Player Matchup

Sol
Sol
KuraiSora24
Sol
Level 44
God Stats
3W - 6L
1,432 SR
Queue Stats
10W - 27L
1,355 Elo+
Party 2
Apollo
Apollo
MrGameBear
Apollo
Level 58
God Stats
2W - 1L
1,744 SR
Queue Stats
41W - 65L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
Level 27
God Stats
5W - 1L
1,870 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 2
Nike
Nike
Toru Oikawa3861
Nike
Level 17
God Stats
13W - 10L
1,567 SR
Queue Stats
28W - 48L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
gcs478
Gilgamesh
Level 35
God Stats
2W - 5L
1,304 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Team Averages
Level 36
1,583 SR
1,396 Elo+

VS

Team Averages
Level 127
1,561 SR
1,565 Elo+
Izanami
Izanami
Caηalla
Izanami
Level 49
God Stats
13W - 5L
1,573 SR
Queue Stats
125W - 86L
1,608 Elo+
Party 1
King Arthur
King Arthur
LatinoSolanas
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OmegaApolo
Tsukuyomi
Level 155
God Stats
13W - 4L
1,675 SR
Queue Stats
69W - 31L
1,771 Elo+
Party 1
Sobek
Sobek
gonza9678
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
lucas-cintra192
Nox
Level 121
God Stats
4W - 5L
1,558 SR
Queue Stats
222W - 214L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,605
467
3,273
7,424
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
MrGameBear
Apollo
9
3 / 4 / 0
6,016
501
5,184
9,160
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
11
0 / 6 / 0
6,095
508
3,030
8,521
2,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 2
4,925
410
3,450
10,736
3,260
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
gcs478
Gilgamesh
10
3 / 6 / 2
6,205
517
3,995
9,155
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caηalla
Izanami
13
5 / 1 / 4
8,281
690
7,722
6,080
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LatinoSolanas
King Arthur
13
10 / 0 / 2
8,545
712
9,890
10,392
6,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
OmegaApolo
Tsukuyomi
14
6 / 2 / 3
8,108
676
5,200
8,239
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
gonza9678
Sobek
10
3 / 1 / 13
7,313
609
3,460
10,604
9,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 8
6,883
574
6,116
5,908
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
25
25
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caηalla
Izanami
5
1
4
7
L
1
4
0
0.25
W
King Arthur
LatinoSolanas
King Arthur
10
0
2
11
L
Apollo
MrGameBear
Apollo
3
4
0
0.75
L
Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
0
6
0
0
W
Tsukuyomi
OmegaApolo
Tsukuyomi
6
2
3
3.75
L
0
5
2
0.2
L
Gilgamesh
gcs478
Gilgamesh
3
6
2
0.67
W
Sobek
gonza9678
Sobek
3
1
13
9.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
32,388
44,996
Taken
41,223
14,717
Mitigated
23,271
7,592
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caηalla
Izanami
7,722
5,946
0
3,173
6,080
1,974
1,858
1,661
4,419
0
60,675
L
3,273
1,478
0
2,861
7,424
1,626
0
344
7,080
24,665
0
W
King Arthur
LatinoSolanas
King Arthur
9,890
820
0
4,142
10,392
6,723
240
653
9,739
0
44,178
L
Apollo
MrGameBear
Apollo
5,184
3,453
0
490
9,160
2,898
0
1,602
7,438
0
30,197
L
Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
3,030
684
0
1,144
8,521
2,924
626
353
8,168
0
34,294
W
Tsukuyomi
OmegaApolo
Tsukuyomi
5,200
2,066
0
3,876
8,239
3,116
476
0
8,239
0
51,447
L
3,450
190
480
1,030
10,736
3,260
0
2,331
8,281
0
17,080
L
Gilgamesh
gcs478
Gilgamesh
3,995
1,439
0
1,587
9,155
4,009
0
4,380
4,453
0
16,009
W
Sobek
gonza9678
Sobek
3,460
506
0
2,892
10,604
9,385
15
959
9,645
13,150
0
W
6,116
757
0
1,449
5,908
2,073
701
0
5,908
32,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
39,130
259
Minions Killed
382
0
Camps Cleared
0
1,119,161
Distance Traveled
1,233,802
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,281
690
120
10
0
201,411
7
L
Sol
5,605
467
47
4
0
207,231
2
W
King Arthur
8,545
712
87
7
0
255,523
1
L
Apollo
6,016
501
56
5
0
228,261
4
L
Tsukuyomi
6,095
508
80
7
0
229,560
1
W
Tsukuyomi
8,108
676
97
8
0
269,798
4
L
Nike
4,925
410
37
3
0
219,964
2
L
Gilgamesh
6,205
517
39
3
0
234,145
5
W
Sobek
7,313
609
15
1
0
272,958
3
W
Nox
6,883
574
63
5
0
234,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role