Player Matchup

Hercules
Hercules
AntarcticBog41
Hercules
Level 34
God Stats
20W - 29L
1,353 SR
Queue Stats
57W - 86L
1,390 Elo+
Party 1
Anhur
Anhur
Bruhbungus
Anhur
Level 20
God Stats
5W - 16L
1,185 SR
Queue Stats
69W - 76L
1,310 Elo+
Party 1
Arachne
Arachne
ChaseGaypool988
Arachne
Level 16
God Stats
11W - 11L
1,331 SR
Queue Stats
11W - 12L
1,302 Elo+
Party 1
Pele
Pele
FullestBones
Pele
Level 69
God Stats
1W - 2L
1,244 SR
Queue Stats
106W - 106L
1,360 Elo+
Party 1
Merlin
Merlin
PartyPenguin64
Merlin
Level 23
God Stats
3W - 3L
1,369 SR
Queue Stats
8W - 11L
1,346 Elo+
Party 1
Team Averages
Level 32
1,297 SR
1,342 Elo+

VS

Team Averages
Level 11
1,449 SR
1,337 Elo+
Cthulhu
Cthulhu
CinderChris5238
Cthulhu
Level 14
God Stats
6W - 9L
1,459 SR
Queue Stats
7W - 13L
1,325 Elo+
Solo
Ares
Ares
HiperKoss
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Martin5291
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
TwAx_Wrap
Apollo
Level 28
God Stats
47W - 40L
1,516 SR
Queue Stats
81W - 82L
1,350 Elo+
Solo
Bellona
Bellona
cyclops343
Bellona
Level 8
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 3L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
6 / 1 / 3
9,090
606
6,248
8,947
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
0 / 3 / 4
7,184
479
3,201
8,383
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 2 / 2
8,427
562
1,034
7,422
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
13 / 1 / 6
10,236
682
12,115
10,331
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
11 / 6 / 8
9,218
615
12,887
9,579
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,419
495
6,116
8,274
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
6
0 / 11 / 0
5,107
340
1,998
11,303
3,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Martin5291
Baron Samedi
9
0 / 9 / 0
5,734
382
2,398
9,904
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
TwAx_Wrap
Apollo
14
8 / 4 / 1
9,035
602
11,708
11,645
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
cyclops343
Bellona
8
0 / 8 / 2
5,937
396
1,853
11,150
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
31
Kills
11
13
Deaths
33
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
3
7.5
W
Anhur
0
3
4
0.67
W
1
2
2
1
L
3
1
3
4.5
W
13
1
6
16
L
Ares
0
11
0
0
L
Baron Samedi
Martin5291
Baron Samedi
0
9
0
0
W
11
6
8
2.5
L
Apollo
TwAx_Wrap
Apollo
8
4
1
2.13
L
Bellona
cyclops343
Bellona
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,485
Damage
24,073
44,662
Taken
52,276
19,277
Mitigated
23,269
9,249
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,248
2,921
0
4,043
8,947
6,784
2,454
1,265
7,682
0
35,202
W
Anhur
3,201
1,130
0
1,128
8,383
2,857
940
2,616
5,767
0
28,503
W
1,034
282
0
722
7,422
2,681
3,114
1,096
6,326
0
37,080
L
6,116
55
0
2,974
8,274
4,474
0
1,021
7,145
29,883
0
W
12,115
4,941
417
1,829
10,331
3,601
2,188
2,967
7,364
0
51,286
L
Ares
1,998
1,192
0
345
11,303
3,418
0
1,521
9,550
8,102
0
L
Baron Samedi
Martin5291
Baron Samedi
2,398
596
314
693
9,904
3,328
332
5,102
4,322
19,080
0
W
12,887
1,406
0
1,110
9,579
3,354
1,589
2,568
7,011
40,902
0
L
Apollo
TwAx_Wrap
Apollo
11,708
8,054
562
4,275
11,645
4,147
2,586
2,369
8,964
0
46,484
L
Bellona
cyclops343
Bellona
1,853
422
0
352
11,150
7,902
173
1,840
8,868
0
14,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
33,232
332
Minions Killed
202
0
Camps Cleared
0
1,398,684
Distance Traveled
1,297,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,090
606
63
4
0
256,832
1
W
Anhur
7,184
479
44
3
0
271,772
2
W
Arachne
8,427
562
82
5
0
308,847
0
L
Cthulhu
7,419
495
47
3
0
265,126
0
W
Pele
10,236
682
79
5
0
310,682
0
L
Ares
5,107
340
15
1
0
272,159
0
L
Baron Samedi
5,734
382
29
2
0
189,572
0
W
Merlin
9,218
615
64
4
0
250,551
1
L
Apollo
9,035
602
87
6
0
280,853
0
L
Bellona
5,937
396
24
2
0
289,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role