Player Matchup

Gilgamesh
Gilgamesh
DLSWYER95
Gilgamesh
Level 126
God Stats
41W - 15L
1,706 SR
Queue Stats
411W - 211L
1,697 Elo+
Party 2
Ravana
Ravana
SoapyLycan
Ravana
Level 109
God Stats
4W - 1L
1,646 SR
Queue Stats
472W - 312L
1,602 Elo+
Party 2
Scylla
Scylla
ahmad_cabiste95
Scylla
Level 68
God Stats
10W - 13L
1,783 SR
Queue Stats
20W - 27L
1,601 Elo+
Solo
Team Averages
Level 101
1,712 SR
1,633 Elo+

VS

Team Averages
Level 130
1,528 SR
1,540 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fufu 124
Chang'e
Level 72
God Stats
6W - 14L
1,459 SR
Queue Stats
99W - 104L
1,488 Elo+
Solo
Cthulhu
Cthulhu
PhantomH14
Cthulhu
Level 157
God Stats
0W - 2L
1,625 SR
Queue Stats
52W - 41L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DLSWYER95
Gilgamesh
11
3 / 3 / 8
7,860
715
7,451
8,789
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
SoapyLycan
Ravana
12
8 / 3 / 4
8,736
794
10,061
6,694
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 2 / 9
8,180
744
5,664
3,851
1,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 3 / 3
8,657
787
6,722
8,883
4,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Fufu 124
Chang'e
9
2 / 5 / 4
7,171
652
5,425
7,355
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PhantomH14
Cthulhu
12
2 / 6 / 2
8,336
758
3,843
14,139
7,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
3
1.83
W
Gilgamesh
DLSWYER95
Gilgamesh
3
3
8
2.33
L
Chang'e
Fufu 124
Chang'e
2
5
4
0.8
L
Cthulhu
PhantomH14
Cthulhu
2
6
2
0.5
W
Ravana
SoapyLycan
Ravana
8
3
4
3.33
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
15,990
19,334
Taken
30,377
11,980
Mitigated
14,451
3,474
Healing
1,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,722
1,560
0
35
8,883
4,666
0
1,728
6,735
2,065
12,339
W
Gilgamesh
DLSWYER95
Gilgamesh
7,451
2,167
0
1,390
8,789
5,265
215
3,537
4,976
0
21,730
L
Chang'e
Fufu 124
Chang'e
5,425
484
459
792
7,355
2,102
216
290
6,695
14,631
0
L
Cthulhu
PhantomH14
Cthulhu
3,843
315
0
462
14,139
7,683
0
3,670
10,097
21,682
0
W
Ravana
SoapyLycan
Ravana
10,061
3,783
0
1,616
6,694
5,517
677
3,791
2,644
0
30,825
W
5,664
780
0
468
3,851
1,198
26
2,035
1,732
26,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
24,164
108
Minions Killed
93
0
Camps Cleared
0
613,643
Distance Traveled
449,930
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,657
787
14
1
0
115,204
3
W
Gilgamesh
7,860
715
26
2
0
202,385
2
L
Chang'e
7,171
652
35
3
0
158,580
3
L
Cthulhu
8,336
758
44
4
0
176,146
0
W
Ravana
8,736
794
32
3
0
208,493
2
W
Scylla
8,180
744
50
5
0
202,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role