elo+
Sol
Sol
Adonis9401
Sol
Level 49
God Stats
119W - 130L
1,446 SR
Queue Stats
248W - 352L
1,325 Elo+
Party 1
Neith
Neith
PettyDeity
Neith
Level 68
God Stats
159W - 159L
1,477 SR
Queue Stats
574W - 693L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
akumasf3
Cu Chulainn
Level 122
God Stats
130W - 129L
1,453 SR
Queue Stats
765W - 869L
1,417 Elo+
Solo
Khepri
Khepri
hannahbit
Khepri
Level 78
God Stats
36W - 53L
1,375 SR
Queue Stats
844W - 896L
1,390 Elo+
Party 1
Camazotz
Camazotz
uSayenOickle
Camazotz
Level 103
God Stats
73W - 51L
1,532 SR
Queue Stats
164W - 143L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EeryBunion
Cerberus
12
0 / 9 / 2
8,312
361
2,273
16,106
11,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Rex9182
Artemis
12
1 / 6 / 0
8,650
376
5,947
13,121
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xeraxus
Zhong Kui
19
5 / 3 / 1
11,979
521
26,562
22,024
18,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 2
8,950
389
9,128
17,280
8,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 6 / 3
11,047
480
11,243
15,088
5,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
12,683
551
19,792
15,744
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
20
11 / 1 / 6
13,317
579
17,354
13,174
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
akumasf3
Cu Chulainn
17
4 / 3 / 6
11,720
510
12,268
32,032
21,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
hannahbit
Khepri
16
3 / 4 / 12
10,673
464
4,489
19,713
16,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
uSayenOickle
Camazotz
19
5 / 2 / 6
11,911
518
12,733
19,958
9,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
30
30
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Cerberus
EeryBunion
Cerberus
0
9
2
0.11
W
Neith
11
1
6
14
L
Artemis
Rex9182
Artemis
1
6
0
0.17
L
Zhong Kui
Xeraxus
Zhong Kui
5
3
1
1.83
L
2
6
2
0.5
W
Cu Chulainn
akumasf3
Cu Chulainn
4
3
6
2.33
W
Khepri
hannahbit
Khepri
3
4
12
2.25
W
Camazotz
uSayenOickle
Camazotz
5
2
6
4
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
66,636
83,619
Taken
100,621
47,696
Mitigated
58,637
24,015
Healing
42,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,792
6,589
0
7,409
15,744
5,718
2,161
9,465
6,279
87,713
0
L
Cerberus
EeryBunion
Cerberus
2,273
187
0
1,767
16,106
11,398
0
3,367
12,739
19,747
0
W
Neith
17,354
9,833
0
5,283
13,174
5,953
6,676
2,658
10,516
0
100,197
L
Artemis
Rex9182
Artemis
5,947
3,651
0
4,354
13,121
4,206
0
2,065
11,056
0
46,584
L
Zhong Kui
Xeraxus
Zhong Kui
26,562
1,816
0
11,405
22,024
18,007
210
11,091
10,933
95,619
0
L
9,128
1,901
0
2,317
17,280
8,098
0
4,637
12,643
0
44,606
W
Cu Chulainn
akumasf3
Cu Chulainn
12,268
1,992
264
14,676
32,032
21,413
1,469
11,532
20,500
0
81,900
W
Khepri
hannahbit
Khepri
4,489
397
452
1,413
19,713
16,412
1,295
9,898
9,815
35,259
0
W
Camazotz
uSayenOickle
Camazotz
12,733
4,335
0
12,778
19,958
9,141
1,433
7,860
12,098
0
90,718
L
11,243
2,352
464
3,708
15,088
5,987
2,024
3,121
11,967
71,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
60,304
493
Minions Killed
626
0
Camps Cleared
0
1,755,821
Distance Traveled
2,118,158
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,683
551
149
6
0
447,475
1
L
Cerberus
8,312
361
50
2
0
324,034
0
W
Neith
13,317
579
147
6
0
387,076
11
L
Artemis
8,650
376
72
3
0
244,358
1
L
Zhong Kui
11,979
521
166
7
0
412,455
13
L
Fenrir
8,950
389
65
3
0
403,160
4
W
Cu Chulainn
11,720
510
145
6
0
383,766
1
W
Khepri
10,673
464
51
2
0
406,571
6
W
Camazotz
11,911
518
134
6
0
493,270
4
L
Ra
11,047
480
140
6
0
371,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role