Player Matchup

Set
Set
Adriel12
Set
Level 24
God Stats
5W - 3L
1,940 SR
Queue Stats
9W - 9L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
Alexfullofun
Hou Yi
Level 21
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 1
Vulcan
Vulcan
Jay Boy 0421
Vulcan
Level 36
God Stats
3W - 1L
1,470 SR
Queue Stats
19W - 31L
1,383 Elo+
Party 1
Hel
Hel
TheLorax699
Hel
Level 41
God Stats
1W - 3L
1,463 SR
Queue Stats
19W - 31L
1,383 Elo+
Party 1
Bellona
Bellona
nerothefirebird
Bellona
Level 28
God Stats
8W - 11L
1,356 SR
Queue Stats
18W - 29L
1,376 Elo+
Party 1
Team Averages
Level 30
1,506 SR
1,406 Elo+

VS

Team Averages
Level 18
1,470 SR
1,411 Elo+
Set
Set
DmoneyMac
Set
Level 11
God Stats
2W - 1L
1,707 SR
Queue Stats
13W - 14L
1,434 Elo+
Solo
Hercules
Hercules
ElYorch77
Hercules
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Lordaud
Yemoja
Level 25
God Stats
3W - 2L
1,594 SR
Queue Stats
51W - 57L
1,341 Elo+
Party 2
Rama
Rama
Marvida
Rama
Level 29
God Stats
2W - 6L
1,217 SR
Queue Stats
18W - 21L
1,279 Elo+
Party 2
Scylla
Scylla
s0met1mes
Scylla
Level 26
God Stats
2W - 2L
1,333 SR
Queue Stats
47W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 7
14,895
596
32,724
25,711
13,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
17
3 / 5 / 9
11,496
460
11,768
14,841
5,646
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
18
4 / 6 / 12
12,328
493
18,219
14,939
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 6 / 13
11,751
470
18,040
24,768
18,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 6 / 9
11,651
466
12,077
21,358
14,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 4
13,344
534
21,827
23,533
14,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
ElYorch77
Hercules
17
3 / 6 / 5
10,968
439
12,040
29,249
26,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Lordaud
Yemoja
17
1 / 4 / 7
10,890
436
7,849
19,191
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Marvida
Rama
16
6 / 11 / 3
10,610
424
17,333
24,519
8,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
s0met1mes
Scylla
15
1 / 11 / 5
9,884
395
12,615
19,461
6,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
39
Kills
25
27
Deaths
41
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
21
4
7
6.13
W
Hou Yi
3
5
9
1.5
L
14
9
4
1.78
L
Hercules
ElYorch77
Hercules
3
6
5
0.92
W
Vulcan
4
6
12
1.67
L
Yemoja
Lordaud
Yemoja
1
4
7
1.13
L
Rama
Marvida
Rama
6
11
3
0.68
W
7
6
13
2.25
W
4
6
9
1.42
L
Scylla
s0met1mes
Scylla
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,828
Damage
71,664
101,617
Taken
115,953
58,942
Mitigated
71,518
45,364
Healing
27,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,724
16,921
0
7,993
25,711
13,750
2,907
3,300
22,411
439
99,389
W
Hou Yi
11,768
4,797
0
885
14,841
5,646
3,009
2,420
12,421
0
59,058
L
21,827
10,313
0
2,482
23,533
14,469
2,574
6,670
16,619
0
87,811
L
Hercules
ElYorch77
Hercules
12,040
2,269
0
9,480
29,249
26,828
0
5,410
23,743
0
55,005
W
Vulcan
18,219
5,671
0
1,523
14,939
7,111
2,244
4,326
10,613
60,448
0
L
Yemoja
Lordaud
Yemoja
7,849
1,054
2,605
3,832
19,191
15,338
412
5,630
13,175
48,199
0
L
Rama
Marvida
Rama
17,333
12,270
1,866
5,422
24,519
8,775
402
10,497
13,861
0
51,666
W
18,040
1,856
13,560
15,056
24,768
18,399
1,919
4,901
19,867
44,526
0
W
12,077
4,073
777
5,570
21,358
14,036
3,660
5,517
15,841
0
48,245
L
Scylla
s0met1mes
Scylla
12,615
2,161
0
2,300
19,461
6,108
149
7,637
11,340
53,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,121
Gold Earned
55,696
430
Minions Killed
448
0
Camps Cleared
0
2,139,512
Distance Traveled
1,992,361
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,895
596
126
5
0
460,753
3
W
Hou Yi
11,496
460
103
4
0
399,151
3
L
Set
13,344
534
141
6
0
402,799
0
L
Hercules
10,968
439
87
3
0
443,003
0
W
Vulcan
12,328
493
68
3
0
399,352
0
L
Yemoja
10,890
436
58
2
0
404,281
1
L
Rama
10,610
424
75
3
0
354,249
0
W
Hel
11,751
470
56
2
0
457,644
3
W
Bellona
11,651
466
77
3
0
422,612
0
L
Scylla
9,884
395
87
3
0
388,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role