Player Matchup

Gilgamesh
Gilgamesh
ChalkyJam42
Gilgamesh
Level 118
God Stats
19W - 27L
1,470 SR
Queue Stats
226W - 277L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
FightKkFight
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SladeH666
Fenrir
Level 103
God Stats
6W - 7L
1,555 SR
Queue Stats
245W - 285L
1,445 Elo+
Party 2
Team Averages
Level 75
1,508 SR
1,454 Elo+

VS

Team Averages
Level 62
1,452 SR
1,527 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SabbageBugzi
Gilgamesh
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 43L
1,712 Elo+
Party 1
Susano
Susano
kevinpointa23
Susano
Level 6
God Stats
5W - 12L
1,357 SR
Queue Stats
10W - 31L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChalkyJam42
Gilgamesh
14
2 / 6 / 8
9,927
709
11,620
15,169
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
FightKkFight
Baron Samedi
3
0 / 2 / 0
7,011
501
0
1,387
230
Fenrir
SladeH666
Fenrir
15
9 / 2 / 2
10,592
757
10,711
17,510
10,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 4 / 3
11,119
794
11,765
8,528
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SabbageBugzi
Gilgamesh
14
4 / 2 / 6
11,090
792
10,159
11,554
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 4
8,359
597
2,597
8,558
2,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
10
10
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
3
1.88
L
Gilgamesh
ChalkyJam42
Gilgamesh
2
6
8
1
L
Baron Samedi
FightKkFight
Baron Samedi
0
2
0
0
W
Gilgamesh
SabbageBugzi
Gilgamesh
4
2
6
3.5
L
Fenrir
SladeH666
Fenrir
9
2
2
5
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
24,521
34,066
Taken
28,640
18,663
Mitigated
15,034
8,181
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,765
473
0
891
8,528
2,462
1,048
133
8,395
55,429
0
L
Gilgamesh
ChalkyJam42
Gilgamesh
11,620
3,215
732
2,528
15,169
7,535
923
4,258
10,621
0
37,368
L
Baron Samedi
FightKkFight
Baron Samedi
0
0
0
0
1,387
230
0
709
642
0
0
W
Gilgamesh
SabbageBugzi
Gilgamesh
10,159
3,252
0
3,596
11,554
10,235
1,668
240
11,187
0
37,111
L
Fenrir
SladeH666
Fenrir
10,711
1,648
252
4,669
17,510
10,898
564
6,012
10,990
271
42,405
W
2,597
561
0
76
8,558
2,337
659
48
8,510
0
15,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
30,568
121
Minions Killed
152
0
Camps Cleared
0
582,587
Distance Traveled
805,307
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,119
794
88
6
0
267,432
3
L
Gilgamesh
9,927
709
59
4
0
260,808
3
L
Baron Samedi
7,011
501
0
0
0
13,342
0
W
Gilgamesh
11,090
792
35
3
0
299,817
0
L
Fenrir
10,592
757
62
4
0
308,437
3
W
Susano
8,359
597
29
2
0
238,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role