Player Matchup

Da Ji
Da Ji
AC30FSPAD3S
Da Ji
Level 28
God Stats
11W - 9L
1,422 SR
Queue Stats
620W - 564L
1,454 Elo+
Party 2
Vamana
Vamana
Lvrx8
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
UnableToLogin
Chronos
Level 16
God Stats
3W - 1L
1,539 SR
Queue Stats
53W - 44L
1,612 Elo+
Solo
Horus
Horus
arimaxx
Horus
Level 27
God Stats
13W - 17L
1,748 SR
Queue Stats
633W - 651L
1,461 Elo+
Party 2
Thoth
Thoth
一条烤鱼
Thoth
Level 26
God Stats
3W - 4L
1,368 SR
Queue Stats
73W - 73L
1,455 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,497 Elo+

VS

Team Averages
Level 23
1,517 SR
1,504 Elo+
Ymir
Ymir
Amoudi7
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
GreenPjokk
Bastet
Level 18
God Stats
6W - 5L
1,595 SR
Queue Stats
11W - 15L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Yunα
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,647 Elo+
Solo
Scylla
Scylla
Zouman1
Scylla
Level 63
God Stats
16W - 21L
1,492 SR
Queue Stats
349W - 355L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alpcan83
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,839
520
4,732
8,989
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Lvrx8
Vamana
14
0 / 1 / 1
8,039
473
2,374
9,258
5,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
15
6 / 0 / 2
8,937
526
4,030
6,600
2,231
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
arimaxx
Horus
14
6 / 5 / 4
8,591
505
5,783
9,513
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
6 / 2 / 2
9,264
545
7,606
9,746
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amoudi7
Ymir
8
0 / 6 / 1
5,993
353
858
9,215
6,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
GreenPjokk
Bastet
10
0 / 6 / 1
6,646
391
2,228
8,366
2,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Yunα
Danzaburou
15
2 / 2 / 1
9,752
574
8,839
7,572
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Zouman1
Scylla
13
2 / 4 / 2
7,624
448
3,951
8,442
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
alpcan83
Tsukuyomi
13
4 / 3 / 3
8,365
492
7,828
10,633
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
21
Kills
8
8
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Ymir
Amoudi7
Ymir
0
6
1
0.08
L
Bastet
GreenPjokk
Bastet
0
6
1
0.08
W
Vamana
Lvrx8
Vamana
0
1
1
0.5
W
Chronos
6
0
2
7
L
Danzaburou
Yunα
Danzaburou
2
2
1
1.25
L
Scylla
Zouman1
Scylla
2
4
2
0.75
L
Tsukuyomi
alpcan83
Tsukuyomi
4
3
3
1.83
W
Horus
arimaxx
Horus
6
5
4
1.6
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
23,704
44,106
Taken
44,228
19,803
Mitigated
16,795
10,951
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,732
1,344
0
441
8,989
3,544
0
535
8,454
0
56,746
L
Ymir
Amoudi7
Ymir
858
730
0
378
9,215
6,035
0
1,317
7,898
13,617
0
L
Bastet
GreenPjokk
Bastet
2,228
425
0
0
8,366
2,098
0
3,126
5,010
0
26,197
W
Vamana
Lvrx8
Vamana
2,374
1,302
0
4,091
9,258
5,704
634
1,110
8,148
0
42,094
W
Chronos
4,030
917
0
1,642
6,600
2,231
0
275
6,325
50,903
0
L
Danzaburou
Yunα
Danzaburou
8,839
4,706
0
3,072
7,572
2,929
0
353
7,179
0
56,672
L
Scylla
Zouman1
Scylla
3,951
410
0
1,128
8,442
2,114
0
3,953
4,155
37,682
0
L
Tsukuyomi
alpcan83
Tsukuyomi
7,828
2,250
0
4,370
10,633
3,619
0
2,163
8,350
0
47,695
W
Horus
arimaxx
Horus
5,783
3,962
867
1,503
9,513
5,021
549
1,793
7,720
0
36,695
W
7,606
69
0
2,407
9,746
3,303
0
1,096
8,650
46,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
38,380
456
Minions Killed
343
0
Camps Cleared
0
1,610,200
Distance Traveled
1,402,371
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,839
520
102
6
0
370,718
5
L
Ymir
5,993
353
19
1
0
245,127
4
L
Bastet
6,646
391
50
3
0
245,405
0
W
Vamana
8,039
473
97
6
0
323,958
3
W
Chronos
8,937
526
91
5
0
293,649
0
L
Danzaburou
9,752
574
106
6
0
279,307
3
L
Scylla
7,624
448
75
4
0
273,810
4
L
Tsukuyomi
8,365
492
93
5
0
358,722
5
W
Horus
8,591
505
67
4
0
302,869
2
W
Thoth
9,264
545
99
6
0
319,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role