Player Matchup

Achilles
Achilles
CharloAir
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HughJanusQC69
Scylla
Level 67
God Stats
2W - 1L
1,576 SR
Queue Stats
170W - 60L
1,736 Elo+
Party 1
Chiron
Chiron
Jesusdafungi
Chiron
Level 18
God Stats
12W - 20L
1,401 SR
Queue Stats
137W - 197L
1,425 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,554 Elo+

VS

Team Averages
Level 38
1,400 SR
1,474 Elo+
Skadi
Skadi
GarroshTheKing
Skadi
Level 17
God Stats
4W - 2L
1,670 SR
Queue Stats
52W - 48L
1,581 Elo+
Party 2
Mercury
Mercury
Roman543
Mercury
Level 44
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Yemoja
Yemoja
Shadowboii
Yemoja
Level 54
God Stats
0W - 3L
1,276 SR
Queue Stats
48W - 51L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CharloAir
Achilles
14
9 / 1 / 11
10,499
808
13,337
18,641
13,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
10 / 4 / 7
10,253
789
16,376
7,908
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
12
3 / 3 / 15
9,106
700
7,382
9,004
3,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
9,423
725
9,174
14,382
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Roman543
Mercury
10
1 / 8 / 5
8,091
622
3,823
14,175
5,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Shadowboii
Yemoja
12
2 / 6 / 5
8,312
639
8,996
13,617
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
7
8
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
CharloAir
Achilles
9
1
11
14.5
L
4
8
3
0.69
W
10
4
7
3.38
W
Chiron
3
3
15
3.5
L
Mercury
Roman543
Mercury
1
8
5
0.44
L
Yemoja
Shadowboii
Yemoja
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
21,993
35,553
Taken
42,174
19,346
Mitigated
15,972
13,872
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CharloAir
Achilles
13,337
4,885
0
7,288
18,641
13,698
1,063
5,260
13,381
0
38,320
L
9,174
5,560
1,295
1,861
14,382
4,818
0
6,348
8,034
0
21,416
W
16,376
1,593
0
1,644
7,908
2,394
745
1,179
6,729
50,993
0
W
Chiron
7,382
3,314
1,707
3,233
9,004
3,254
456
2,652
6,348
0
22,571
L
Mercury
Roman543
Mercury
3,823
1,971
319
801
14,175
5,094
0
5,284
8,891
0
12,220
L
Yemoja
Shadowboii
Yemoja
8,996
2,069
2,496
530
13,617
6,060
0
4,744
8,873
26,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
25,826
125
Minions Killed
87
0
Camps Cleared
0
735,032
Distance Traveled
616,253
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,499
808
34
3
0
255,074
5
L
Skadi
9,423
725
30
2
0
183,681
3
W
Scylla
10,253
789
56
4
0
227,414
6
W
Chiron
9,106
700
35
3
0
252,544
0
L
Mercury
8,091
622
20
2
0
235,504
0
L
Yemoja
8,312
639
37
3
0
197,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role